using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class LogoSenceMgr : MonoBehaviour { public GameObject go; public float time; AsyncOperation async; private void OnEnable() { Invoke("LoadSence", 3); } public void LoadSence() { go.SetActive(true); Invoke("LoadLoginSence", time); async = SceneManager.LoadSceneAsync("Login"); async.allowSceneActivation = false; } public void LoadLoginSence() { async.allowSceneActivation = true; } }