using System.Collections; using System.Collections.Generic; using UnityEngine; /******************************************************************************** ** Company: YC ** auth: CaoTing ** date: 2021\5 ** desc: 删除房间返回信息 *******************************************************************************/ namespace Studio.Scripts.HttpMessage { [System.Serializable] public class FileAddressCallBackMessage : BaseHttpCallBackMessage { public FileAddressCallBackData data; public FileAddressCallBackMessage() { messageModuleType = MessageModuleType.Room; _messageType = MessageType.GetFileAddressType; } } [System.Serializable] public struct FileAddressCallBackData : ICallData { /// /// 文件地址 /// public string fileAddress; } }