Browse Source

提交修改

胡佳骏 1 year ago
parent
commit
7efac9c661
100 changed files with 0 additions and 3232 deletions
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+ 0 - 98
Assets/GHZSDK/jh.xr.engine/SDK/AllMoveEvent.cs

@@ -1,98 +0,0 @@
-using SC.XR.Unity.Module_InputSystem;
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class AllMoveEvent : MonoBehaviour
-{
-    // Start is called before the first frame update
-    void Start()
-    {
-        DispatcherBase.KeyDownDelegateRegister(downEvent);
-        DispatcherBase.KeyUpDelegateRegister(upEvent);
-
-    }
-
-    InputDevicePartBase NowPart ;
-
-    private void upEvent(InputKeyCode keyCode, InputDevicePartBase part)
-    {
-        if(part.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject!=null&& part.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject.GetComponent<BoxCollider>()==null)
-        {
-            checkMoveUp(part.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject, part);
-        }
-        NowPart = null;
-    }
-
-    public void checkMoveUp(GameObject obj, InputDevicePartBase part)
-    {
-        if(obj)
-        {
-            ManipulationHandler m = obj.GetComponent<ManipulationHandler>();
-            if(m!=null)
-            {
-                m.OnPointerUp(part.inputDataBase.SCPointEventData);
-            }
-            else
-            {
-                if (obj.transform.parent != null)
-                    checkMoveUp(obj.transform.parent.gameObject, part);
-            }
-        }
-    }
-
-    private void downEvent(InputKeyCode keyCode, InputDevicePartBase part)
-    {
-        if (part.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject != null && part.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject.GetComponent<BoxCollider>() == null)
-        {
-            checkMoveDown(part.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject, part);
-        }
-        NowPart = part;
-    }
-
-    public void checkMoveDown(GameObject obj, InputDevicePartBase part)
-    {
-        if (obj)
-        {
-            ManipulationHandler m = obj.GetComponent<ManipulationHandler>();
-            if (m != null)
-            {
-                m.OnPointerDown(part.inputDataBase.SCPointEventData);
-            }
-            else
-            {
-                if (obj.transform.parent != null)
-                    checkMoveDown(obj.transform.parent.gameObject, part);
-            }
-        }
-    }
-
-
-    // Update is called once per frame
-    void Update()
-    {
-        if (NowPart!=null&&NowPart.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject != null && NowPart.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject.GetComponent<BoxCollider>() == null)
-        {
-
-            checkMoveDrag(NowPart.inputDataBase.SCPointEventData.pointerCurrentRaycast.gameObject, NowPart);
-        }
-
-    }
-    public void checkMoveDrag(GameObject obj, InputDevicePartBase part)
-    {
-        if (obj)
-        {
-            ManipulationHandler m = obj.GetComponent<ManipulationHandler>();
-            if (m != null)
-            {
-                m.OnDrag(part.inputDataBase.SCPointEventData);
-            }
-            else
-            {
-                if(obj.transform.parent!=null)
-                checkMoveDrag(obj.transform.parent.gameObject, part);
-            }
-        }
-    }
-}

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+ 0 - 182
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/AndroidPlugin/AndroidPluginBase.cs

@@ -1,182 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace SC.XR.Unity {
-    public abstract class AndroidPluginBase:  SCModule {
-
-        private static AndroidJavaObject mCurrentActivity = null;
-        private static AndroidJavaObject mCurrentRtcActivity = null;
-        private static AndroidJavaClass mUnityPlayerClass = null;
-        private static AndroidJavaObject mContext = null;
-        public static AndroidJavaObject CurrentActivity {
-            get {
-                if(Application.platform == RuntimePlatform.Android) {
-                    if(mCurrentActivity == null && UnityPlayerClass != null) {
-                        mCurrentActivity = UnityPlayerClass.GetStatic<AndroidJavaObject>("currentActivity");
-                    }
-                }
-                return mCurrentActivity;
-            }
-        }
-        protected static AndroidJavaObject CurrentRtcActivity
-        {
-            get
-            {
-                if (Application.platform == RuntimePlatform.Android)
-                {
-                    if (mCurrentRtcActivity == null && UnityPlayerClass != null)
-                    {
-
-                        var javaClass = new AndroidJavaClass("org.mediasoup.droid.demo.rtc.unitytojava");
-                        var javaObject = javaClass.CallStatic<AndroidJavaObject>("instance", UnityPlayerClass.GetStatic<AndroidJavaObject>("currentActivity"));
-                        mCurrentRtcActivity = javaObject;
-                    }
-                }
-                return mCurrentRtcActivity;
-            }
-        }
-        public static AndroidJavaClass UnityPlayerClass {
-            get {
-                if(Application.platform == RuntimePlatform.Android) {
-                    if(mUnityPlayerClass == null) {
-                        mUnityPlayerClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
-                    }
-                }
-                return mUnityPlayerClass;
-            }
-        }
-        public static AndroidJavaObject Context {
-            get {
-                if(Application.platform == RuntimePlatform.Android) {
-                    if(mContext == null) {
-                        mContext = CurrentActivityFunctionCall<AndroidJavaObject>("getApplicationContext");
-                    }
-                }
-                return mContext;
-            }
-        }
-
-        protected static List<AndroidJavaProxy> androidListernerList = new List<AndroidJavaProxy>();
-
-        public static void AddListener(string setCallBackFunctionName, AndroidJavaProxy callBack) {
-            if(Application.platform == RuntimePlatform.Android) {
-                CurrentActivity.Call(setCallBackFunctionName, callBack);
-                androidListernerList.Add(callBack);
-            }
-        }
-
-        public static void ObjectAddListener(AndroidJavaObject androidObject,string setCallBackFunctionName, AndroidJavaProxy callBack) {
-            if(Application.platform == RuntimePlatform.Android) {
-                if(androidObject != null) {
-                    androidObject.Call(setCallBackFunctionName, callBack);
-                    androidListernerList.Add(callBack);
-                }
-            }
-        }
-
-        public static AndroidJavaClass GetAndroidJavaClass(string classPatch) {
-            if(Application.platform == RuntimePlatform.Android) {
-                try {
-                    return new AndroidJavaClass(classPatch);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-            return null;
-        }
-        /// <summary>
-        /// 实例方法
-        /// </summary>
-        /// <typeparam name="T"></typeparam>
-        /// <param name="androidJavaObject"></param>
-        /// <param name="callName"></param>
-        /// <param name="args"></param>
-        /// <returns></returns>
-        public static T ObjectFunctionCall<T>(AndroidJavaObject androidJavaObject, string callName, params object[] args) {
-            if(androidJavaObject != null) {
-                try {
-                    return androidJavaObject.Call<T>(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-            return default(T);
-        }
-        public static void ObjectFunctionCall(AndroidJavaObject androidJavaObject, string callName, params object[] args) {
-            if(androidJavaObject != null) {
-                try {
-                    androidJavaObject.Call(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-        }
-        public static T ObjectFunctionCall2<T>(AndroidJavaObject androidJavaObject, string callName, object args) {
-            if(androidJavaObject != null) {
-                try {
-                    return androidJavaObject.Call<T>(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-            return default(T);
-        }
-        public static void ObjectFunctionCall2(AndroidJavaObject androidJavaObject, string callName, object args) {
-            if(androidJavaObject != null) {
-                try {
-                    androidJavaObject.Call(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-        }
-
-        public static T CurrentActivityFunctionCall<T>(string callName, params object[] args) {
-            if(CurrentActivity != null) {
-                try {
-                    return CurrentActivity.Call<T>(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-            return default(T);
-        }
-        public static void CurrentActivityFunctionCall(string callName, params object[] args) {
-            if(CurrentActivity != null) {
-                try {
-                    CurrentActivity.Call(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-        }
-
-        /// <summary>
-        /// 类方法
-        /// </summary>
-        /// <param name="androidJavaClass"></param>
-        /// <param name="callName"></param>
-        /// <param name="args"></param>
-        public static void ClassFunctionCallStatic(AndroidJavaClass androidJavaClass, string callName, params object[] args) {
-            if(androidJavaClass != null) {
-                try {
-                    androidJavaClass.CallStatic(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-        }
-        public static T ClassFunctionCallStatic<T>(AndroidJavaClass androidJavaClass, string callName, params object[] args) {
-            if(androidJavaClass != null) {
-                try {
-                    return androidJavaClass.CallStatic<T>(callName, args);
-                } catch(Exception e) {
-                    Debug.LogError(e);
-                }
-            }
-            return default(T);
-        }
-
-    }
-}

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-  userData: 
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Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Config/Base.meta

@@ -1,8 +0,0 @@
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+ 0 - 66
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Config/Base/ConfigBase.cs

@@ -1,66 +0,0 @@
-
-using System.IO;
-
-namespace SC.XR.Unity {
-    
-    /// <summary>
-    /// 创建一个config文件,并提供操作API
-    /// </summary>
-    public abstract class ConfigBase : SCModule {
-
-        string patch;
-        public ConfigBase(string patch) {
-            this.patch = patch;
-
-            FileStream s2 = new FileStream(patch, FileMode.OpenOrCreate, FileAccess.ReadWrite);
-            s2.Close();
-
-        }
-
-        public virtual void SetLineValue(int line,string value) {
-            if(File.Exists(patch)) {
-
-                string[] lines = File.ReadAllLines(patch);
-                if(lines.Length < line) {
-                    string[] newLines = new string[line];
-                    lines.CopyTo(newLines, 0);
-                    newLines[line-1] = value;
-                    File.WriteAllLines(patch, newLines);
-                } else {
-                    lines[line-1] = value;
-                    File.WriteAllLines(patch, lines);
-                }
-            }
-            
-        }
-
-        /// <summary>
-        /// 读取某行内容
-        /// </summary>
-        /// <param name="line">起始1,1表示第一行</param>
-        /// <returns></returns>
-        public virtual string GetLineValue(int line) {
-            string value = "";
-
-            StreamReader fs = null;
-
-            if(File.Exists(patch)) {
-                fs = new StreamReader(patch);
-
-                for(int i = 1; i < line; i++) {
-                    fs.ReadLine();
-                }
-                value = fs.ReadLine();
-
-                DebugMy.Log("config:" + patch + "  line:"+line +" "+ value,this);
-                fs.Close();
-            }
-
-            return value;
-        }
-
-
-    }
-
-}
-

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Config/Base/ConfigBase.cs.meta

@@ -1,11 +0,0 @@
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+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Config/Implement.meta

@@ -1,8 +0,0 @@
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+ 0 - 12
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Config/Implement/CommonConfig.cs

@@ -1,12 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace SC.XR.Unity {
-    public class CommonConfig:ConfigBase {
-
-        public CommonConfig(string path):base(path) { }
-
-
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Config/Implement/CommonConfig.cs.meta

@@ -1,11 +0,0 @@
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+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/ConfigFile.meta

@@ -1,8 +0,0 @@
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+ 0 - 279
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/ConfigFile/ConfigFile.cs

@@ -1,279 +0,0 @@
-
-using UnityEngine;
-using System.IO;
-using System.Collections.Generic;
-using System;
-
-namespace SC.XR.Unity {
-    public class ConfigFile {
-
-        private static readonly char[] TrimStart = new char[] { ' ', '\t' };
-        private static readonly char[] TrimEnd = new char[] { ' ', '\t', '\r', '\n' };
-
-        private const string DELEMITER = "=";
-
-        private string strFilePath = null;
-
-        private bool IsCaseSensitive = false;
-        public Dictionary<string, Dictionary<string, string>> Configs {
-            get {
-                return ConfigDic;
-            }
-        }
-        private Dictionary<string, Dictionary<string, string>> ConfigDic = new Dictionary<string, Dictionary<string, string>>();
-
-        public ConfigFile(string path, bool isCaseSensitive = false) {
-            strFilePath = path;
-            IsCaseSensitive = isCaseSensitive;
-        }
-        public bool ParseConfig() {
-            if (!File.Exists(strFilePath)) {
-                Debug.LogWarning("the Config file's path is error:" + strFilePath);
-                return false;
-            }
-            using (StreamReader reader = new StreamReader(strFilePath)) {
-                string section = null;
-                string key = null;
-                string val = null;
-                Dictionary<string, string> config = null;
-
-                string strLine = null;
-                while ((strLine = reader.ReadLine()) != null) {
-                    strLine = strLine.TrimStart(TrimStart);
-                    strLine = strLine.TrimEnd(TrimEnd);
-
-                    if (strLine.StartsWith("#") || strLine.StartsWith("//")) {
-                        continue;
-                    }
-                    if (strLine.Length <= 2) {
-                        continue;
-                    }
-
-                    if (TryParseSection(strLine, out section)) {
-                        if (!ConfigDic.ContainsKey(section)) {
-                            ConfigDic.Add(section, new Dictionary<string, string>());
-                        }
-                        config = ConfigDic[section];
-                        //Debug.Log("[Section] : " + "[" + section + "]");
-                    } else {
-                        if (config != null) {
-                            if (TryParseConfig(strLine, out key, out val)) {
-                                if (config.ContainsKey(key)) {
-                                    config[key] = val;
-                                    Debug.LogError("the Key[" + key + "] is appear repeat");
-                                } else {
-                                    config.Add(key, val);
-                                    //Debug.Log("     "+key + ":" + val);
-                                }
-                            }
-                        } else {
-                            Debug.LogWarning("the Config file's format is error,lost [Section]'s information");
-                        }
-                    }
-                }
-                return true;
-            }
-        }
-
-        public void SaveConfig() {
-            if (string.IsNullOrEmpty(strFilePath)) {
-                Debug.LogWarning("Empty file name for SaveConfig.");
-                return;
-            }
-
-            string dirName = Path.GetDirectoryName(strFilePath);
-            if (string.IsNullOrEmpty(dirName)) {
-                Debug.LogWarning(string.Format("Empty directory for SaveConfig:{0}.", strFilePath));
-                return;
-            }
-            if (!Directory.Exists(dirName)) {
-                Directory.CreateDirectory(dirName);
-            }
-
-            using (StreamWriter sw = new StreamWriter(strFilePath)) {
-                foreach (KeyValuePair<string, Dictionary<string, string>> pair in ConfigDic) {
-                    sw.WriteLine("[" + pair.Key + "]");
-                    foreach (KeyValuePair<string, string> cfg in pair.Value) {
-                        sw.WriteLine(cfg.Key + DELEMITER + cfg.Value);
-                    }
-                }
-            }
-        }
-
-        public bool HasKey(string section, string key) {
-            if (!IsCaseSensitive) {
-                section = section.ToUpper();
-                key = key.ToUpper();
-            }
-            Dictionary<string, string> config = null;
-            if (ConfigDic.TryGetValue(section, out config)) {
-                return config.ContainsKey(key);
-            }
-            return false;
-        }
-
-        public string GetString(string section, string key, string defaultVal) {
-            if (!IsCaseSensitive) {
-                section = section.ToUpper();
-                key = key.ToUpper();
-            }
-            Dictionary<string, string> config = null;
-            if (ConfigDic.TryGetValue(section, out config)) {
-                string ret = null;
-                if (config.TryGetValue(key, out ret)) {
-                    return ret;
-                }
-            }
-            return defaultVal;
-        }
-        public float GetFloat(string section, string key, float defaultVal) {
-
-            Dictionary<string, string> config = null;
-            if (ConfigDic.TryGetValue(section, out config)) {
-                string ret = null;
-                if (config.TryGetValue(key, out ret)) {
-                    try {
-                        return float.Parse(ret);
-                    } catch (Exception e) {
-                        Debug.Log(e);
-                    }
-                }
-            }
-            return defaultVal;
-        }
-
-        public int GetInt(string section, string key, int defaultVal) {
-            string val = GetString(section, key, null);
-            if (val != null) {
-                try {
-                    return int.Parse(val);
-                } catch (Exception e) {
-                    Debug.Log(e);
-                }
-            }
-            return defaultVal;
-        }
-
-        public void SetString(string section, string key, string val) {
-            if (!string.IsNullOrEmpty(section) && !string.IsNullOrEmpty(key) && !string.IsNullOrEmpty(val)) {
-                if (!IsCaseSensitive) {
-                    section = section.ToUpper();
-                    key = key.ToUpper();
-                }
-                Dictionary<string, string> config = null;
-                if (!ConfigDic.TryGetValue(section, out config)) {
-                    config = new Dictionary<string, string>();
-                    ConfigDic[section] = config;
-                }
-                config[key] = val;
-            }
-        }
-
-        public void SetInt(string section, string key, int val) {
-            SetString(section, key, val.ToString());
-        }
-
-        public void AddString(string section, string key, string val) {
-            if (!string.IsNullOrEmpty(section) && !string.IsNullOrEmpty(key) && !string.IsNullOrEmpty(val)) {
-                if (!IsCaseSensitive) {
-                    section = section.ToUpper();
-                    key = key.ToUpper();
-                }
-                Dictionary<string, string> config = null;
-                if (!ConfigDic.TryGetValue(section, out config)) {
-                    config = new Dictionary<string, string>();
-                    ConfigDic[section] = config;
-                }
-                if (!config.ContainsKey(key)) {
-                    config.Add(key, val);
-                }
-            }
-        }
-
-        public void AddInt(string section, string key, int val) {
-            AddString(section, key, val.ToString());
-        }
-
-        public bool RemoveSection(string section) {
-            if (ConfigDic.ContainsKey(section)) {
-                ConfigDic.Remove(section);
-                return true;
-            }
-            return false;
-        }
-
-        public bool RemoveConfig(string section, string key) {
-            if (!IsCaseSensitive) {
-                section = section.ToUpper();
-                key = key.ToUpper();
-            }
-            Dictionary<string, string> config = null;
-            if (ConfigDic.TryGetValue(section, out config)) {
-                if (config.ContainsKey(key)) {
-                    config.Remove(key);
-                    return true;
-                }
-            }
-            return false;
-        }
-
-        public void RemoveALLConfig() {
-            ConfigDic.Clear();
-        }
-
-        public void RemoveConfigFile() {
-            if (File.Exists(strFilePath)) {
-                File.Delete(strFilePath);
-            }
-        }
-
-        public Dictionary<string, string> GetSectionInfo(string section) {
-            Dictionary<string, string> res = null;
-            if (!IsCaseSensitive) {
-                section = section.ToUpper();
-            }
-            ConfigDic.TryGetValue(section, out res);
-            return res;
-        }
-
-        private bool TryParseSection(string strLine, out string section) {
-            section = null;
-            if (!string.IsNullOrEmpty(strLine)) {
-                int len = strLine.Length;
-                if (strLine[0] == '[' && strLine[len - 1] == ']') {
-                    section = strLine.Substring(1, len - 2);
-                    if (!IsCaseSensitive) {
-                        section = section.ToUpper();
-                    }
-                    return true;
-                }
-            }
-            return false;
-        }
-
-        private bool TryParseConfig(string strLine, out string key, out string val) {
-            if (strLine != null && strLine.Length >= 3) {
-                string[] contents = strLine.Split(DELEMITER.ToCharArray());
-                if (contents.Length == 2) {
-                    key = contents[0].TrimStart(TrimStart);
-                    key = key.TrimEnd(TrimEnd);
-                    val = contents[1].TrimStart(TrimStart);
-                    val = val.TrimEnd(TrimEnd);
-                    if (key.Length > 0 && val.Length > 0) {
-                        if (!IsCaseSensitive) {
-                            key = key.ToUpper();
-                        }
-
-                        return true;
-                    }
-                }
-            }
-
-            key = null;
-            val = null;
-            return false;
-        }
-
-
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/ConfigFile/ConfigFile.cs.meta

@@ -1,11 +0,0 @@
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-  executionOrder: 0
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+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/DeviceInfo.meta

@@ -1,8 +0,0 @@
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-guid: 5e622d9a579404840ad3bc1c899b47cc
-folderAsset: yes
-DefaultImporter:
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-  userData: 
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+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/DeviceInfo/Scripts.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 725df6e38c0cc8e48b9b6db95dc40608
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-  userData: 
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+ 0 - 66
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/DeviceInfo/Scripts/DeviceInfo.cs

@@ -1,66 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.UI;
-
-[Obsolete("Please Use Module_Device")]
-public class DeviceInfo {
-
-    /// <summary>
-    /// 设备型号
-    /// </summary>
-    /// <returns></returns>
-    public static string MODEL {
-        get{
-            if(Application.platform == RuntimePlatform.Android) {
-                AndroidJavaClass os = new AndroidJavaClass("android.os.Build");
-                return os.GetStatic<string>("MODEL");
-            }
-            return "Standalone";
-        }
-    }
-
-    /// <summary>
-    /// SN号
-    /// </summary>
-    public static string SN {
-        get {
-            if(Application.platform == RuntimePlatform.Android) {
-                AndroidJavaClass os = new AndroidJavaClass("android.os.Build");
-                return os.GetStatic<string>("SERIAL");
-            }
-            return "Null";
-        }
-    }
-
-    /// <summary>
-    /// Release_Vesion
-    /// </summary>
-    public static string RELEASE_VERSION {
-        get {
-            if(Application.platform == RuntimePlatform.Android) {
-                AndroidJavaClass os = new AndroidJavaClass("android.os.Build$VERSION");
-                return os.GetStatic<string>("RELEASE");
-            }
-            return "Null";
-        }
-    }
-
-    /// <summary>
-    /// BatteryLevel
-    /// </summary>
-    public static int BatteryLevel {
-        get {
-            if (Application.platform == RuntimePlatform.Android) {
-                try {
-                    string CapacityString = System.IO.File.ReadAllText("/sys/class/power_supply/battery/capacity");
-                    return int.Parse(CapacityString);
-                } catch (Exception e) {
-                    Debug.Log("Failed to read battery power; " + e.Message);
-                }
-            }
-            return 60;
-        }
-    }
-}

+ 0 - 13
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/DeviceInfo/Scripts/DeviceInfo.cs.meta

@@ -1,13 +0,0 @@
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-timeCreated: 1562231822
-licenseType: Free
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-  executionOrder: 0
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+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor.meta

@@ -1,8 +0,0 @@
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-  userData: 
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+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/Base.meta

@@ -1,8 +0,0 @@
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-DefaultImporter:
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+ 0 - 22
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/Base/MenuBase.cs

@@ -1,22 +0,0 @@
-using UnityEngine;
-using UnityEditor;
-
-namespace SC.Menu {
-    public abstract class MenuBase : MonoBehaviour {
-        protected static void CreatePrefab(string ResourcesPath) {
-            GameObject go = (GameObject)PrefabUtility.InstantiatePrefab(Resources.Load(ResourcesPath));
-
-            if(go) {
-                GameObjectUtility.SetParentAndAlign(go, Selection.activeTransform == null ? null : Selection.activeTransform.gameObject);
-                go.transform.SetParent(Selection.activeTransform);
-                Undo.RegisterCreatedObjectUndo(go, go.name);
-                Selection.activeTransform = go.transform;
-                //Debug.Log("Create Sucess ! Prefab:" + ResourcesPath);
-            } else {
-                //Debug.LogError("Create Failed ! Prefab:" + ResourcesPath);
-            }
-
-        }
-    }
-}
-

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/Base/MenuBase.cs.meta

@@ -1,11 +0,0 @@
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+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/BuildSettings.meta

@@ -1,8 +0,0 @@
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+ 0 - 7
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/BuildSettings/ParmScriptableObject.cs

@@ -1,7 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class ParmScriptableObject : ScriptableObject {
-    public bool IsIgnor;
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/BuildSettings/ParmScriptableObject.cs.meta

@@ -1,11 +0,0 @@
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-guid: 0dd28e83602bdfd40961136960a88505
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-  externalObjects: {}
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+ 0 - 530
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/BuildSettings/SDKSettings.cs

@@ -1,530 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.IO;
-using System.Reflection;
-using UnityEditor;
-using UnityEditor.Build;
-using UnityEditor.Build.Reporting;
-using UnityEngine;
-
-public class SDKSettings : EditorWindow {
-
-
-    [InitializeOnLoadMethod]
-    static void CheckSettings() {
-        if(EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android) {
-
-            if(!IsIgnor && IsApply() == false) {
-                Init();  
-            } 
-        } 
-    }
-
-    static EditorWindow window;
-
-   [MenuItem("SDK/ProjectSettings")]
-    static void Init() {
-        if(window == null) {
-            window = EditorWindow.GetWindow(typeof(SDKSettings));
-            window.autoRepaintOnSceneChange = true;
-            window.minSize = new Vector2(720, 420);
-            window.maxSize = new Vector2(720, 420);
-        }
-    }
-    static bool isQualityApply = true;
-    static bool isPlayerApply = true; 
-    void OnGUI() {
-        GUILayout.Space(10);
-        NoticWindow();
-        
-        if(EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android) {
-            return;
-        }
-
-        GUILayout.Space(10);
-        isQualityApply = QualityWindow();
-        GUILayout.Space(10);
-        isPlayerApply = PlayerWindow();
-
-
-        if(IsApply() == false) {
-
-            GUILayout.Space(60);
-            ApplyWindow();
-        }
-
-    }
-
-    static bool IsApply() {
-        if(EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android) {
-            return true;
-        }
-
-        if(PlayerCheck() && QualityCheck())
-            return true;
-
-        return false;
-    }
-
-    static bool IsIgnor { get { return GetAssetDataBase(); } }
-    static void Ignor() {
-        SaveAssetDataBase(true);
-    }
-    static string assetPath = "Assets/SDK/Common/Base/Editor/BuildSettings/Parm.asset";
-    static void SaveAssetDataBase(bool isIgnor) {
-        ParmScriptableObject asset;
-        if(File.Exists(assetPath)) {
-            asset = AssetDatabase.LoadAssetAtPath<ParmScriptableObject>(assetPath);
-        } else {
-            asset =(ParmScriptableObject) CreateInstance("ParmScriptableObject"); 
-            AssetDatabase.CreateAsset(asset, assetPath);
-        }
-        asset.IsIgnor = isIgnor;
-        AssetDatabase.SaveAssets();
-        AssetDatabase.Refresh();//must Refresh
-    }
-
-    static bool GetAssetDataBase() {
-        ParmScriptableObject asset;
-        if(File.Exists(assetPath)) {
-            asset = AssetDatabase.LoadAssetAtPath<ParmScriptableObject>(assetPath);
-            return asset.IsIgnor;
-        } 
-        return false;  
-    }
-     
-    static void NoticWindow() {
-        GUILayout.Space(20);
-        EditorGUILayout.BeginHorizontal();
-
-        GUIStyle styleNoticeText = new GUIStyle();
-        styleNoticeText.alignment = TextAnchor.MiddleCenter;
-        styleNoticeText.fontSize = 14;
-        styleNoticeText.fontStyle = FontStyle.Bold;
-
-        if(EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android) {
-            GUILayout.Label("Notice: Recommended Project settings for SDK", styleNoticeText);
-        } else {
-            GUILayout.Label("This Only Effect When Platform Select Android", styleNoticeText);
-        }
-
-        EditorGUILayout.EndHorizontal();
-        GUILayout.Space(20);
-    }
-
-    void ApplyWindow() { 
-        EditorGUILayout.BeginHorizontal();
-        EditorGUILayout.LabelField("", GUILayout.Width(100));
-
-        GUIStyle styleApply = new GUIStyle("LargeButton");
-        styleApply.alignment = TextAnchor.MiddleCenter; 
-        if(GUILayout.Button("Apply", styleApply)) {
-            QualitySet(); 
-            PlayerSet();
-        }
-        
-        EditorGUILayout.LabelField("", GUILayout.Width(100));
-
-        GUIStyle style1Apply = new GUIStyle("LargeButton");
-        styleApply.alignment = TextAnchor.MiddleCenter;
-        if(GUILayout.Button("Ignor", style1Apply)) {
-            Ignor();
-            window.Close();
-            Close();
-        }
-
-        EditorGUILayout.LabelField("", GUILayout.Width(100));
-        //if(GUILayout.Button(strBtnApply[(int)elanguage], styleApply, GUILayout.Width(100), GUILayout.Height(30))) {
-        //    EditorApplication.delayCall += OnClickApply;
-        //}
-        //styleApply = null;
-
-        //EditorGUILayout.LabelField("", GUILayout.Width(200));
-        //if(GUILayout.Button("xxx", GUILayout.Width(100), GUILayout.Height(30))) {
-
-        //}
-        EditorGUILayout.EndHorizontal();
-    }
-
-    #region ProjectSettings->Player
-
-    static bool PlayerWindow() {
-        bool isApply = true;
-
-        GUILayout.Label("PlayerSettings", EditorStyles.boldLabel);
-
-        EditorGUILayout.BeginHorizontal();
-
-        GUILayout.Label("Minimum API Level:API26(or higher)");
-
-        if(PlayerSettings.Android.minSdkVersion < AndroidSdkVersions.AndroidApiLevel26) {
-
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-        } else {
-
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-        }
-
-        EditorGUILayout.EndHorizontal();
-
-        EditorGUILayout.BeginHorizontal();
-
-        GUILayout.Label("APICompatibilityLevel:.NET4.x");
-
-        if(PlayerSettings.GetApiCompatibilityLevel(BuildTargetGroup.Android) != ApiCompatibilityLevel.NET_4_6) {
-
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-        } else {
-
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-        }
-
-        EditorGUILayout.EndHorizontal();
-
-
-        EditorGUILayout.BeginHorizontal();
-
-        GUILayout.Label("Multithreaded Rendering:False"); 
-
-        if(PlayerSettings.GetMobileMTRendering(BuildTargetGroup.Android)==true) {
-
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-
-        } else {
-
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-
-        }
-
-        EditorGUILayout.EndHorizontal();
-
-
-        EditorGUILayout.BeginHorizontal();
-
-        GUILayout.Label("Graphics APIs:Only OpenGLES3");
-        
-        UnityEngine.Rendering.GraphicsDeviceType[] gapi = PlayerSettings.GetGraphicsAPIs(BuildTarget.Android);
-
-        if(gapi.Length != 1 || gapi[0] != UnityEngine.Rendering.GraphicsDeviceType.OpenGLES3) {
-
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-        } else {
-
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-        }
-
-        EditorGUILayout.EndHorizontal();
-
-
-        EditorGUILayout.BeginHorizontal();
-
-        int staticBatchingValue = 0;
-        int dynamicBatchingValue = 0;
-        Type playerSettingsType = typeof(PlayerSettings);
-        MethodInfo method = playerSettingsType.GetMethod("GetBatchingForPlatform",BindingFlags.NonPublic | BindingFlags.Static);
-        object[] param = new object[] { BuildTarget.Android, staticBatchingValue, dynamicBatchingValue };
-        method.Invoke(null, param);
-
-        GUILayout.Label("Dynamic Batching:Enable");
-        if ((int)param[2] != 1)
-        {
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-        }
-        else
-        {
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-        }
-
-        EditorGUILayout.EndHorizontal();
-
-
-        EditorGUILayout.BeginHorizontal();
-
-        GUILayout.Label("Asset Serialization:ForceText");
-        if (EditorSettings.serializationMode != SerializationMode.ForceText)
-        {
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-        }
-        else
-        {
-
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-        }
-        EditorGUILayout.EndHorizontal();
-
-
-        EditorGUILayout.BeginHorizontal();
-
-        GUILayout.Label("Orientation:Landscape Left");
-        if(PlayerSettings.defaultInterfaceOrientation != UIOrientation.LandscapeLeft) {
-
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-        } else {
-
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-        }
-        EditorGUILayout.EndHorizontal();
-
-        return isApply;
-         
-    }
-    static bool PlayerCheck() {
-        bool isApply = true;
-        if(PlayerSettings.Android.minSdkVersion < AndroidSdkVersions.AndroidApiLevel26) {
-            isApply = false;
-        }
-        if(PlayerSettings.GetApiCompatibilityLevel(BuildTargetGroup.Android) != ApiCompatibilityLevel.NET_4_6) {
-            isApply = false;
-        }
-        if(PlayerSettings.GetMobileMTRendering(BuildTargetGroup.Android) == true) {
-            isApply = false;
-        }
-
-        UnityEngine.Rendering.GraphicsDeviceType[] gapi = PlayerSettings.GetGraphicsAPIs(BuildTarget.Android);
-
-        if(gapi.Length != 1 || gapi[0] != UnityEngine.Rendering.GraphicsDeviceType.OpenGLES3) {
-            isApply = false;
-        }
-
-        if(PlayerSettings.defaultInterfaceOrientation != UIOrientation.LandscapeLeft) {
-            isApply = false;
-        }
-
-        if(EditorSettings.serializationMode != SerializationMode.ForceText) {
-            isApply = false;
-        }
-
-        int staticBatchingValue = 0;
-        int dynamicBatchingValue = 0;
-        Type playerSettingsType = typeof(PlayerSettings);
-        MethodInfo method = playerSettingsType.GetMethod("GetBatchingForPlatform", BindingFlags.NonPublic | BindingFlags.Static);
-        object[] param = new object[] { BuildTarget.Android, staticBatchingValue, dynamicBatchingValue };
-        method.Invoke(null, param);
-        if((int)param[2] != 1) {
-            isApply = false;
-        }
-
-        return isApply;
-    }
-    static void PlayerSet() {
-
-        PlayerSettings.Android.minSdkVersion = AndroidSdkVersions.AndroidApiLevel26;
-        PlayerSettings.Android.targetSdkVersion = AndroidSdkVersions.AndroidApiLevelAuto;
-
-        PlayerSettings.SetApiCompatibilityLevel(BuildTargetGroup.Android, ApiCompatibilityLevel.NET_4_6);
-
-        PlayerSettings.SetMobileMTRendering(BuildTargetGroup.Android, false);
-
-        PlayerSettings.SetUseDefaultGraphicsAPIs(BuildTarget.Android,false);
-        PlayerSettings.SetGraphicsAPIs(BuildTarget.Android,new UnityEngine.Rendering.GraphicsDeviceType[1] { UnityEngine.Rendering.GraphicsDeviceType.OpenGLES3 });
-
-        PlayerSettings.defaultInterfaceOrientation = UIOrientation.LandscapeLeft;
-        EditorSettings.serializationMode = SerializationMode.ForceText;
-        
-        Type playerSettingsType = typeof(PlayerSettings);
-        MethodInfo method = playerSettingsType.GetMethod("SetBatchingForPlatform", BindingFlags.NonPublic | BindingFlags.Static);
-        int staticBatchingValue = 1;
-        int dynamicBatchingValue = 1;
-        object[] param = new object[] { BuildTarget.Android, staticBatchingValue, dynamicBatchingValue };
-        method.Invoke(null, param);
-
-
-    }
-
-    [InitializeOnLoadMethod]
-    static void PlayerSetMust() {
-        if(PlayerSettings.productName == "New Unity Project") {
-            PlayerSettings.productName = "SDK";
-        }
-        if(PlayerSettings.companyName == "DefaultCompany") {
-            PlayerSettings.companyName = "XR";
-        }
-
-    }
-
-    #endregion
-
-    #region ProjectSettings->Tags and Layers
-
-    //[InitializeOnLoadMethod]
-    //static void TagsAndLayerSet() {
-    //    bool isExist = false;
-    //    foreach(var item in UnityEditorInternal.InternalEditorUtility.layers) {
-    //        if(item == "focus") {
-    //            isExist = true;
-    //            break;
-    //        }
-    //    }
-    //    if(isExist == false) {
-    //        AutoAddLayer("focus");
-    //    }
-
-    //    isExist = false;
-    //    foreach(var item in UnityEditorInternal.InternalEditorUtility.layers) {
-    //        if(item == "no light") {
-    //            isExist = true;
-    //            break;
-    //        }
-    //    }
-    //    if(isExist == false) {
-    //        AutoAddLayer("no light"); 
-    //    }
-
-
-    //    isExist = false;
-    //    foreach(var item in UnityEditorInternal.InternalEditorUtility.tags) {
-    //        if(item == "SvrCamera") {
-    //            isExist = true;
-    //            break;
-    //        }
-    //    }
-    //    if(isExist == false) {
-    //        UnityEditorInternal.InternalEditorUtility.AddTag("SvrCamera");
-    //    }
-    //}
-    static void AutoAddLayer(string layer) {
-        SerializedObject tagMagager = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/Tagmanager.asset"));
-        SerializedProperty it = tagMagager.GetIterator();
-        while(it.NextVisible(true)) {
-            if(it.name.Equals("layers")) {
-                for(int i = 0; i < it.arraySize; i++) {
-                    if(i <= 7) {
-                        continue;
-                    }
-                    SerializedProperty sp = it.GetArrayElementAtIndex(i);
-                    if(string.IsNullOrEmpty(sp.stringValue)) {
-                        sp.stringValue = layer;
-                        tagMagager.ApplyModifiedProperties();
-                        return;
-                    }
-                }
-            }
-        }
-    }
-
-    //static void AutoAddLayer(string layer) {
-    //    if(!HasThisLayer(layer)) {
-    //        SerializedObject tagMagager = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/Tagmanager.asset"));
-    //        SerializedProperty it = tagMagager.GetIterator();
-    //        while(it.NextVisible(true)) {
-    //            if(it.name.Equals("layers")) {
-    //                for(int i = 0; i < it.arraySize; i++) {
-    //                    if(i <= 7) {
-    //                        continue;
-    //                    }
-    //                    SerializedProperty sp = it.GetArrayElementAtIndex(i);
-    //                    if(string.IsNullOrEmpty(sp.stringValue)) {
-    //                        sp.stringValue = layer;
-    //                        tagMagager.ApplyModifiedProperties();
-    //                        return;
-    //                    }
-    //                }
-    //            }
-    //        }
-    //    }
-    //}
-    //static bool HasThisLayer(string layer) {
-    //    //先清除已保存的
-    //    SerializedObject tagManager = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/Tagmanager.asset"));
-    //    SerializedProperty it = tagManager.GetIterator();
-    //    while(it.NextVisible(true)) {
-    //        if(it.name.Equals("layers")) {
-    //            for(int i = 0; i < it.arraySize; i++) {
-    //                if(i <= 7) {
-    //                    continue;
-    //                }
-    //                SerializedProperty sp = it.GetArrayElementAtIndex(i);
-    //                if(!string.IsNullOrEmpty(sp.stringValue)) {
-    //                    if(sp.stringValue.Equals(layer)) {
-    //                        sp.stringValue = string.Empty;
-    //                        tagManager.ApplyModifiedProperties();
-    //                    }
-    //                }
-    //            }
-    //        }
-    //    }
-    //    for(int i = 0; i < UnityEditorInternal.InternalEditorUtility.layers.Length; i++) {
-    //        if(UnityEditorInternal.InternalEditorUtility.layers[i].Contains(layer)) {
-    //            return true;
-    //        }
-    //    }
-    //    return false;
-    //}
-    #endregion
-
-    #region ProjectSettings->Quality
-
-    static bool QualityWindow() {
-        bool isApply = true;
-        GUILayout.Label("QulitySettings", EditorStyles.boldLabel);
-
-        EditorGUILayout.BeginHorizontal();
-
-        GUILayout.Label("QulityLevel:Middle");
-
-        if(QualitySettings.GetQualityLevel() != 2) {
-
-            GUIStyle styleSlide = new GUIStyle();
-            styleSlide.normal.textColor = Color.red;
-            GUILayout.Label("Failed", styleSlide);
-            isApply = false;
-        } else {
-
-            GUIStyle styleApplied = new GUIStyle();
-            styleApplied.normal.textColor = Color.green;
-            GUILayout.Label("Applied", styleApplied);
-        }
-
-        EditorGUILayout.EndHorizontal();
-
-        return isApply;
-    }
-    static bool QualityCheck() {
-        bool isApply = true;
-        if(QualitySettings.GetQualityLevel() != 2) {
-            isApply = false;
-        }
-        return isApply;
-    }
-    static void QualitySet() {
-        QualitySettings.SetQualityLevel(2);
-    }
-
-    #endregion
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Editor/BuildSettings/SDKSettings.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 8f7a56740cbd5794289c6c93cee503f7
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Log.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 79044b8cea3f9b244a749bb7b953a1a3
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 68
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Log/DebugMy.cs

@@ -1,68 +0,0 @@
-using System;
-using UnityEngine;
-
-namespace SC.XR.Unity {
-    public class DebugMy {
-
-        static string Tag ;
-        public static bool isShowNormalLog = false;
-        public static bool isShowErrorLog = true;
-
-        private static string sdkVersion = "";
-        private static string SdkVersion {
-            get {
-                if (sdkVersion == "") {
-                    sdkVersion = API_Module_SDKVersion.Version;
-                }
-                return sdkVersion;
-            }
-        }
-
-        public static void Log(string msg, object o, bool current = false,bool all = false) {
-            if(all == true) {
-                isShowNormalLog = true;
-            }
-
-            if(isShowNormalLog == false && current == false)
-                return;
-            
-            Tag = "[ SDK:"+ SdkVersion + " ][ FrameCount:" + Time.frameCount + " ]";
-
-            if(o == null) {
-                if(Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.WindowsEditor) {
-                    Debug.Log(Tag + msg);
-                } else {
-                    Console.WriteLine(Tag + msg);
-                }
-            } else {
-                if(Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.WindowsEditor) {
-                    Debug.Log(Tag + "[" + o.GetType().ToString() + "]: " + msg);
-                } else {
-                    Console.WriteLine(Tag + "[" + o.GetType().ToString() + "]: " + msg);
-                }
-            }
-
-        }
-
-        public static void LogError(string msg, object o) {
-            if(isShowErrorLog == false)
-                return;
-            Tag = "[SDK: "+ SdkVersion + " ][ FrameCount:" + Time.frameCount + " ]";
-
-            if(o == null) {
-                if(Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.WindowsEditor) {
-                    Debug.Log(Tag + msg);
-                } else {
-                    Console.WriteLine(Tag + msg);
-                }
-            } else {
-                if(Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.WindowsEditor) {
-                    Debug.Log(Tag + "[" + o.GetType().ToString() + "]: " + msg);
-                } else {
-                    Console.WriteLine(Tag + "[" + o.GetType().ToString() + "]: " + msg);
-                }
-            }
-        }
-    }
-}
-

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Log/DebugMy.cs.meta

@@ -1,11 +0,0 @@
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-guid: 8179f4cf70ee76b45979b11f593c1444
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCLifeCycle.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 76ab3040d19d3c044a5cb12429def080
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 13
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCLifeCycle/ISCLifeCycle.cs

@@ -1,13 +0,0 @@
-
-namespace SC.XR.Unity {
-    public interface ISCLifeCycle {
-        void OnSCAwake();
-        void OnSCEnable();
-        void OnSCStart();
-        void OnSCUpdate();
-        void OnSCLateUpdate();
-        void OnSCFuncitonWaitForEndOfFrame();
-        void OnSCDisable();
-        void OnSCDestroy();
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCLifeCycle/ISCLifeCycle.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 2d00b0ba0aeb8964192a0a196721252e
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 46
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCLifeCycle/SCLifeCycle.cs

@@ -1,46 +0,0 @@
-
-namespace SC.XR.Unity {
-
-    public abstract class SCLifeCycle : ISCLifeCycle {
-
-        public SCLifeCycle() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "创建 ", this);
-        }
-
-        ~SCLifeCycle() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "析构", this);
-        }
-
-        public virtual void OnSCAwake() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCAwake", this);
-        }
-
-        public virtual void OnSCEnable() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCEnable", this);
-        }
-
-        public virtual void OnSCStart() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCStart", this);
-        }
-
-        public virtual void OnSCUpdate() {
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCUpdate", this);
-        }
-
-        public virtual void OnSCLateUpdate() {
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCLateUpdate", this);
-        }
-
-        public virtual void OnSCFuncitonWaitForEndOfFrame() {
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCFuncitonWaitForEndOfFrame", this);
-        }
-
-        public virtual void OnSCDisable() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDisable", this);
-        }
-
-        public virtual void OnSCDestroy() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDestroy", this);
-        }
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCLifeCycle/SCLifeCycle.cs.meta

@@ -1,11 +0,0 @@
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-MonoImporter:
-  externalObjects: {}
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-  userData: 
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+ 0 - 39
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCLifeCycle/SCLifeCycleMono.cs

@@ -1,39 +0,0 @@
-using UnityEngine;
-
-namespace SC.XR.Unity {
-    public abstract class SCLifeCycleMono : MonoBehaviour, ISCLifeCycle {
-
-
-        public virtual void OnSCAwake() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCAwake", this);
-        }
-
-        public virtual void OnSCEnable() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCEnable", this);
-        }
-
-        public virtual void OnSCStart() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCStart", this);
-        }
-
-        public virtual void OnSCUpdate() {
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCUpdate", this);
-        }
-
-        public virtual void OnSCLateUpdate() {
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCLateUpdate", this);
-        }
-
-        public virtual void OnSCFuncitonWaitForEndOfFrame() {
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCFuncitonWaitForEndOfFrame", this);
-        }
-
-        public virtual void OnSCDisable() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDisable", this);
-        }
-
-        public virtual void OnSCDestroy() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDestroy", this);
-        }
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCLifeCycle/SCLifeCycleMono.cs.meta

@@ -1,11 +0,0 @@
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-guid: 9ef9436f2af4a90479a39aaed8caf6b6
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
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-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCModel.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: c0bff431155191b46878b9cb0414ce69
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 52
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCModel/ISCModule.cs

@@ -1,52 +0,0 @@
-
-namespace SC.XR.Unity {
-
-    public enum SCModulePriority { 
-        Hight,
-        Middle,
-        Low,
-    }
-
-    public interface ISCModule : ISCLifeCycle {
-
-        string ModuleName { get; set; }
-
-        ISCModule FatherModule { get; set; }
-
-        bool IsModuleInit { get; set; }
-        
-        bool IsModuleStarted { get; set; }
-
-        bool IsMono { get; set; }
-
-        bool IsEffectGameObject { get; set; }
-
-        SCModulePriority Priority { get; set; }
-
-        T GetSubModule<T>() where T : ISCModule;
-
-        T GetFatherModule<T>() where T : ISCModule;
-
-        /// <summary>
-        /// 模块初始化
-        /// </summary>
-        void ModuleInit(bool isEffectGameObject = true,SCModulePriority priority = SCModulePriority.Middle);
-        //void ModuleEnable();
-        /// <summary>
-        /// 模块启动,同Mono OnEnable
-        /// </summary>
-        void ModuleStart();
-        void ModuleUpdate();
-        void ModuleLateUpdate();
-        void ModuleEndOfFrame();
-        /// <summary>
-        /// 模块停止,同Mono OnDisable
-        /// </summary>
-        void ModuleStop();
-        /// <summary>
-        /// 模块销毁
-        /// </summary>
-        void ModuleDestroy();
-
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCModel/ISCModule.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 28ea5b22f35d9054d966e5d2edcdc020
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 341
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCModel/SCModule.cs

@@ -1,341 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace SC.XR.Unity {
-
-    public abstract class SCModule : ISCModule {
-
-        public string ModuleName { get; set; }
-        public bool IsModuleInit { get; set; }
-        public bool IsModuleStarted { get; set; }
-        public ISCModule FatherModule { get; set; }
-
-        List<ISCModule> subModuleList = new List<ISCModule>();
-        public bool IsMono { get; set; }
-        public SCModulePriority Priority { get; set; }
-        public bool IsEffectGameObject { get; set; }
-
-
-        /// <summary>
-        /// Module 初始化 ===================================
-        /// </summary>
-        public void ModuleInit(bool isEffectGameObject = true, SCModulePriority priority = SCModulePriority.Middle) {
-            if(IsModuleInit) {
-                DebugMy.LogError("ModuleInit Had Invoke", this);
-                return;
-            }
-
-            IsModuleInit = true;
-            ModuleName = GetType().ToString();
-            IsMono = false;
-
-            IsEffectGameObject = isEffectGameObject;
-            Priority = priority;
-
-            OnSCAwake();
-        }
-        public virtual void OnSCAwake() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCAwake", this);
-        }
-        /// <summary>
-        /// Module 初始化 ===================================
-        /// </summary>
-
-
-
-
-
-        /// <summary>
-        /// ModuleEnable ===================================
-        /// </summary>
-        [Obsolete("Should not use the EventFunction")]
-        public void OnSCEnable() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCEnable", this);
-        }
-        /// <summary>
-        /// ModuleEnable ===================================
-        /// </summary>
-
-
-
-
-
-
-
-        /// <summary>
-        /// Module 启动 ===================================
-        /// </summary>
-        public void ModuleStart() {
-            if(!IsModuleInit) {
-                DebugMy.Log("Please Invoke ModuleInit First", this);
-                return;
-            }
-            if(IsModuleStarted) {
-                DebugMy.Log("ModuleStart Had Invoke", this);
-                return;
-            }
-            
-            IsModuleStarted = true;
-
-            OnSCStart();
-        }
-
-        public virtual void OnSCStart() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCStart", this);
-        }
-        /// <summary>
-        /// Module 启动 ===================================
-        /// </summary>
-        /// 
-
-
-
-
-
-
-        /// <summary>
-        /// Module Update ===================================
-        /// </summary>
-        public void ModuleUpdate() {
-
-            if(IsModuleInit == false || IsModuleStarted == false) {
-                //DebugMy.Log("Pleaase Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCUpdate();
-        }
-        public virtual void OnSCUpdate() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleUpdate();
-                }
-            }
-
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCUpdate", this);
-        }
-        /// <summary>
-        /// Module Update ===================================
-        /// </summary>
-
-
-
-
-        /// <summary>
-        /// Module LateUpdate ===================================
-        /// </summary>
-        public void ModuleLateUpdate() {
-            if(IsModuleInit == false || IsModuleStarted == false) {
-                //DebugMy.Log("Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCLateUpdate();
-        }
-        public virtual void OnSCLateUpdate() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleLateUpdate();
-                }
-            }
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCLateUpdate", this);
-        }
-        /// <summary>
-        /// Module LateUpdate ===================================
-        /// </summary>
-
-
-
-
-
-
-        /// <summary>
-        /// ModuleEndOfFrame ===================================
-        /// </summary>
-        public void ModuleEndOfFrame() {
-            if(IsModuleInit == false || IsModuleStarted == false) {
-                //DebugMy.Log("Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCFuncitonWaitForEndOfFrame();
-        }
-        public virtual void OnSCFuncitonWaitForEndOfFrame() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleEndOfFrame();
-                }
-            }
-
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCFuncitonWaitForEndOfFrame", this);
-        }
-        /// <summary>
-        /// ModuleEndOfFrame ===================================
-        /// </summary>
-
-
-
-
-
-        /// <summary>
-        /// ModuleStop ===================================
-        /// </summary>
-        public void ModuleStop() {
-            if(IsModuleInit == false) {
-                DebugMy.Log("ModuleStop: Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            if(IsModuleStarted == false) {
-                DebugMy.Log("ModuleStop: Please Invoke ModuleStart First", this);
-                return;
-            }
-
-            OnSCDisable();
-
-            IsModuleStarted = false;
-        }
-        public virtual void OnSCDisable() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleStop();
-                }
-            }
-
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDisable", this);
-        }
-        /// <summary>
-        /// ModuleStop ===================================
-        /// </summary>
-
-
-
-
-        /// <summary>
-        /// ModuleDestroy ===================================
-        /// </summary>
-        public void ModuleDestroy() {
-
-            if(IsModuleInit == false) {
-                DebugMy.Log("ModuleDestroy: Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCDestroy();
-
-            IsModuleInit = false;
-            IsModuleStarted = false;
-            FatherModule = null;
-            ModuleName = "";
-
-        }
-        public virtual void OnSCDestroy() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleDestroy();
-                }
-            }
-            subModuleList.Clear();
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDestroy", this);
-        }
-        /// <summary>
-        /// ModuleDestroy ===================================
-        /// </summary>
-
-
-
-
-
-
-
-
-
-
-
-        public void AddModule(ISCModule Module, bool isEffectGameObject = true, SCModulePriority priority = SCModulePriority.Middle) {
-            if(Module == null)
-                return;
-
-            Module.FatherModule = this;
-            Module.ModuleInit(isEffectGameObject, priority);
-
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "Module '" + Module.GetType() + "' [HashCode: " + Module.GetHashCode() + "] Add To Module '" + GetType(), this);
-            lock(subModuleList) {
-                if (subModuleList.Contains(Module) == false) {
-                    subModuleList.Add(Module);
-                }
-            }
-        }
-
-        public void RemoveModule(ISCModule Module) {
-            if(Module == null)
-                return;
-
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "Module '" + Module.GetType() + "' [HashCode: " + Module.GetHashCode() + "] Remove From Module '" + GetType(), this);
-            lock(subModuleList) {
-                if (subModuleList.Contains(Module) == true) {
-                    subModuleList.Remove(Module);
-                }
-            }
-
-            Module.ModuleDestroy();
-            Module.FatherModule = null;
-        }
-
-        public void RemoveAllModule() {
-            lock(subModuleList) {
-                foreach(var item in subModuleList) {
-                    item.ModuleDestroy();
-                }
-            }
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "Remove All Module '" + GetType(), this);
-            subModuleList.Clear();
-        }
-
-        public virtual T GetSubModule<T>() where T : ISCModule {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    if(typeof(T).ToString() == Module.ModuleName) {
-                        DebugMy.Log("[HashCode: " + GetHashCode() + "] Module" + typeof(T).ToString() + " Found ", this);
-                        return (T)Module;
-                    }
-                }
-            }
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] Module" + typeof(T).ToString() + " No Found ", this);
-            return default(T);
-        }
-
-        /// <summary>
-        /// 返回直接父
-        /// </summary>
-        /// <typeparam name="T"></typeparam>
-        /// <returns></returns>
-        public virtual T GetFatherModule<T>() where T : ISCModule {
-            ISCModule father = FatherModule;
-
-            while(father != null) {
-                if(father.ModuleName == typeof(T).ToString()) {
-                    DebugMy.Log("[HashCode: " + GetHashCode() + "] FatherModule" + father.ModuleName + " Found ", this);
-                    return (T)father;
-                }
-                father = father.FatherModule;
-            }
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] FatherModule" + typeof(T).ToString() + " Found ", this);
-            return default(T);
-        }
-
-
-        public T Transition<T>(ISCModule data) where T : class {
-            if((data as T) == null)
-                throw new ArgumentException(String.Format("Invalid type: {0} passed to event expecting {1}", data.GetType(), typeof(T)));
-            return data as T;
-        }
-
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCModel/SCModule.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 73fe2dc811e5f814f9407543dfa8427d
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 354
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCModel/SCModuleMono.cs

@@ -1,354 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace SC.XR.Unity {
-
-    public abstract class SCModuleMono : MonoBehaviour, ISCModule {
-
-        public string ModuleName { get; set; }
-        public bool IsModuleInit { get; set; }
-        public bool IsModuleStarted { get; set; }
-        public ISCModule FatherModule { get; set; }
-
-        List<ISCModule> subModuleList = new List<ISCModule>();
-        public bool IsMono { get; set; }
-        public SCModulePriority Priority { get; set; }
-        public bool IsEffectGameObject { get; set; }
-
-
-        /// <summary>
-        /// Module 初始化 ===================================
-        /// </summary>
-        public void ModuleInit(bool isEffectGameObject = true, SCModulePriority priority = SCModulePriority.Middle) {
-            if(IsModuleInit) {
-                DebugMy.LogError("ModuleInit Had Invoke", this);
-                return;
-            }
-
-            IsModuleInit = true;
-            ModuleName = GetType().ToString();
-            IsMono = true;
-
-            IsEffectGameObject = isEffectGameObject;
-            Priority = priority;
-
-            OnSCAwake();
-
-            if(IsEffectGameObject) {
-                gameObject.SetActive(false);
-            }
-        }
-        public virtual void OnSCAwake() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCAwake", this);
-        }
-        /// <summary>
-        /// Module 初始化 ===================================
-        /// </summary>
-
-
-
-
-
-        /// <summary>
-        /// ModuleEnable ===================================
-        /// </summary>
-        [Obsolete("Should not use the EventFunction")]
-        public void OnSCEnable() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCEnable", this);
-        }
-        /// <summary>
-        /// ModuleEnable ===================================
-        /// </summary>
-
-
-
-
-
-
-
-        /// <summary>
-        /// Module 启动 ===================================
-        /// </summary>
-        public void ModuleStart() {
-            if(!IsModuleInit) {
-                DebugMy.Log("Please Invoke ModuleInit First", this);
-                return;
-            }
-            if(IsModuleStarted) {
-                DebugMy.Log("ModuleStart Had Invoke", this);
-                return;
-            }
-            
-            IsModuleStarted = true;
-            
-            if(IsEffectGameObject) {
-                gameObject.SetActive(true);
-            }
-
-            OnSCStart();
-        }
-
-        public virtual void OnSCStart() {
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCStart", this);
-        }
-        /// <summary>
-        /// Module 启动 ===================================
-        /// </summary>
-        /// 
-
-
-
-
-
-
-        /// <summary>
-        /// Module Update ===================================
-        /// </summary>
-        public void ModuleUpdate() {
-
-            if(IsModuleInit == false || IsModuleStarted == false) {
-                //DebugMy.Log("Pleaase Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCUpdate();
-        }
-        public virtual void OnSCUpdate() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleUpdate();
-                }
-            }
-
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCUpdate", this);
-        }
-        /// <summary>
-        /// Module Update ===================================
-        /// </summary>
-
-
-
-
-        /// <summary>
-        /// Module LateUpdate ===================================
-        /// </summary>
-        public void ModuleLateUpdate() {
-            if(IsModuleInit == false || IsModuleStarted == false) {
-                //DebugMy.Log("Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCLateUpdate();
-        }
-        public virtual void OnSCLateUpdate() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleLateUpdate();
-                }
-            }
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCLateUpdate", this);
-        }
-        /// <summary>
-        /// Module LateUpdate ===================================
-        /// </summary>
-
-
-
-
-
-
-        /// <summary>
-        /// ModuleEndOfFrame ===================================
-        /// </summary>
-        public void ModuleEndOfFrame() {
-            if(IsModuleInit == false || IsModuleStarted == false) {
-                //DebugMy.Log("Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCFuncitonWaitForEndOfFrame();
-        }
-        public virtual void OnSCFuncitonWaitForEndOfFrame() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleEndOfFrame();
-                }
-            }
-
-            //DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCFuncitonWaitForEndOfFrame", this);
-        }
-        /// <summary>
-        /// ModuleEndOfFrame ===================================
-        /// </summary>
-
-
-
-
-
-        /// <summary>
-        /// ModuleStop ===================================
-        /// </summary>
-        public void ModuleStop() {
-            if(IsModuleInit == false) {
-                DebugMy.Log("ModuleStop: Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            if(IsModuleStarted == false) {
-                DebugMy.Log("ModuleStop: Please Invoke ModuleStart First", this);
-                return;
-            }
-
-            OnSCDisable();
-
-            IsModuleStarted = false;
-
-            if(IsEffectGameObject) {
-                gameObject.SetActive(false);
-            }
-        }
-        public virtual void OnSCDisable() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleStop();
-                }
-            }
-
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDisable", this);
-        }
-        /// <summary>
-        /// ModuleStop ===================================
-        /// </summary>
-
-
-
-
-        /// <summary>
-        /// ModuleDestroy ===================================
-        /// </summary>
-        public void ModuleDestroy() {
-
-            if(IsModuleInit == false) {
-                DebugMy.Log("ModuleDestroy: Please Invoke ModuleInit First", this);
-                return;
-            }
-
-            OnSCDestroy();
-
-            IsModuleInit = false;
-            IsModuleStarted = false;
-            FatherModule = null;
-            ModuleName = "";
-
-        }
-        public virtual void OnSCDestroy() {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    Module.ModuleDestroy();
-                }
-            }
-            subModuleList.Clear();
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "OnSCDestroy", this);
-        }
-        /// <summary>
-        /// ModuleDestroy ===================================
-        /// </summary>
-
-
-
-
-
-
-
-
-
-
-
-        public void AddModule(ISCModule Module, bool isEffectGameObject = true, SCModulePriority priority = SCModulePriority.Middle) {
-            if(Module == null)
-                return;
-
-            Module.FatherModule = this;
-            Module.ModuleInit(isEffectGameObject, priority);
-
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "Module '" + Module.GetType() + "' [HashCode: " + Module.GetHashCode() + "] Add To Module '" + GetType(), this);
-            lock(subModuleList) {
-                if (subModuleList.Contains(Module) == false) {
-                    subModuleList.Add(Module);
-                }
-            }
-        }
-
-        public void RemoveModule(ISCModule Module) {
-            if(Module == null)
-                return;
-
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "Module '" + Module.GetType() + "' [HashCode: " + Module.GetHashCode() + "] Remove From Module '" + GetType(), this);
-            lock(subModuleList) {
-                if (subModuleList.Contains(Module) == true) {
-                    subModuleList.Remove(Module);
-                }
-            }
-
-            Module.ModuleDestroy();
-            Module.FatherModule = null;
-        }
-
-        public void RemoveAllModule() {
-            lock(subModuleList) {
-                foreach(var item in subModuleList) {
-                    item.ModuleDestroy();
-                }
-            }
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] " + "Remove All Module '" + GetType(), this);
-            subModuleList.Clear();
-        }
-
-        public virtual T GetSubModule<T>() where T : ISCModule {
-
-            lock(subModuleList) {
-                foreach(var Module in subModuleList) {
-                    if(typeof(T).ToString() == Module.ModuleName) {
-                        DebugMy.Log("[HashCode: " + GetHashCode() + "] Module" + typeof(T).ToString() + " Found ", this);
-                        return (T)Module;
-                    }
-                }
-            }
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] Module" + typeof(T).ToString() + " No Found ", this);
-            return default(T);
-        }
-
-        /// <summary>
-        /// 返回直接父
-        /// </summary>
-        /// <typeparam name="T"></typeparam>
-        /// <returns></returns>
-        public virtual T GetFatherModule<T>() where T : ISCModule {
-            ISCModule father = FatherModule;
-
-            while(father != null) {
-                if(father.ModuleName == typeof(T).ToString()) {
-                    DebugMy.Log("[HashCode: " + GetHashCode() + "] FatherModule" + father.ModuleName + " Found ", this);
-                    return (T)father;
-                }
-                father = father.FatherModule;
-            }
-            DebugMy.Log("[HashCode: " + GetHashCode() + "] FatherModule" + typeof(T).ToString() + " Found ", this);
-            return default(T);
-        }
-
-
-        public T Transition<T>(ISCModule data) where T : class {
-            if((data as T) == null)
-                throw new ArgumentException(String.Format("Invalid type: {0} passed to event expecting {1}", data.GetType(), typeof(T)));
-            return data as T;
-        }
-
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/SCModel/SCModuleMono.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 5227f26c1881942418b0a25c7ff24097
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Singleton.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: bacb8d70562552e46868fae3ec074dc1
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 25
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Singleton/Singleton.cs

@@ -1,25 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace SC.XR.Unity
-{ 
-    public abstract class Singleton<T> where T : class, new()
-    {
-        protected Singleton()
-        {
-
-        }
-
-        private readonly static Lazy<T> instance = new Lazy<T>(() => new T());
-        public static T Instance
-        {
-            get
-            {
-                return instance.Value;
-            }
-        }
-    }
-}

+ 0 - 11
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Singleton/Singleton.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: f42976ac4cbc55f4c8c14f486dd30141
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 42
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/Singleton/SingletonMono.cs

@@ -1,42 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using UnityEngine;
-
-namespace SC.XR.Unity
-{
-    public abstract class SingletonMono<T> : MonoBehaviour where T : MonoBehaviour
-    {
-        private static T instance;
-
-        private static object lockObj = new object();
-
-        public static T Instance
-        {
-            get
-            {
-                if (instance == null)
-                {
-                    instance = (T)FindObjectOfType(typeof(T));
-
-                    if (instance == null)
-                    {
-                        lock (lockObj)
-                        {
-                            if (instance == null)
-                            {
-                                GameObject singleton = new GameObject();
-                                instance = singleton.AddComponent<T>();
-                                singleton.name = "(Singleton) " + typeof(T).Name;
-                                DontDestroyOnLoad(singleton);
-                            }
-                        }
-                    }
-                }
-                return instance;
-            }
-        }
-    }
-}

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+ 0 - 128
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/WebRquest/Base/WebRequestBase.cs

@@ -1,128 +0,0 @@
-using LitJson;
-using System;
-using System.Collections;
-using UnityEngine;
-using UnityEngine.Networking;
-
-namespace SC.XR.Unity {
-    /// <summary>
-    /// 一个WebRequest的基类
-    /// </summary>
-    public abstract class WebRequestBase {
-        public string url;
-        public WWWForm wwwForm;
-        public WebRequestType webRequestType;
-        protected JsonData responseJsonData;
-
-        protected Action<JsonData> mSuccess;
-        protected Action<JsonData> mFailed;
-        protected Action<JsonData> mErrorCallBack;
-
-
-        public enum WebRequestType {
-            GET,
-            POST,
-            PUT,
-        }
-
-        public string LOGTAG = "[WebRequestBase]:";
-
-        public WebRequestBase(string _url, WWWForm _form, Action<JsonData> success, Action<JsonData> failed, Action<JsonData> errorCallBack = null) {
-            url = _url;
-            wwwForm = _form;
-            mSuccess = success;
-            mFailed = failed;
-            mErrorCallBack = errorCallBack;
-        }
-
-        //public abstract void Success(JsonData responseJson);
-        //public abstract void Failed(JsonData responseJson);
-
-        public virtual void NetWorkError(string errText) {
-            Debug.Log(LOGTAG + "NetWorkError");
-            //try {
-            //    UISystem.Instant.PushUIPanel(UIPanelsType.InfoType1Panel, "ERROR: NetWorkError,Please Open Wifi");
-            //} catch (Exception e) {
-            //    Debug.Log(e);
-            //}
-        }
-
-
-        public virtual IEnumerator SendRequest() {
-
-            if(webRequestType == WebRequestType.GET) {
-                UnityWebRequest www = UnityWebRequest.Get(url);
-                yield return www.SendWebRequest();
-                if(www.isNetworkError || www.isHttpError) {
-                    Debug.Log(www.error);
-                    //responseJsonData = JsonMapper.ToObject(www.error);
-                    NetWorkError(www.error);
-                } else {
-                    Debug.Log(www.downloadHandler.text);
-                    responseJsonData = JsonMapper.ToObject(www.downloadHandler.text);
-                    if(mSuccess != null) {
-                        mSuccess(responseJsonData);
-                    }
-
-                }
-
-            } else if(webRequestType == WebRequestType.POST) {
-                try {
-                    //if (UserSystem.Instant.SysInfo.UserToken != null) {
-                    //    wwwForm.AddField("token", UserSystem.Instant.SysInfo.UserToken);
-                    //    Debug.Log("[" + GetType().ToString() + "]: " + "Form Add UserToken !");
-                    //}
-                } catch(Exception e) {
-                    Debug.Log(e + "\nUserSystem.Instant.SysInfo.UserToken is Null");
-                }
-
-                Debug.Log("[" + GetType().ToString() + "]: " + "SendRequest:" + "URL:" + url + "\nFormData:" + System.Text.Encoding.Default.GetString(wwwForm.data));
-                UnityWebRequest www = UnityWebRequest.Post(url, wwwForm);
-                yield return www.SendWebRequest();
-                if(www.isNetworkError || www.isHttpError) {
-                    Debug.Log(www.error);
-                    //responseJsonData = JsonMapper.ToObject(www.error);
-                    if(mErrorCallBack != null) {
-                        mErrorCallBack(www.error);
-                    }
-                    NetWorkError(www.error);
-                } else {
-                    Debug.Log("[" + GetType().ToString() + "]: \n" + www.downloadHandler.text);
-                    try {
-                        responseJsonData = JsonMapper.ToObject(www.downloadHandler.text);
-                        if("200" == responseJsonData["code"].ToString()) {
-                            if(mSuccess != null) {
-                                mSuccess(responseJsonData);
-                            }
-                        } else if("-1" == responseJsonData["code"].ToString()) {
-
-                            try {
-                                if(responseJsonData["msg"].ToString() == "验证失败,请重新获取系统token") {
-                                    // UserSystem.Instant.SysInfo.ResetUserInfo();
-                                }
-                            } catch(Exception e) {
-                                Debug.Log(e);
-                            }
-
-
-                            if(mFailed != null) {
-                                mFailed(responseJsonData);
-                            }
-                        } else {
-                            if(mFailed != null) {
-                                mFailed(responseJsonData);
-                            }
-                        }
-                    } catch(Exception e) {
-                        Debug.Log(e);
-
-                    }
-
-
-                }
-            }
-        }
-
-    }
-
-}

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+ 0 - 40
Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/WebRquest/Base/WebRequestServerBase.cs

@@ -1,40 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-
-namespace SC.XR.Unity {
-    /// <summary>
-    /// 一个WebRequest发送系统的基类
-    /// </summary>
-    public class WebRequestServerBase : SCModuleMono {
-
-        protected List<WebRequestBase> webRequestList = new List<WebRequestBase>();
-        public void AddWebRequest(WebRequestBase webRequest) {
-            webRequestList.Add(webRequest);
-            CheckQueue();
-        }
-
-        void CheckQueue() {
-            if(webRequestList.Count == 0) {
-                return;
-            }
-            StartCoroutine(SendRequest());
-        }
-
-        IEnumerator SendRequest() {
-            ///加yield return null目的是将Web请求延迟到下一帧开始,避免web回复委托还没添加,web已经回复,导致错过信息
-            yield return null;
-
-            WebRequestBase webRequest = webRequestList[0];
-            webRequestList.RemoveAt(0);
-            yield return StartCoroutine(webRequest.SendRequest());
-            CheckQueue();
-        }
-
-        public override void OnSCDestroy() {
-            base.OnSCDestroy();
-            StopAllCoroutines();
-            webRequestList.Clear();
-        }
-
-    }
-}

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Assets/GHZSDK/jh.xr.engine/SDK/Common/Base/XRType/XRType.cs

@@ -1,23 +0,0 @@
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace SC.XR.Unity {
-    public enum XRType {
-        VR,
-        AR,
-        MR,
-        Other
-    }
-
-
-    //public enum XRType {
-    //    Unknow = 0,
-    //    AR = 1,
-    //    VR = 2,
-    //    MR = 3
-    //}
-
-}

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@@ -1,22 +0,0 @@
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-guid: 8c9da1a68566cd94bbd5967bb4f51e63
-AudioImporter:
-  externalObjects: {}
-  serializedVersion: 6
-  defaultSettings:
-    loadType: 0
-    sampleRateSetting: 0
-    sampleRateOverride: 44100
-    compressionFormat: 1
-    quality: 1
-    conversionMode: 0
-  platformSettingOverrides: {}
-  forceToMono: 0
-  normalize: 1
-  preloadAudioData: 1
-  loadInBackground: 0
-  ambisonic: 0
-  3D: 1
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

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