using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.XphotoModule { // C++: class WhiteBalancer /** * The base class for auto white balance algorithms. */ public class WhiteBalancer : Algorithm { protected override void Dispose(bool disposing) { try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) xphoto_WhiteBalancer_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } } protected internal WhiteBalancer(IntPtr addr) : base(addr) { } // internal usage only public static new WhiteBalancer __fromPtr__(IntPtr addr) { return new WhiteBalancer(addr); } // // C++: void cv::xphoto::WhiteBalancer::balanceWhite(Mat src, Mat& dst) // /** * Applies white balancing to the input image * * param src Input image * param dst White balancing result * SEE: cvtColor, equalizeHist */ public void balanceWhite(Mat src, Mat dst) { ThrowIfDisposed(); if (src != null) src.ThrowIfDisposed(); if (dst != null) dst.ThrowIfDisposed(); xphoto_WhiteBalancer_balanceWhite_10(nativeObj, src.nativeObj, dst.nativeObj); } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: void cv::xphoto::WhiteBalancer::balanceWhite(Mat src, Mat& dst) [DllImport(LIBNAME)] private static extern void xphoto_WhiteBalancer_balanceWhite_10(IntPtr nativeObj, IntPtr src_nativeObj, IntPtr dst_nativeObj); // native support for java finalize() [DllImport(LIBNAME)] private static extern void xphoto_WhiteBalancer_delete(IntPtr nativeObj); } }