using System.Collections; using UnityEngine; /******************************************************************************** ** Company: YC ** auth: CaoTing ** date: 2021\5 ** desc: 修改角色信息返回方法 *******************************************************************************/ namespace Studio.Scripts.HttpMessage { [System.Serializable] public class ModifyRoleCallBackMessage : BaseHttpCallBackMessage { public UModifyRoleCallBackData data; public ModifyRoleCallBackMessage() { messageModuleType = MessageModuleType.Login; _messageType = MessageType.ModifyRoleType; } } [System.Serializable] public struct UModifyRoleCallBackData { } }