using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.XphotoModule { // C++: class SimpleWB /** * A simple white balance algorithm that works by independently stretching * each of the input image channels to the specified range. For increased robustness * it ignores the top and bottom \(p\%\) of pixel values. */ public class SimpleWB : WhiteBalancer { protected override void Dispose(bool disposing) { try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) xphoto_SimpleWB_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } } protected internal SimpleWB(IntPtr addr) : base(addr) { } // internal usage only public static new SimpleWB __fromPtr__(IntPtr addr) { return new SimpleWB(addr); } // // C++: float cv::xphoto::SimpleWB::getInputMin() // /** * Input image range minimum value * SEE: setInputMin * return automatically generated */ public float getInputMin() { ThrowIfDisposed(); return xphoto_SimpleWB_getInputMin_10(nativeObj); } // // C++: void cv::xphoto::SimpleWB::setInputMin(float val) // /** * getInputMin SEE: getInputMin * param val automatically generated */ public void setInputMin(float val) { ThrowIfDisposed(); xphoto_SimpleWB_setInputMin_10(nativeObj, val); } // // C++: float cv::xphoto::SimpleWB::getInputMax() // /** * Input image range maximum value * SEE: setInputMax * return automatically generated */ public float getInputMax() { ThrowIfDisposed(); return xphoto_SimpleWB_getInputMax_10(nativeObj); } // // C++: void cv::xphoto::SimpleWB::setInputMax(float val) // /** * getInputMax SEE: getInputMax * param val automatically generated */ public void setInputMax(float val) { ThrowIfDisposed(); xphoto_SimpleWB_setInputMax_10(nativeObj, val); } // // C++: float cv::xphoto::SimpleWB::getOutputMin() // /** * Output image range minimum value * SEE: setOutputMin * return automatically generated */ public float getOutputMin() { ThrowIfDisposed(); return xphoto_SimpleWB_getOutputMin_10(nativeObj); } // // C++: void cv::xphoto::SimpleWB::setOutputMin(float val) // /** * getOutputMin SEE: getOutputMin * param val automatically generated */ public void setOutputMin(float val) { ThrowIfDisposed(); xphoto_SimpleWB_setOutputMin_10(nativeObj, val); } // // C++: float cv::xphoto::SimpleWB::getOutputMax() // /** * Output image range maximum value * SEE: setOutputMax * return automatically generated */ public float getOutputMax() { ThrowIfDisposed(); return xphoto_SimpleWB_getOutputMax_10(nativeObj); } // // C++: void cv::xphoto::SimpleWB::setOutputMax(float val) // /** * getOutputMax SEE: getOutputMax * param val automatically generated */ public void setOutputMax(float val) { ThrowIfDisposed(); xphoto_SimpleWB_setOutputMax_10(nativeObj, val); } // // C++: float cv::xphoto::SimpleWB::getP() // /** * Percent of top/bottom values to ignore * SEE: setP * return automatically generated */ public float getP() { ThrowIfDisposed(); return xphoto_SimpleWB_getP_10(nativeObj); } // // C++: void cv::xphoto::SimpleWB::setP(float val) // /** * getP SEE: getP * param val automatically generated */ public void setP(float val) { ThrowIfDisposed(); xphoto_SimpleWB_setP_10(nativeObj, val); } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: float cv::xphoto::SimpleWB::getInputMin() [DllImport(LIBNAME)] private static extern float xphoto_SimpleWB_getInputMin_10(IntPtr nativeObj); // C++: void cv::xphoto::SimpleWB::setInputMin(float val) [DllImport(LIBNAME)] private static extern void xphoto_SimpleWB_setInputMin_10(IntPtr nativeObj, float val); // C++: float cv::xphoto::SimpleWB::getInputMax() [DllImport(LIBNAME)] private static extern float xphoto_SimpleWB_getInputMax_10(IntPtr nativeObj); // C++: void cv::xphoto::SimpleWB::setInputMax(float val) [DllImport(LIBNAME)] private static extern void xphoto_SimpleWB_setInputMax_10(IntPtr nativeObj, float val); // C++: float cv::xphoto::SimpleWB::getOutputMin() [DllImport(LIBNAME)] private static extern float xphoto_SimpleWB_getOutputMin_10(IntPtr nativeObj); // C++: void cv::xphoto::SimpleWB::setOutputMin(float val) [DllImport(LIBNAME)] private static extern void xphoto_SimpleWB_setOutputMin_10(IntPtr nativeObj, float val); // C++: float cv::xphoto::SimpleWB::getOutputMax() [DllImport(LIBNAME)] private static extern float xphoto_SimpleWB_getOutputMax_10(IntPtr nativeObj); // C++: void cv::xphoto::SimpleWB::setOutputMax(float val) [DllImport(LIBNAME)] private static extern void xphoto_SimpleWB_setOutputMax_10(IntPtr nativeObj, float val); // C++: float cv::xphoto::SimpleWB::getP() [DllImport(LIBNAME)] private static extern float xphoto_SimpleWB_getP_10(IntPtr nativeObj); // C++: void cv::xphoto::SimpleWB::setP(float val) [DllImport(LIBNAME)] private static extern void xphoto_SimpleWB_setP_10(IntPtr nativeObj, float val); // native support for java finalize() [DllImport(LIBNAME)] private static extern void xphoto_SimpleWB_delete(IntPtr nativeObj); } }