#if !UNITY_WSA_10_0 using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.TextModule { // C++: class ClassifierCallback /** * Callback with the character classifier is made a class. * * This way it hides the feature extractor and the classifier itself, so developers can write * their own OCR code. * * The default character classifier and feature extractor can be loaded using the utility function * loadOCRHMMClassifierNM and KNN model provided in * <https://github.com/opencv/opencv_contrib/blob/master/modules/text/samples/OCRHMM_knn_model_data.xml.gz>. */ public class OCRHMMDecoder_ClassifierCallback : DisposableOpenCVObject { protected override void Dispose(bool disposing) { try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) text_OCRHMMDecoder_1ClassifierCallback_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } } protected internal OCRHMMDecoder_ClassifierCallback(IntPtr addr) : base(addr) { } public IntPtr getNativeObjAddr() { return nativeObj; } // internal usage only public static OCRHMMDecoder_ClassifierCallback __fromPtr__(IntPtr addr) { return new OCRHMMDecoder_ClassifierCallback(addr); } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // native support for java finalize() [DllImport(LIBNAME)] private static extern void text_OCRHMMDecoder_1ClassifierCallback_delete(IntPtr nativeObj); } } #endif