using System.Collections; using System.Collections.Generic; using UnityEngine; /******************************************************************************** ** Company: YC ** auth: CaoTing ** date: 2021\5\19 ** desc: 更新房间返回 *******************************************************************************/ namespace Studio.Scripts.HttpMessage { [System.Serializable] public class UpdateRoomCallBackMessage : BaseHttpCallBackMessage { public UpdateRoomCallBackData data; public UpdateRoomCallBackMessage() { messageModuleType = MessageModuleType.Room; //_messageType = MessageType.UpdateSetType; } } [System.Serializable] public struct UpdateRoomCallBackData : ICallData { /// /// 房间ID /// public int roomID; } }