using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Studio.Scripts.HttpMessage { public interface ICallData { } [System.Serializable] public class BaseHttpCallBackMessage { public int code; public string message; public ICallData callData; protected MessageType _messageType; public MessageType MessageType { get => _messageType; } public MessageModuleType messageModuleType = MessageModuleType.None; } }