using System.Collections; using System.Collections.Generic; using UnityEngine; /******************************************************************************** ** Company: YC ** auth: CaoTing ** date: 2021\5 ** desc: 创建房间返回信息 *******************************************************************************/ namespace Studio.Scripts.HttpMessage { [System.Serializable] public class CreateRoomCallBackMessage : BaseHttpCallBackMessage { public CreateRoomCallBackData data; public CreateRoomCallBackMessage() { messageModuleType = MessageModuleType.Room; _messageType = MessageType.CreaterRoomType; } } [System.Serializable] public struct CreateRoomCallBackData : ICallData { /// /// 房间ID /// public int roomID; } }