using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using OpenCVForUnity.VideoModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.BgsegmModule { // C++: class BackgroundSubtractorCNT /** * Background subtraction based on counting. * * About as fast as MOG2 on a high end system. * More than twice faster than MOG2 on cheap hardware (benchmarked on Raspberry Pi3). * * %Algorithm by Sagi Zeevi ( https://github.com/sagi-z/BackgroundSubtractorCNT ) */ public class BackgroundSubtractorCNT : BackgroundSubtractor { protected override void Dispose(bool disposing) { try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) bgsegm_BackgroundSubtractorCNT_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose(disposing); } } protected internal BackgroundSubtractorCNT(IntPtr addr) : base(addr) { } // internal usage only public static new BackgroundSubtractorCNT __fromPtr__(IntPtr addr) { return new BackgroundSubtractorCNT(addr); } // // C++: void cv::bgsegm::BackgroundSubtractorCNT::apply(Mat image, Mat& fgmask, double learningRate = -1) // public override void apply(Mat image, Mat fgmask, double learningRate) { ThrowIfDisposed(); if (image != null) image.ThrowIfDisposed(); if (fgmask != null) fgmask.ThrowIfDisposed(); bgsegm_BackgroundSubtractorCNT_apply_10(nativeObj, image.nativeObj, fgmask.nativeObj, learningRate); } public override void apply(Mat image, Mat fgmask) { ThrowIfDisposed(); if (image != null) image.ThrowIfDisposed(); if (fgmask != null) fgmask.ThrowIfDisposed(); bgsegm_BackgroundSubtractorCNT_apply_11(nativeObj, image.nativeObj, fgmask.nativeObj); } // // C++: void cv::bgsegm::BackgroundSubtractorCNT::getBackgroundImage(Mat& backgroundImage) // public override void getBackgroundImage(Mat backgroundImage) { ThrowIfDisposed(); if (backgroundImage != null) backgroundImage.ThrowIfDisposed(); bgsegm_BackgroundSubtractorCNT_getBackgroundImage_10(nativeObj, backgroundImage.nativeObj); } // // C++: int cv::bgsegm::BackgroundSubtractorCNT::getMinPixelStability() // /** * Returns number of frames with same pixel color to consider stable. * return automatically generated */ public int getMinPixelStability() { ThrowIfDisposed(); return bgsegm_BackgroundSubtractorCNT_getMinPixelStability_10(nativeObj); } // // C++: void cv::bgsegm::BackgroundSubtractorCNT::setMinPixelStability(int value) // /** * Sets the number of frames with same pixel color to consider stable. * param value automatically generated */ public void setMinPixelStability(int value) { ThrowIfDisposed(); bgsegm_BackgroundSubtractorCNT_setMinPixelStability_10(nativeObj, value); } // // C++: int cv::bgsegm::BackgroundSubtractorCNT::getMaxPixelStability() // /** * Returns maximum allowed credit for a pixel in history. * return automatically generated */ public int getMaxPixelStability() { ThrowIfDisposed(); return bgsegm_BackgroundSubtractorCNT_getMaxPixelStability_10(nativeObj); } // // C++: void cv::bgsegm::BackgroundSubtractorCNT::setMaxPixelStability(int value) // /** * Sets the maximum allowed credit for a pixel in history. * param value automatically generated */ public void setMaxPixelStability(int value) { ThrowIfDisposed(); bgsegm_BackgroundSubtractorCNT_setMaxPixelStability_10(nativeObj, value); } // // C++: bool cv::bgsegm::BackgroundSubtractorCNT::getUseHistory() // /** * Returns if we're giving a pixel credit for being stable for a long time. * return automatically generated */ public bool getUseHistory() { ThrowIfDisposed(); return bgsegm_BackgroundSubtractorCNT_getUseHistory_10(nativeObj); } // // C++: void cv::bgsegm::BackgroundSubtractorCNT::setUseHistory(bool value) // /** * Sets if we're giving a pixel credit for being stable for a long time. * param value automatically generated */ public void setUseHistory(bool value) { ThrowIfDisposed(); bgsegm_BackgroundSubtractorCNT_setUseHistory_10(nativeObj, value); } // // C++: bool cv::bgsegm::BackgroundSubtractorCNT::getIsParallel() // /** * Returns if we're parallelizing the algorithm. * return automatically generated */ public bool getIsParallel() { ThrowIfDisposed(); return bgsegm_BackgroundSubtractorCNT_getIsParallel_10(nativeObj); } // // C++: void cv::bgsegm::BackgroundSubtractorCNT::setIsParallel(bool value) // /** * Sets if we're parallelizing the algorithm. * param value automatically generated */ public void setIsParallel(bool value) { ThrowIfDisposed(); bgsegm_BackgroundSubtractorCNT_setIsParallel_10(nativeObj, value); } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: void cv::bgsegm::BackgroundSubtractorCNT::apply(Mat image, Mat& fgmask, double learningRate = -1) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_apply_10(IntPtr nativeObj, IntPtr image_nativeObj, IntPtr fgmask_nativeObj, double learningRate); [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_apply_11(IntPtr nativeObj, IntPtr image_nativeObj, IntPtr fgmask_nativeObj); // C++: void cv::bgsegm::BackgroundSubtractorCNT::getBackgroundImage(Mat& backgroundImage) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_getBackgroundImage_10(IntPtr nativeObj, IntPtr backgroundImage_nativeObj); // C++: int cv::bgsegm::BackgroundSubtractorCNT::getMinPixelStability() [DllImport(LIBNAME)] private static extern int bgsegm_BackgroundSubtractorCNT_getMinPixelStability_10(IntPtr nativeObj); // C++: void cv::bgsegm::BackgroundSubtractorCNT::setMinPixelStability(int value) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_setMinPixelStability_10(IntPtr nativeObj, int value); // C++: int cv::bgsegm::BackgroundSubtractorCNT::getMaxPixelStability() [DllImport(LIBNAME)] private static extern int bgsegm_BackgroundSubtractorCNT_getMaxPixelStability_10(IntPtr nativeObj); // C++: void cv::bgsegm::BackgroundSubtractorCNT::setMaxPixelStability(int value) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_setMaxPixelStability_10(IntPtr nativeObj, int value); // C++: bool cv::bgsegm::BackgroundSubtractorCNT::getUseHistory() [DllImport(LIBNAME)] [return: MarshalAs(UnmanagedType.U1)] private static extern bool bgsegm_BackgroundSubtractorCNT_getUseHistory_10(IntPtr nativeObj); // C++: void cv::bgsegm::BackgroundSubtractorCNT::setUseHistory(bool value) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_setUseHistory_10(IntPtr nativeObj, [MarshalAs(UnmanagedType.U1)] bool value); // C++: bool cv::bgsegm::BackgroundSubtractorCNT::getIsParallel() [DllImport(LIBNAME)] [return: MarshalAs(UnmanagedType.U1)] private static extern bool bgsegm_BackgroundSubtractorCNT_getIsParallel_10(IntPtr nativeObj); // C++: void cv::bgsegm::BackgroundSubtractorCNT::setIsParallel(bool value) [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_setIsParallel_10(IntPtr nativeObj, [MarshalAs(UnmanagedType.U1)] bool value); // native support for java finalize() [DllImport(LIBNAME)] private static extern void bgsegm_BackgroundSubtractorCNT_delete(IntPtr nativeObj); } }