using OpenCVForUnity.CoreModule; using OpenCVForUnity.Features2dModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.Xfeatures2dModule { // C++: class BEBLID /** * Class implementing BEBLID (Boosted Efficient Binary Local Image Descriptor), * described in CITE: Suarez2020BEBLID . * * BEBLID \cite Suarez2020BEBLID is a efficient binary descriptor learned with boosting. * It is able to describe keypoints from any detector just by changing the scale_factor parameter. * In several benchmarks it has proved to largely improve other binary descriptors like ORB or * BRISK with the same efficiency. BEBLID describes using the difference of mean gray values in * different regions of the image around the KeyPoint, the descriptor is specifically optimized for * image matching and patch retrieval addressing the asymmetries of these problems. * * If you find this code useful, please add a reference to the following paper: * <BLOCKQUOTE> Iago Suárez, Ghesn Sfeir, José M. Buenaposada, and Luis Baumela. * BEBLID: Boosted efficient binary local image descriptor. * Pattern Recognition Letters, 133:366–372, 2020. </BLOCKQUOTE> * * The descriptor was trained using 1 million of randomly sampled pairs of patches * (20% positives and 80% negatives) from the Liberty split of the UBC datasets * \cite winder2007learning as described in the paper CITE: Suarez2020BEBLID. * You can check in the [AKAZE example](https://raw.githubusercontent.com/opencv/opencv/master/samples/cpp/tutorial_code/features2D/AKAZE_match.cpp) * how well BEBLID works. Detecting 10000 keypoints with ORB and describing with BEBLID obtains * 561 inliers (75%) whereas describing with ORB obtains only 493 inliers (63%). */ public class BEBLID : Feature2D { protected override void Dispose(bool disposing) { try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) xfeatures2d_BEBLID_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } } protected internal BEBLID(IntPtr addr) : base(addr) { } // internal usage only public static new BEBLID __fromPtr__(IntPtr addr) { return new BEBLID(addr); } // C++: enum cv.xfeatures2d.BEBLID.BeblidSize public const int SIZE_512_BITS = 100; public const int SIZE_256_BITS = 101; // // C++: static Ptr_BEBLID cv::xfeatures2d::BEBLID::create(float scale_factor, int n_bits = BEBLID::SIZE_512_BITS) // /** * Creates the BEBLID descriptor. * param scale_factor Adjust the sampling window around detected keypoints: * * param n_bits Determine the number of bits in the descriptor. Should be either * BEBLID::SIZE_512_BITS or BEBLID::SIZE_256_BITS. * return automatically generated */ public static BEBLID create(float scale_factor, int n_bits) { return BEBLID.__fromPtr__(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_BEBLID_create_10(scale_factor, n_bits))); } /** * Creates the BEBLID descriptor. * param scale_factor Adjust the sampling window around detected keypoints: * * BEBLID::SIZE_512_BITS or BEBLID::SIZE_256_BITS. * return automatically generated */ public static BEBLID create(float scale_factor) { return BEBLID.__fromPtr__(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_BEBLID_create_11(scale_factor))); } // // C++: void cv::xfeatures2d::BEBLID::setScaleFactor(float scale_factor) // public void setScaleFactor(float scale_factor) { ThrowIfDisposed(); xfeatures2d_BEBLID_setScaleFactor_10(nativeObj, scale_factor); } // // C++: float cv::xfeatures2d::BEBLID::getScaleFactor() // public float getScaleFactor() { ThrowIfDisposed(); return xfeatures2d_BEBLID_getScaleFactor_10(nativeObj); } // // C++: String cv::xfeatures2d::BEBLID::getDefaultName() // public override string getDefaultName() { ThrowIfDisposed(); string retVal = Marshal.PtrToStringAnsi(DisposableObject.ThrowIfNullIntPtr(xfeatures2d_BEBLID_getDefaultName_10(nativeObj))); return retVal; } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: static Ptr_BEBLID cv::xfeatures2d::BEBLID::create(float scale_factor, int n_bits = BEBLID::SIZE_512_BITS) [DllImport(LIBNAME)] private static extern IntPtr xfeatures2d_BEBLID_create_10(float scale_factor, int n_bits); [DllImport(LIBNAME)] private static extern IntPtr xfeatures2d_BEBLID_create_11(float scale_factor); // C++: void cv::xfeatures2d::BEBLID::setScaleFactor(float scale_factor) [DllImport(LIBNAME)] private static extern void xfeatures2d_BEBLID_setScaleFactor_10(IntPtr nativeObj, float scale_factor); // C++: float cv::xfeatures2d::BEBLID::getScaleFactor() [DllImport(LIBNAME)] private static extern float xfeatures2d_BEBLID_getScaleFactor_10(IntPtr nativeObj); // C++: String cv::xfeatures2d::BEBLID::getDefaultName() [DllImport(LIBNAME)] private static extern IntPtr xfeatures2d_BEBLID_getDefaultName_10(IntPtr nativeObj); // native support for java finalize() [DllImport(LIBNAME)] private static extern void xfeatures2d_BEBLID_delete(IntPtr nativeObj); } }