Browse Source

删除TriLibXR文件夹

DGJ 1 year ago
parent
commit
531496811a
100 changed files with 1 additions and 2700 deletions
  1. 1 1
      Assets/StreamingAssets/build_info
  2. 0 8
      Assets/TriLibXR.meta
  3. 0 8
      Assets/TriLibXR/jh.trilib.engine.meta
  4. 0 8
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  5. 0 50
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/LoadSample.cs
  6. 0 11
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/LoadSample.cs.meta
  7. 0 8
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/Scenes.meta
  8. 0 317
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/Scenes/SampleScene.unity
  9. 0 7
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/Scenes/SampleScene.unity.meta
  10. 0 8
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib.meta
  11. BIN
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/AssemblyDefinitions.zip
  12. 0 7
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  13. 0 8
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore.meta
  14. 0 8
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  15. 0 8
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts.meta
  16. 0 221
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  17. 0 3
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  18. 0 61
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  19. 0 11
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  20. 0 76
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  21. 0 11
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  22. 0 17
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  23. 0 3
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/ImporterOption.cs.meta
  24. 0 38
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  25. 0 11
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/LipSyncMappingEditor.cs.meta
  26. 0 44
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  27. 0 11
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  28. 0 83
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  29. 0 11
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  30. 0 27
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/SimpleAnimationPlayerEditor.cs
  31. 0 3
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/SimpleAnimationPlayerEditor.cs.meta
  32. 0 48
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  33. 0 11
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  34. 0 54
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibDefineSymbolsHelper.cs
  35. 0 11
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibDefineSymbolsHelper.cs.meta
  36. 0 7
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  37. 0 11
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  38. 0 48
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  39. 0 11
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  40. 0 48
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  41. 0 11
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  42. 0 48
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  43. 0 11
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  44. 0 64
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  45. 0 11
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  46. 0 133
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  47. 0 3
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  48. 0 23
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  49. 0 11
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  50. 0 34
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  51. 0 11
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  52. 0 132
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  53. 0 11
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  54. 0 7
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  55. 0 7
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  56. 0 8
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  57. 0 21
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  58. 0 7
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  59. 0 22
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  60. 0 7
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  61. 0 25
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  62. 0 7
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  63. 0 5
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  64. 0 7
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Licenses/OpenSans.txt.meta
  65. 0 24
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  66. 0 7
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  67. 0 17
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  68. 0 7
      Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Licenses/SharpZipLib.txt.meta
  69. 0 21
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  70. 0 7
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  71. 0 202
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  72. 0 7
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  73. 0 8
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  75. BIN
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+ 1 - 1
Assets/StreamingAssets/build_info

@@ -1 +1 @@
-Build from YUNYUNGEGE at 2023/9/13 10:20:53
+Build from LAPTOP-KUIJ34JI at 2023/9/13 14:01:58

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+ 0 - 50
Assets/TriLibXR/jh.trilib.engine/trilibSDK/LoadSample.cs

@@ -1,50 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using TriLibCore;
-using UnityEngine;
-
-public class LoadSample : MonoBehaviour
-{/// <summary>
- /// The Model URL.
- /// </summary>
-     string ModelURL = "https://ricardoreis.net/trilib/demos/sample/TriLibSampleModel.zip";/// <summary>
-                                                                                                 /// The Model URL.
-                                                                                                 /// </summary>
-     string ModelfILE = "D:\\JiHe\\MMD20230728021557 (1)\\Unity2GLTF.gltf";
-    // Start is called before the first frame update
-    void Start()
-    {
-        TriLibModelLoad.Load(ModelURL, (AssetLoaderContext ac) => {
-            Debug.Log("模型加载完成");
-        }, (AssetLoaderContext ac) => {
-            Debug.Log("载材质加完成");
-            ac.RootGameObject.transform.position = Camera.main.transform.forward;
-
-        }, (AssetLoaderContext ac, float f) => {
-
-            Debug.Log("加载中==》" + f);
-        }, (IContextualizedError error) => {
-
-            Debug.Log("加载失败" + error);
-        });
-        TriLibModelLoad.Load(ModelfILE, (AssetLoaderContext ac) => {
-            Debug.Log("模型加载完成");
-        }, (AssetLoaderContext ac) => {
-            Debug.Log("载材质加完成");
-            ac.RootGameObject.transform.position = Camera.main.transform.forward;
-
-        }, (AssetLoaderContext ac, float f) => {
-
-            Debug.Log("加载中==》" + f);
-        }, (IContextualizedError error) => {
-
-            Debug.Log("加载失败" + error);
-        });
-    }
-
-    // Update is called once per frame
-    void Update()
-    {
-        
-    }
-}

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Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/AssetLoaderOptionsEditor.cs

@@ -1,221 +0,0 @@
-using TriLibCore.General;
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    [CustomEditor(typeof(AssetLoaderOptions))]
-    public class AssetLoaderOptionsEditor : UnityEditor.Editor
-    {
-        private int _currentTab;
-
-        public override void OnInspectorGUI()
-        {
-            ShowInspectorGUI(serializedObject, ref _currentTab);
-        }
-
-        public static void ShowInspectorGUI(SerializedObject serializedObject, ref int currentTab)
-        {
-            serializedObject.Update();
-            EditorGUILayout.BeginHorizontal();
-            if (GUILayout.Toggle(currentTab == 0, "Model", "LargeButtonLeft"))
-            {
-                currentTab = 0;
-            }
-            if (GUILayout.Toggle(currentTab == 1, "Rig", "LargeButtonMid"))
-            {
-                currentTab = 1;
-            }
-            if (GUILayout.Toggle(currentTab == 2, "Animations", "LargeButtonMid"))
-            {
-                currentTab = 2;
-            }
-            if (GUILayout.Toggle(currentTab == 3, "Materials", "LargeButtonMid"))
-            {
-                currentTab = 3;
-            }
-            if (GUILayout.Toggle(currentTab == 4, "Textures", "LargeButtonMid"))
-            {
-                currentTab = 4;
-            }
-            if (GUILayout.Toggle(currentTab == 5, "Misc.", "LargeButtonRight"))
-            {
-                currentTab = 5;
-            }
-            EditorGUILayout.EndHorizontal();
-            EditorGUILayout.BeginVertical();
-            switch (currentTab)
-            {
-                case 0:
-                    GUILayout.Label(new GUIContent("Scene", "Scene import settings"), "BoldLabel");
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("ScaleFactor"), new GUIContent("Scale Factor", "Model scale multiplier."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("UseFileScale"), new GUIContent("Use File Scale", "Turn on this flag to use the file original scale."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("ImportVisibility"), new GUIContent("Import Visibility", "Turn on this field to apply the visibility property to Mesh Renderers/Skinned Mesh Renderers."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("ImportCameras"), new GUIContent("Import Cameras", "Turn on this field to enable Cameras importing."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("ImportLights"), new GUIContent("Import Lights", "Turn on this field to enable Lights importing."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("Static"), new GUIContent("Import as Static", "Turn on this field to import the Model as a static Game Object."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("SortHierarchyByName"), new GUIContent("Sort Hierarchy by Name", "Turn on this field to sort the Model hierarchy by name."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("AddAssetUnloader"), new GUIContent("Add Asset Unloader", "Turn on this field to add the Asset Unloader Component to the loaded Game Object."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("ShowLoadingWarnings"), new GUIContent("Show Loading Warnings", "Turn on this field to display Model loading warnings on the Console."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("CloseStreamAutomatically"), new GUIContent("Close Stream Automatically", "Turn on this field to close the Model loading Stream automatically."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("DestroyOnError"), new GUIContent("Destroy on Error", "Turn on this field to destroy the loaded Game Object automatically when there is any loading error."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("Timeout"), new GUIContent("Timeout", "Model loading timeout in seconds (0=disabled)."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("PivotPosition"), new GUIContent("Pivot Position", "Use this field to realign the Model pivot based on the given value."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("DisableObjectsRenaming"), new GUIContent("Disable Objects Renaming", "Turn on this field to disable objects renaming."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("MergeSingleChild"), new GUIContent("Merge Single Child", "Turn on this field to merge single child models into a single GameObject."));
-
-                    EditorGUILayout.Space();
-                    GUILayout.Label(new GUIContent("Meshes", "Global settings for generated meshes"), "BoldLabel");
-                    var importMeshesProperty = serializedObject.FindProperty("ImportMeshes");
-                    EditorGUILayout.PropertyField(importMeshesProperty, new GUIContent("Import Meshes", "Turn on this field to import Model Meshes."));
-                    if (importMeshesProperty.boolValue)
-                    {
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("MarkMeshesAsDynamic"), new GUIContent("Mark Meshes as Dynamic", "Turn on this field to mark created meshes as dynamic."));
-                        var generateCollidersProperty = serializedObject.FindProperty("GenerateColliders");
-                        EditorGUILayout.PropertyField(generateCollidersProperty, new GUIContent("Generate Colliders", "Turn on this field to generate Colliders for imported Meshes."));
-                        if (generateCollidersProperty.boolValue)
-                        {
-                            EditorGUILayout.PropertyField(serializedObject.FindProperty("ConvexColliders"), new GUIContent("Convex Colliders", "Turn on this field to generate convex Colliders when the GenerateColliders field is enabled."));
-                        }
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("KeepQuads"), new GUIContent("Keep Quads", "Turn on this field to mantain Mesh quads. (Useful for DX11 tesselation)"));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("MergeVertices"), new GUIContent("Merge Vertices", "Turn on this field to merge model duplicated vertices where possible."));
-                        var importNormalsProperty = serializedObject.FindProperty("ImportNormals");
-                        EditorGUILayout.PropertyField(importNormalsProperty, new GUIContent("Import Normals", "Turn on this field to import Mesh normals. If not enabled, normals will be calculated instead."));
-                        var generateNormalsProperty = serializedObject.FindProperty("GenerateNormals");
-                        if (generateNormalsProperty.boolValue)
-                        {
-                            EditorGUILayout.PropertyField(generateNormalsProperty, new GUIContent("Generate Normals", "Turn off this field to disable Mesh normals generation."));
-                            var useUnityNativeNormalCalculatorProperty = serializedObject.FindProperty("UseUnityNativeNormalCalculator");
-                            EditorGUILayout.PropertyField(useUnityNativeNormalCalculatorProperty, new GUIContent("Use Unity Native Normal Calculator", "Turn on this field to use the builtin Unity normal calculator."));
-                            if (!useUnityNativeNormalCalculatorProperty.boolValue)
-                            {
-                                EditorGUILayout.Slider(serializedObject.FindProperty("SmoothingAngle"), 0f, 180f, new GUIContent("Smoothing Angle", "Normals calculation smoothing angle."));
-                            }
-                        }
-                        var importBlendShapesProperty = serializedObject.FindProperty("ImportBlendShapes");
-                        EditorGUILayout.PropertyField(importBlendShapesProperty, new GUIContent("Import Blend Shapes", "Turn on this field to import Mesh Blend Shapes."));
-                        if (importBlendShapesProperty.boolValue)
-                        {
-                            EditorGUILayout.PropertyField(serializedObject.FindProperty("ImportBlendShapeNormals"), new GUIContent("Import Blend Shape Normals", "Turn on this field to import Mesh Blend Shape normals."));
-                            EditorGUILayout.PropertyField(serializedObject.FindProperty("CalculateBlendShapeNormals"), new GUIContent("Calculate Blend Shape Normals", "Turn on this field to calculate Mesh Blend Shape normals when none can be imported."));
-                        }
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("ImportColors"), new GUIContent("Import Colors", "Turn on this field to import Mesh Colors."));
-                        var importTangentsProperty = serializedObject.FindProperty("ImportTangents");
-                        EditorGUILayout.PropertyField(importTangentsProperty, new GUIContent("Import Tangents", "Turn on this field to import Mesh tangents. If not enabled, tangents will be calculated instead."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("GenerateTangents"), new GUIContent("Generate Tangents", "Turn off this field to disable Mesh tangents generation."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("SwapUVs"), new GUIContent("Swap UVs", "Turn on this field to swap Mesh UVs. (uv1 into uv2)"));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("LODScreenRelativeTransitionHeightBase"), new GUIContent("LOD Screen Relative Transition Height Base", "Defines the initial screen relative transition height when creating LOD Groups."));
-                        //todo: deprecated
-                        //EditorGUILayout.PropertyField(serializedObject.FindProperty("CreateVerticesAsNativeLists"), new GUIContent("Create Vertices as Native Lists", "Turn on this field to load Mesh vertices using Native Lists (Experimental)."));
-                        //todo: future update
-                        //EditorGUILayout.PropertyField(serializedObject.FindProperty("CompressMeshes"), new GUIContent("Compress Meshes", "Turn on this field to compress meshes \"normal\", \"tangent\", \"uv0\", \"uv1\", \"uv2\", \"uv4\" and \"color\" values to 16 bits."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("ReadEnabled"), new GUIContent("Read Enabled", "Turn on this field to make mesh CPU data readable."));
-                    }
-                    var loadPointCloudsProperty = serializedObject.FindProperty("LoadPointClouds");
-                    EditorGUILayout.PropertyField(loadPointCloudsProperty, new GUIContent("Load Point Clouds", "TTurn on this field to load the model as a Point Cloud (PLY and OBJ only)"));
-                    if (!loadPointCloudsProperty.boolValue)
-                    {
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("OptimizeMeshes"), new GUIContent("Optimize Meshes", "Turn on this field to optimize imported Meshes for GPU access."));
-                    }
-                    break;
-                case 1:
-                    var animationTypeProperty = serializedObject.FindProperty("AnimationType");
-                    EditorGUILayout.PropertyField(animationTypeProperty, new GUIContent("Animation Type", "Model rigging type."));
-                    var animationType = (AnimationType)animationTypeProperty.intValue;
-                    switch (animationType)
-                    {
-                        case AnimationType.Generic:
-                        case AnimationType.Humanoid:
-
-                            var avatarDefinitionTypeProperty = serializedObject.FindProperty("AvatarDefinition");
-                            EditorGUILayout.PropertyField(avatarDefinitionTypeProperty, new GUIContent("Avatar Definition", "Type of avatar creation for the Model."));
-                            var avatarDefinitionType = (AvatarDefinitionType)avatarDefinitionTypeProperty.intValue;
-                            switch (avatarDefinitionType)
-                            {
-                                case AvatarDefinitionType.CreateFromThisModel:
-                                    if (animationType == AnimationType.Humanoid)
-                                    {
-                                        EditorGUILayout.PropertyField(serializedObject.FindProperty("HumanDescription"), new GUIContent("Human Description", "Human Description used to create the humanoid Avatar, when the humanoid rigging type is selected."));
-                                        EditorGUILayout.PropertyField(serializedObject.FindProperty("SampleBindPose"), new GUIContent("Sample Bind Pose", "Turn on this field to enforce the loaded Model to the bind-pose when rigging."));
-                                        EditorGUILayout.PropertyField(serializedObject.FindProperty("EnforceTPose"), new GUIContent("Enforce T-Pose", "Turn on this field to enforce the loaded Model to the t-pose when rigging."));
-                                        EditorGUILayout.PropertyField(serializedObject.FindProperty("HumanoidAvatarMapper"), new GUIContent("Humanoid Avatar Mapper", "Mapper used to map the humanoid Avatar, when the humanoid rigging type is selected."));
-                                    }
-                                    break;
-                                case AvatarDefinitionType.CopyFromOtherAvatar:
-                                    EditorGUILayout.PropertyField(serializedObject.FindProperty("Avatar"), new GUIContent("Source", "Source Avatar to use when copying from other Avatar."));
-                                    break;
-                            }
-                            break;
-                        case AnimationType.Legacy:
-                            EditorGUILayout.PropertyField(serializedObject.FindProperty("AutomaticallyPlayLegacyAnimations"), new GUIContent("Play Legacy Animations Automatically", "Turn on this field to play Legacy Animation Clips automatically (The first available Clip will be played)."));
-                            EditorGUILayout.PropertyField(serializedObject.FindProperty("EnforceAnimatorWithLegacyAnimations"), new GUIContent("Enforce Animator with Legacy Animations", "Turn on this field to add an Animator when the AnimationType is set to Legacy."));
-                            break;
-                    }
-                    if (animationType != AnimationType.None)
-                    {
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("RootBoneMapper"), new GUIContent("Root Bone Mapper", "Mapper used to find the Model root bone."));
-                    }
-                    break;
-                case 2:
-                    animationTypeProperty = serializedObject.FindProperty("AnimationType");
-                    animationType = (AnimationType)animationTypeProperty.intValue;
-                    //todo: constraints
-                    if (animationType != AnimationType.None)
-                    {
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("EnsureQuaternionContinuity"), new GUIContent("Ensure Quaternion Continuity", "Turn on this field to realign quaternion keys to ensure shortest interpolation paths."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("ResampleFrequency"), new GUIContent("Resample Frequency", "Defines the FBX Rotation Animation Curve resampling frequency. (1 = every frame, 2 = every 2 frames, 3 = every 3 frames and so on)"));
-                        //todo: keyframe reduction
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("AnimationWrapMode"), new GUIContent("Wrap Mode", "Default wrap-mode to apply to Animations."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("AnimationClipMappers"), new GUIContent("Animation Clip Mappers", "Mappers used to process Animation Clips."));
-                    }
-                    break;
-                case 3:
-                    var importMaterialsProperty = serializedObject.FindProperty("ImportMaterials");
-                    EditorGUILayout.PropertyField(importMaterialsProperty, new GUIContent("Import Materials", "Turn on this field to import Materials."));
-                    if (importMaterialsProperty.boolValue)
-                    {
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("UseMaterialKeywords"), new GUIContent("Use Material Keywords", "Turn on this field to enable/disable created Material Keywords based on the source native Materials."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("AlphaMaterialMode"), new GUIContent("Alpha Material Mode", "Chooses the way TriLib creates alpha materials."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("MaterialMappers"), new GUIContent("Material Mappers", "Mappers used to create suitable Unity Materials from original Materials."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("DoubleSidedMaterials"), new GUIContent("Double Sided Materials", "Turn on this field to create double-sided Materials (TriLib does that by duplicating the original Meshes)."));
-                         EditorGUILayout.PropertyField(serializedObject.FindProperty("SetUnusedTexturePropertiesToNull"), new GUIContent("Set unused Texture Properties to Null", "Turn on this field to set the unused Material Texture Properties to null."));
-                    }
-                    break;
-                case 4:
-                    var importTexturesProperty = serializedObject.FindProperty("ImportTextures");
-                    EditorGUILayout.PropertyField(importTexturesProperty, new GUIContent("Import Textures", "Turn on this field to import Textures."));
-                    if (importTexturesProperty.boolValue)
-                    {
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("TextureMapper"), new GUIContent("Deprecated: Texture Mapper", "Mapper used to find native Texture Streams from custom sources."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("TextureMappers"), new GUIContent("Texture Mappers", "Mappers used to find native Texture Streams from custom sources."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("TextureCompressionQuality"), new GUIContent("Texture Compression Quality", "Texture compression to apply on loaded Textures."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("GenerateMipmaps"), new GUIContent("Generate Mipmaps", "Turn on this field to enable Textures mip-map generation."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("FixNormalMaps"), new GUIContent("Fix Normal Maps", "Turn on this field to change normal map channels order to ABBR instead of RGBA."));
-                        var alphaMaterialModeProperty = serializedObject.FindProperty("AlphaMaterialMode");
-                        if (alphaMaterialModeProperty.enumValueIndex > 0)
-                        {
-                            EditorGUILayout.PropertyField(serializedObject.FindProperty("ScanForAlphaPixels"), new GUIContent("Scan for Alpha Pixels", "Turn on this field to scan Textures for alpha-blended pixels in order to generate transparent Materials."));
-                        }
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("LoadTexturesAsSRGB"), new GUIContent("Load Textures as sRGB", "Turn off this field to load textures as linear, instead of sRGB."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("ApplyGammaCurveToMaterialColors"), new GUIContent("Apply Gamma Curve to Material Colors", "When this field is on, TriLib will also apply the gamma curve to the material colors."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("ApplyTexturesOffsetAndScaling"), new GUIContent("Apply Textures Offset and Scaling", "Turn on this field to apply Textures offset and scaling."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("DiscardUnusedTextures"), new GUIContent("Discard Unused Textures", "Turn off this field to keep unused Textures."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("ForcePowerOfTwoTextures"), new GUIContent("Force Power of Two Textures", "Turn on this field to enforce power of two resolution when loading textures (needed for texture compression and in some platforms)."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("UseUnityNativeTextureLoader"), new GUIContent("Use Unity Native Texture Loader", "Turn on this field to use Unity builtin Texture loader instead of stb_image."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("MaxTexturesResolution"), new GUIContent("Max Textures Resolution", "Use this field to limit textures resolution. Textures with resolutions higher than this value (when the value is not zero) will not be loaded."));
-                        EditorGUILayout.PropertyField(serializedObject.FindProperty("ConvertMaterialTexturesUsingHalfRes"), new GUIContent("Convert Material Textures using Half Res", "Turn off this field to generate the \"Metallic/Smoothness/Specular/Roughness\" textures with the full original resolution."));
-
-                        
-                    }
-                    break;
-                case 5:
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("ExternalDataMapper"), new GUIContent("External Data Mapper", "Mapper used to find data Streams on external sources."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("UserPropertiesMapper"), new GUIContent("User Properties Mapper", " Mapper used to process User Properties from Models."));
-                    EditorGUILayout.PropertyField(serializedObject.FindProperty("LipSyncMappers"), new GUIContent("Lip Sync Mappers", "Mappers used to configure Lip-Sync Blend Shapes."));
-                    break;
-            }
-            EditorGUILayout.EndVertical();
-            serializedObject.ApplyModifiedProperties();
-        }
-    }
-}

+ 0 - 3
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/AssetLoaderOptionsEditor.cs.meta

@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: e964c5e158b24dc6ad03b0a14c2ef811
-timeCreated: 1573053965

+ 0 - 61
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/BuildProcessor.cs

@@ -1,61 +0,0 @@
-using System;
-using UnityEditor;
-using UnityEditor.Build;
-using UnityEditor.Build.Reporting;
-using UnityEngine;
-using Debug = UnityEngine.Debug;
-
-namespace TriLibCore.Editor
-{
-    public class BuildProcessor : IPreprocessBuildWithReport
-    {
-        public int callbackOrder => -1000;
-
-        public void OnPreprocessBuild(BuildReport report)
-        {
-#if TRILIB_ENABLE_WEBGL_THREADS
-            PlayerSettings.WebGL.threadsSupport = true;
-#else
-            PlayerSettings.WebGL.threadsSupport = false;
-#endif
-#if UNITY_WSA
-            if (!Application.isBatchMode && !PlayerSettings.WSA.GetCapability(PlayerSettings.WSACapability.RemovableStorage) && EditorUtility.DisplayDialog(
-                    "TriLib", "TriLib cache system needs the [RemovableStorage] WSA Capacity enabled. Do you want to enable it?", "Yes", "No"))
-            {
-                PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.RemovableStorage, true);
-            }
-#endif
-            var waitingMappers = false;
-            string materialMapper = null;
-            var arguments = Environment.GetCommandLineArgs();
-            for (var i = 0; i < arguments.Length; i++)
-            {
-                var argument = arguments[i];
-                if (waitingMappers)
-                {
-                    materialMapper = argument;
-                    continue;
-                }
-
-                switch (argument)
-                {
-                    case "-trilib_mappers":
-                        {
-                            waitingMappers = true;
-                            break;
-                        }
-                }
-            }
-
-            if (materialMapper is object)
-            {
-                Debug.Log($"Using the given material mapper:{materialMapper}.");
-                CheckMappers.SelectMapper(materialMapper);
-            }
-            else
-            {
-                CheckMappers.Initialize();
-            }
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/BuildProcessor.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: d556beac2d22e38459a0060666d79950
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 76
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/CheckMappers.cs

@@ -1,76 +0,0 @@
-using TriLibCore.Mappers;
-using TriLibCore.Utils;
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    public static class CheckMappers
-    {
-        [InitializeOnEnterPlayMode]
-        [InitializeOnLoadMethod]
-        public static void Initialize()
-        {
-            var hasAnyMapper = false;
-            for (var i = 0; i < MaterialMapper.RegisteredMappers.Count; i++)
-            {
-                var materialMapperName = MaterialMapper.RegisteredMappers[i];
-                if (TriLibSettings.GetBool(materialMapperName))
-                {
-                    hasAnyMapper = true;
-                    break;
-                }
-            }
-
-            if (!hasAnyMapper)
-            {
-                string materialMapper;
-                if (GraphicsSettingsUtils.IsUsingHDRPPipeline)
-                {
-                    materialMapper = "HDRPMaterialMapper";
-                }
-                else if (GraphicsSettingsUtils.IsUsingUniversalPipeline)
-                {
-                    materialMapper = "UniversalRPMaterialMapper";
-                }
-                else
-                {
-                    materialMapper = "StandardMaterialMapper";
-                }
-                Debug.Log($"TriLib is configured to use the '{materialMapper}' Material Mapper. If you want to use different Material Mappers, you can change this setting on the Project Settings/TriLib area.");
-                TriLibSettings.SetBool(materialMapper, true);
-            }
-        }
-
-        [MenuItem("Tools/TriLib/Select Material Mappers based on Rendering Pipeline")]
-        public static void AutoSelect()
-        {
-            for (var i = 0; i < MaterialMapper.RegisteredMappers.Count; i++)
-            {
-                var materialMapperName = MaterialMapper.RegisteredMappers[i];
-                TriLibSettings.SetBool(materialMapperName, false);
-            }
-
-            string materialMapper;
-            if (GraphicsSettingsUtils.IsUsingHDRPPipeline)
-            {
-                materialMapper = "HDRPMaterialMapper";
-            }
-            else if (GraphicsSettingsUtils.IsUsingUniversalPipeline)
-            {
-                materialMapper = "UniversalRPMaterialMapper";
-            }
-            else
-            {
-                materialMapper = "StandardMaterialMapper";
-            }
-            SelectMapper(materialMapper);
-        }
-
-        public static void SelectMapper(string materialMapper)
-        {
-            Debug.Log($"TriLib is configured to use the '{materialMapper}' Material Mapper. If you want to use different Material Mappers, you can change this setting on the Project Settings/TriLib area.");
-            TriLibSettings.SetBool(materialMapper, true);
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/CheckMappers.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 19aa55894ca34a84db70e98de607f5da
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 17
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/ImporterOption.cs

@@ -1,17 +0,0 @@
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    public class ImporterOption : GUIContent
-    {
-        public readonly string Namespace;
-        public readonly PluginImporter PluginImporter;
-
-        public ImporterOption(string name, string @namespace, PluginImporter pluginImporter) : base(name)
-        {
-            Namespace = @namespace;
-            PluginImporter = pluginImporter;
-        }
-    }
-}

+ 0 - 3
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/ImporterOption.cs.meta

@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: c201497c49b244e8a7ae0152eb5ad027
-timeCreated: 1573070165

+ 0 - 38
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/LipSyncMappingEditor.cs

@@ -1,38 +0,0 @@
-using TriLibCore.General;
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    [CustomEditor(typeof(LipSyncMapping))]
-    public class LipSyncMappingEditor : UnityEditor.Editor
-    {
-        private SkinnedMeshRenderer _skinnedMeshRenderer;
-
-        private void OnEnable()
-        {
-            _skinnedMeshRenderer = ((LipSyncMapping) target).GetComponent<SkinnedMeshRenderer>();
-        }
-
-        private void OnDisable()
-        {
-            _skinnedMeshRenderer = null;
-        }
-
-        public override void OnInspectorGUI()
-        {
-            if (_skinnedMeshRenderer == null)
-            {
-                base.OnInspectorGUI();
-                return;
-            }
-            GUI.enabled = false;
-            var visemeToBlendShapeTargets = serializedObject.FindProperty("VisemeToBlendTargets");
-            for (var i = 0; i < 14; i++)
-            {
-                EditorGUILayout.TextField(((LipSyncViseme) i).ToString(), _skinnedMeshRenderer.sharedMesh.GetBlendShapeName(visemeToBlendShapeTargets.GetArrayElementAtIndex(i).intValue));
-            }
-            GUI.enabled = true;
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/LipSyncMappingEditor.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 4660b91c10b46834391a27f679f07187
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 44
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/MapperContextActions.cs

@@ -1,44 +0,0 @@
-using TriLibCore.Mappers;
-using TriLibCore.Utils;
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    public class MapperContextActions : MonoBehaviour
-    {
-        [MenuItem("Assets/Create Mapper Instance")]
-        private static void CreateInstance()
-        {
-            var monoScript = Selection.activeObject as MonoScript;
-            if (monoScript != null)
-            {
-                var scriptableObject = ScriptableObject.CreateInstance(monoScript.GetClass());
-                var assetPath = AssetDatabase.GetAssetPath(monoScript);
-                var directory = FileUtils.GetFileDirectory(assetPath);
-                var name = FileUtils.GetFilenameWithoutExtension(assetPath);
-                AssetDatabase.CreateAsset(scriptableObject, $"{directory}/{name}.asset");
-                AssetDatabase.SaveAssets();
-            }
-        }
-
-        [MenuItem("Assets/Create Mapper Instance", true)]
-        private static bool Validate()
-        {
-            if (Selection.activeObject is MonoScript monoScript)
-            {
-                var @class = monoScript.GetClass();
-                return
-                    typeof(AnimationClipMapper).IsAssignableFrom(@class) ||
-                    typeof(MaterialMapper).IsAssignableFrom(@class) ||
-                    typeof(TextureMapper).IsAssignableFrom(@class) ||
-                    typeof(HumanoidAvatarMapper).IsAssignableFrom(@class) ||
-                    typeof(RootBoneMapper).IsAssignableFrom(@class) ||
-                    typeof(LipSyncMapper).IsAssignableFrom(@class) ||
-                    typeof(UserPropertiesMapper).IsAssignableFrom(@class) ||
-                    typeof(ExternalDataMapper).IsAssignableFrom(@class);
-            }
-            return false;
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/MapperContextActions.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 222f79d3cf134a44483e2a2122cec110
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 83
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/PreBuiltResources.cs

@@ -1,83 +0,0 @@
-using TriLibCore.General;
-using TriLibCore.Mappers;
-using TriLibCore.Utils;
-using UnityEditor;
-using UnityEngine;
-using UnityEngine.UI;
-using HumanLimit = TriLibCore.General.HumanLimit;
-
-namespace TriLibCore.Editor
-{
-    public class PreBuiltResources : UnityEditor.Editor
-    {
-
-        [MenuItem("Assets/Create/TriLib/Asset Loader Options/Pre-built Asset Loader Options")]
-        public static void CreatePreBuiltAssetLoaderOptions()
-        {
-            var assetLoaderOptions = AssetLoader.CreateDefaultLoaderOptions();
-            AssetDatabase.CreateAsset(assetLoaderOptions, $"{FileUtils.GetFileDirectory(AssetDatabase.GetAssetPath(Selection.activeObject))}/AssetLoaderOptions.asset");
-        }
-        
-        [MenuItem("Assets/Create/TriLib/Mappers/Humanoid/Mixamo and Biped By Name Humanoid Avatar Mapper")]
-        public static void CreateMixamoAndBipedMapper()
-        {
-            var humanLimit = new HumanLimit();
-            var mapper = CreateInstance<ByNameHumanoidAvatarMapper>();
-            mapper.AddMapping(HumanBodyBones.Head, humanLimit, "Head", "Head1");
-            mapper.AddMapping(HumanBodyBones.Neck, humanLimit, "Neck", "Neck1");
-            mapper.AddMapping(HumanBodyBones.Chest, humanLimit, "Spine1");
-            mapper.AddMapping(HumanBodyBones.UpperChest, humanLimit, "Spine4", "Spine3", "Spine2", "Spine1");
-            mapper.AddMapping(HumanBodyBones.Spine, humanLimit, "Spine");
-            mapper.AddMapping(HumanBodyBones.Hips, humanLimit, "Hips", "Bip01", "Pelvis");
-            mapper.AddMapping(HumanBodyBones.LeftShoulder, humanLimit, "LeftShoulder", "L Clavicle", "L_Clavicle");
-            mapper.AddMapping(HumanBodyBones.LeftUpperArm, humanLimit, "LeftArm", "L UpperArm", "L_UpperArm");
-            mapper.AddMapping(HumanBodyBones.LeftLowerArm, humanLimit, "LeftForeArm", "L Forearm", "L_Forearm");
-            mapper.AddMapping(HumanBodyBones.LeftHand, humanLimit, "LeftHand", "L Hand", "L_Hand", "LeftWrist");
-            mapper.AddMapping(HumanBodyBones.RightShoulder, humanLimit, "RightShoulder", "R Clavicle", "R_Clavicle");
-            mapper.AddMapping(HumanBodyBones.RightUpperArm, humanLimit, "RightArm", "R UpperArm", "R_UpperArm");
-            mapper.AddMapping(HumanBodyBones.RightLowerArm, humanLimit, "RightForeArm", "R Forearm", "R_Forearm");
-            mapper.AddMapping(HumanBodyBones.RightHand, humanLimit, "RightHand", "R Hand", "R_Hand", "RightWrist");
-            mapper.AddMapping(HumanBodyBones.LeftUpperLeg, humanLimit, "LeftUpLeg", "L Thigh", "L_Thigh");
-            mapper.AddMapping(HumanBodyBones.LeftLowerLeg, humanLimit, "LeftLeg", "L Calf", "L_Calf");
-            mapper.AddMapping(HumanBodyBones.LeftFoot, humanLimit, "LeftFoot", "L Foot", "L_Foot");
-            mapper.AddMapping(HumanBodyBones.LeftToes, humanLimit, "LeftToeBase", "L Toe0", "L_Toe0");
-            mapper.AddMapping(HumanBodyBones.RightUpperLeg, humanLimit, "RightUpLeg", "R Thigh", "R_Thigh");
-            mapper.AddMapping(HumanBodyBones.RightLowerLeg, humanLimit, "RightLeg", "R Calf", "R_Calf");
-            mapper.AddMapping(HumanBodyBones.RightFoot, humanLimit, "RightFoot", "R Foot", "R_Foot");
-            mapper.AddMapping(HumanBodyBones.RightToes, humanLimit, "RightToeBase", "R Toe0", "R_Toe0");
-            mapper.AddMapping(HumanBodyBones.LeftThumbProximal, humanLimit, "LeftHandThumb1", "L Finger0", "L_Finger0");
-            mapper.AddMapping(HumanBodyBones.LeftThumbIntermediate, humanLimit, "LeftHandThumb2", "L Finger01", "L_Finger01");
-            mapper.AddMapping(HumanBodyBones.LeftThumbDistal, humanLimit, "LeftHandThumb3", "L Finger02", "L_Finger02");
-            mapper.AddMapping(HumanBodyBones.LeftIndexProximal, humanLimit, "LeftHandIndex1", "L Finger1", "L_Finger1");
-            mapper.AddMapping(HumanBodyBones.LeftIndexIntermediate, humanLimit, "LeftHandIndex2", "L Finger11", "L_Finger11");
-            mapper.AddMapping(HumanBodyBones.LeftIndexDistal, humanLimit, "LeftHandIndex3", "L Finger12", "L_Finger12");
-            mapper.AddMapping(HumanBodyBones.LeftMiddleProximal, humanLimit, "LeftHandMiddle1", "L Finger2", "L_Finger2");
-            mapper.AddMapping(HumanBodyBones.LeftMiddleIntermediate, humanLimit, "LeftHandMiddle2", "L Finger21", "L_Finger21");
-            mapper.AddMapping(HumanBodyBones.LeftMiddleDistal, humanLimit, "LeftHandMiddle3", "L Finger22", "L_Finger22");
-            mapper.AddMapping(HumanBodyBones.LeftRingProximal, humanLimit, "LeftHandRing1", "L Finger3", "L_Finger3");
-            mapper.AddMapping(HumanBodyBones.LeftRingIntermediate, humanLimit, "LeftHandRing2", "L Finger31", "L_Finger31");
-            mapper.AddMapping(HumanBodyBones.LeftRingDistal, humanLimit, "LeftHandRing3", "L Finger32", "L_Finger32");
-            mapper.AddMapping(HumanBodyBones.LeftLittleProximal, humanLimit, "LeftHandPinky1", "L Finger4", "L_Finger4");
-            mapper.AddMapping(HumanBodyBones.LeftLittleIntermediate, humanLimit, "LeftHandPinky2", "L Finger41", "L_Finger41");
-            mapper.AddMapping(HumanBodyBones.LeftLittleDistal, humanLimit, "LeftHandPinky3", "L Finger42", "L_Finger42");
-            mapper.AddMapping(HumanBodyBones.RightThumbProximal, humanLimit, "RightHandThumb1", "R Finger0", "R_Finger0");
-            mapper.AddMapping(HumanBodyBones.RightThumbIntermediate, humanLimit, "RightHandThumb2", "R Finger01", "R_Finger01");
-            mapper.AddMapping(HumanBodyBones.RightThumbDistal, humanLimit, "RightHandThumb3", "R Finger02", "R_Finger02");
-            mapper.AddMapping(HumanBodyBones.RightIndexProximal, humanLimit, "RightHandIndex1", "R Finger1", "R_Finger1");
-            mapper.AddMapping(HumanBodyBones.RightIndexIntermediate, humanLimit, "RightHandIndex2", "R Finger11", "R_Finger11");
-            mapper.AddMapping(HumanBodyBones.RightIndexDistal, humanLimit, "RightHandIndex3", "R Finger12", "R_Finger12");
-            mapper.AddMapping(HumanBodyBones.RightMiddleProximal, humanLimit, "RightHandMiddle1", "R Finger2", "R_Finger2");
-            mapper.AddMapping(HumanBodyBones.RightMiddleIntermediate, humanLimit, "RightHandMiddle2", "R Finger21", "R_Finger21");
-            mapper.AddMapping(HumanBodyBones.RightMiddleDistal, humanLimit, "RightHandMiddle3", "R Finger22", "R_Finger22");
-            mapper.AddMapping(HumanBodyBones.RightRingProximal, humanLimit, "RightHandRing1", "R Finger3", "R_Finger3");
-            mapper.AddMapping(HumanBodyBones.RightRingIntermediate, humanLimit, "RightHandRing2", "R Finger31", "R_Finger31");
-            mapper.AddMapping(HumanBodyBones.RightRingDistal, humanLimit, "RightHandRing3", "R Finger32", "R_Finger32");
-            mapper.AddMapping(HumanBodyBones.RightLittleProximal, humanLimit, "RightHandPinky1", "R Finger4", "R_Finger4");
-            mapper.AddMapping(HumanBodyBones.RightLittleIntermediate, humanLimit, "RightHandPinky2", "R Finger41", "R_Finger41");
-            mapper.AddMapping(HumanBodyBones.RightLittleDistal, humanLimit, "RightHandPinky3", "R Finger42", "R_Finger42");
-            mapper.CaseInsensitive = true;
-            mapper.stringComparisonMode = StringComparisonMode.LeftEndsWithRight;
-            AssetDatabase.CreateAsset(mapper, $"{FileUtils.GetFileDirectory(AssetDatabase.GetAssetPath(Selection.activeObject))}/MixamoAndBipedByNameHumanoidAvatarMapper.asset");
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/PreBuiltResources.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 26256a5ba4a8395469486a528ea78955
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 27
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/SimpleAnimationPlayerEditor.cs

@@ -1,27 +0,0 @@
-using TriLibCore.Playables;
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    [CustomEditor(typeof(SimpleAnimationPlayer))]
-    public class SimpleAnimationPlayerEditor : UnityEditor.Editor
-    {
-        public override void OnInspectorGUI()
-        {
-            base.OnInspectorGUI();
-            var simpleAnimationPlayer = (SimpleAnimationPlayer) target;
-            if (simpleAnimationPlayer.AnimationClips != null)
-            {
-                for (var i = 0; i < simpleAnimationPlayer.AnimationClips.Count; i++)
-                {
-                    var animationClip = simpleAnimationPlayer.AnimationClips[i];
-                    if (animationClip != null && GUILayout.Button(animationClip.name))
-                    {
-                        simpleAnimationPlayer.PlayAnimation(i);
-                    }
-                }
-            }
-        }
-    }
-}

+ 0 - 3
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/SimpleAnimationPlayerEditor.cs.meta

@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: f2d92827e4bc43d68ac3a39cbdee0da3
-timeCreated: 1589229113

+ 0 - 48
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLib3MFScriptedImporter.cs

@@ -1,48 +0,0 @@
-#pragma warning disable CS0105
-using System;
-using UnityEditor;
-using Object = UnityEngine.Object;
-#if UNITY_2020_2_OR_NEWER
-using UnityEditor.AssetImporters;
-#else
-using UnityEditor.Experimental.AssetImporters;
-#endif
-namespace TriLibCore.Editor
-{
-#if !TRILIB_DISABLE_EDITOR_3MF_IMPORT
-    [ScriptedImporter(2, new[] { "3mf" })]
-#endif
-    public class TriLib3MFScriptedImporter : TriLibScriptedImporter
-    {
-
-    }
-	
-	[CustomEditor(typeof(TriLib3MFScriptedImporter))]
-    public class TriLib3MFImporterEditor : ScriptedImporterEditor
-    {
-        private int _currentTab;
-
-        protected override Type extraDataType => typeof(AssetLoaderOptions);
-
-        protected override void InitializeExtraDataInstance(Object extraData, int targetIndex)
-        {
-            var scriptedImporter = (TriLib3MFScriptedImporter) target;
-            var existingAssetLoaderOptions = scriptedImporter.AssetLoaderOptions;
-            EditorUtility.CopySerializedIfDifferent(existingAssetLoaderOptions, extraData);
-        }
-
-        protected override void Apply()
-        {
-            base.Apply();
-            var assetLoaderOptions = (AssetLoaderOptions) extraDataTarget;
-            var scriptedImporter = (TriLib3MFScriptedImporter) target;
-            scriptedImporter.AssetLoaderOptions = assetLoaderOptions;
-        }
-
-        public override void OnInspectorGUI()
-        {
-            AssetLoaderOptionsEditor.ShowInspectorGUI(extraDataSerializedObject, ref _currentTab);
-            ApplyRevertGUI();
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLib3MFScriptedImporter.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 860acb1e6b6c07e4c927af41c4fe20aa
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 54
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibDefineSymbolsHelper.cs

@@ -1,54 +0,0 @@
-using UnityEditor;
-
-namespace TriLibCore.Editor
-{
-    public static class TriLibDefineSymbolsHelper
-    {
-        public static bool IsSymbolDefined(string targetDefineSymbol)
-        {
-            var defineSymbols = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
-            var defineSymbolsArray = defineSymbols.Split(';');
-            for (var i = 0; i < defineSymbolsArray.Length; i++)
-            {
-                var defineSymbol = defineSymbolsArray[i];
-                var trimmedDefineSymbol = defineSymbol.Trim();
-                if (trimmedDefineSymbol == targetDefineSymbol)
-                {
-                    return true;
-                }
-            }
-
-            return false;
-        }
-
-        public static void UpdateSymbol(string targetDefineSymbol, bool value)
-        {
-            var defineSymbols = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
-            var defineSymbolsArray = defineSymbols.Split(';');
-            var newDefineSymbols = string.Empty;
-            var isDefined = false;
-            for (var i = 0; i < defineSymbolsArray.Length; i++)
-            {
-                var defineSymbol = defineSymbolsArray[i];
-                var trimmedDefineSymbol = defineSymbol.Trim();
-                if (trimmedDefineSymbol == targetDefineSymbol)
-                {
-                    if (!value)
-                    {
-                        continue;
-                    }
-
-                    isDefined = true;
-                }
-
-                newDefineSymbols += string.Format("{0};", trimmedDefineSymbol);
-            }
-
-            if (value && !isDefined)
-            {
-                newDefineSymbols += string.Format("{0};", targetDefineSymbol);
-            }
-            PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, newDefineSymbols);
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibDefineSymbolsHelper.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 125b4cfbcb29baa49830ec7c04854c32
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 7
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibDeprecationWarnings.cs

@@ -1,7 +0,0 @@
-namespace TriLibCore.Editor
-{
-    public static class TriLibDeprecationWarnings
-    {
-       
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibDeprecationWarnings.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: ea65d7911ef789442ada2b330273ae66
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 48
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibGLTFScriptedImporter.cs

@@ -1,48 +0,0 @@
-#pragma warning disable CS0105
-using System;
-using UnityEditor;
-using Object = UnityEngine.Object;
-#if UNITY_2020_2_OR_NEWER
-using UnityEditor.AssetImporters;
-#else
-using UnityEditor.Experimental.AssetImporters;
-#endif
-namespace TriLibCore.Editor
-{
-#if !TRILIB_DISABLE_EDITOR_GLTF_IMPORT
-    [ScriptedImporter(2, new[] { "gltf", "glb"})]
-#endif
-    public class TriLibGLTFScriptedImporter : TriLibScriptedImporter
-    {
-
-    }
-	
-	[CustomEditor(typeof(TriLibGLTFScriptedImporter))]
-    public class TriLibGLTFImporterEditor : ScriptedImporterEditor
-    {
-        private int _currentTab;
-
-        protected override Type extraDataType => typeof(AssetLoaderOptions);
-
-        protected override void InitializeExtraDataInstance(Object extraData, int targetIndex)
-        {
-            var scriptedImporter = (TriLibGLTFScriptedImporter) target;
-            var existingAssetLoaderOptions = scriptedImporter.AssetLoaderOptions;
-            EditorUtility.CopySerializedIfDifferent(existingAssetLoaderOptions, extraData);
-        }
-
-        protected override void Apply()
-        {
-            base.Apply();
-            var assetLoaderOptions = (AssetLoaderOptions) extraDataTarget;
-            var scriptedImporter = (TriLibGLTFScriptedImporter) target;
-            scriptedImporter.AssetLoaderOptions = assetLoaderOptions;
-        }
-
-        public override void OnInspectorGUI()
-        {
-            AssetLoaderOptionsEditor.ShowInspectorGUI(extraDataSerializedObject, ref _currentTab);
-            ApplyRevertGUI();
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibGLTFScriptedImporter.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 2b41132147e7df9498566a67dbd40543
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 48
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibPLYScriptedImporter.cs

@@ -1,48 +0,0 @@
-#pragma warning disable CS0105
-using System;
-using UnityEditor;
-using Object = UnityEngine.Object;
-#if UNITY_2020_2_OR_NEWER
-using UnityEditor.AssetImporters;
-#else
-using UnityEditor.Experimental.AssetImporters;
-#endif
-namespace TriLibCore.Editor
-{
-#if !TRILIB_DISABLE_EDITOR_PLY_IMPORT
-    [ScriptedImporter(2, new[] { "ply" })]
-#endif
-    public class TriLibPLYScriptedImporter : TriLibScriptedImporter
-    {
-
-    }
-	
-	[CustomEditor(typeof(TriLibPLYScriptedImporter))]
-    public class TriLibPLYImporterEditor : ScriptedImporterEditor
-    {
-        private int _currentTab;
-
-        protected override Type extraDataType => typeof(AssetLoaderOptions);
-
-        protected override void InitializeExtraDataInstance(Object extraData, int targetIndex)
-        {
-            var scriptedImporter = (TriLibPLYScriptedImporter) target;
-            var existingAssetLoaderOptions = scriptedImporter.AssetLoaderOptions;
-            EditorUtility.CopySerializedIfDifferent(existingAssetLoaderOptions, extraData);
-        }
-
-        protected override void Apply()
-        {
-            base.Apply();
-            var assetLoaderOptions = (AssetLoaderOptions) extraDataTarget;
-            var scriptedImporter = (TriLibPLYScriptedImporter) target;
-            scriptedImporter.AssetLoaderOptions = assetLoaderOptions;
-        }
-
-        public override void OnInspectorGUI()
-        {
-            AssetLoaderOptionsEditor.ShowInspectorGUI(extraDataSerializedObject, ref _currentTab);
-            ApplyRevertGUI();
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibPLYScriptedImporter.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 649469c6a3fb99e49a8b3ed0ff48d866
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 48
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibSTLScriptedImporter.cs

@@ -1,48 +0,0 @@
-#pragma warning disable CS0105
-using System;
-using UnityEditor;
-using Object = UnityEngine.Object;
-#if UNITY_2020_2_OR_NEWER
-using UnityEditor.AssetImporters;
-#else
-using UnityEditor.Experimental.AssetImporters;
-#endif
-namespace TriLibCore.Editor
-{
-#if !TRILIB_DISABLE_EDITOR_STL_IMPORT
-    [ScriptedImporter(2, new[] { "stl" })]
-#endif
-    public class TriLibSTLScriptedImporter : TriLibScriptedImporter
-    {
-
-    }
-	
-	[CustomEditor(typeof(TriLibSTLScriptedImporter))]
-    public class TriLibSTLImporterEditor : ScriptedImporterEditor
-    {
-        private int _currentTab;
-
-        protected override Type extraDataType => typeof(AssetLoaderOptions);
-
-        protected override void InitializeExtraDataInstance(Object extraData, int targetIndex)
-        {
-            var scriptedImporter = (TriLibSTLScriptedImporter) target;
-            var existingAssetLoaderOptions = scriptedImporter.AssetLoaderOptions;
-            EditorUtility.CopySerializedIfDifferent(existingAssetLoaderOptions, extraData);
-        }
-
-        protected override void Apply()
-        {
-            base.Apply();
-            var assetLoaderOptions = (AssetLoaderOptions) extraDataTarget;
-            var scriptedImporter = (TriLibSTLScriptedImporter) target;
-            scriptedImporter.AssetLoaderOptions = assetLoaderOptions;
-        }
-
-        public override void OnInspectorGUI()
-        {
-            AssetLoaderOptionsEditor.ShowInspectorGUI(extraDataSerializedObject, ref _currentTab);
-            ApplyRevertGUI();
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibSTLScriptedImporter.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 3053bb072954bb644a4a34101e211a63
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 64
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibScriptedImporter.cs

@@ -1,64 +0,0 @@
-#pragma warning disable CS0105
-using UnityEngine;
-using TriLibCore.Interfaces;
-using UnityEditor;
-using TriLibCore.Utils;
-#if UNITY_2020_2_OR_NEWER
-using UnityEditor.AssetImporters;
-#else
-using UnityEditor.Experimental.AssetImporters;
-#endif
-namespace TriLibCore.Editor
-{
-    public class TriLibScriptedImporter : ScriptedImporter
-    {
-        public AssetLoaderOptions AssetLoaderOptions
-        {
-            get
-            {
-                var assetLoaderOptions = AssetLoader.CreateDefaultLoaderOptions(true);
-                if (userData != null && userData != "null")
-                {
-                    EditorJsonUtility.FromJsonOverwrite(userData, assetLoaderOptions);
-                }
-                return assetLoaderOptions;
-            }
-            set => userData = EditorJsonUtility.ToJson(value);
-        }
-
-        public override void OnImportAsset(AssetImportContext assetImportContext)
-        {
-            var assetLoaderOptions = AssetLoaderOptions;
-            var assetLoaderContext = AssetLoader.LoadModelFromFileNoThread(assetImportContext.assetPath, OnError, null, assetLoaderOptions, CustomDataHelper.CreateCustomDataDictionaryWithData(assetImportContext));
-            if (assetLoaderContext.RootGameObject != null)
-            {
-                assetImportContext.AddObjectToAsset("Main", assetLoaderContext.RootGameObject);
-                assetImportContext.SetMainObject(assetLoaderContext.RootGameObject);
-                for (var i = 0; i < assetLoaderContext.Allocations.Count; i++)
-                {
-                    var allocation = assetLoaderContext.Allocations[i];
-                    if (string.IsNullOrWhiteSpace(allocation.name))
-                    {
-                        allocation.name = allocation.GetType().Name;
-                    }
-                    assetImportContext.AddObjectToAsset(allocation.name, allocation);
-                }
-            }
-        }
-
-        private static void OnError(IContextualizedError contextualizedError)
-        {
-            var exception = contextualizedError.GetInnerException();
-            if (contextualizedError.GetContext() is IAssetLoaderContext assetLoaderContext)
-            {
-                var assetImportContext = CustomDataHelper.GetCustomData<AssetImportContext>(assetLoaderContext.Context.CustomData);
-                if (assetImportContext != null)
-                {
-                    assetImportContext.LogImportError(exception.ToString());
-                    return;
-                }
-            }
-            Debug.LogError(exception.ToString());
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibScriptedImporter.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 6baa15879b9982542854c3ca3522da19
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 133
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibSettingsProvider.cs

@@ -1,133 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TriLibCore.Mappers;
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    public class TriLibSettingsProvider : SettingsProvider
-    {
-        private class Styles
-        {
-            public static readonly GUIStyle Group = new GUIStyle { padding = new RectOffset(10, 10, 5, 5) };
-        }
-
-        private static string _settingsFilePath;
-
-        public TriLibSettingsProvider(string path, SettingsScope scopes = SettingsScope.User, IEnumerable<string> keywords = null) : base(path, scopes, keywords)
-        {
-            var settingsAssetGuids = AssetDatabase.FindAssets("TriLibReaders");
-            if (settingsAssetGuids.Length > 0)
-            {
-                _settingsFilePath = AssetDatabase.GUIDToAssetPath(settingsAssetGuids[0]);
-            }
-            else
-            {
-                throw new Exception("Could not find TriLibReaders.cs file. Please re-import TriLib package.");
-            }
-        }
-
-        public override void OnGUI(string searchContext)
-        {
-            EditorGUILayout.Space();
-            var contentWidth = GUILayoutUtility.GetLastRect().width * 0.5f;
-            EditorGUIUtility.labelWidth = contentWidth;
-            EditorGUIUtility.fieldWidth = contentWidth;
-            GUILayout.BeginVertical(Styles.Group);
-            GUILayout.Label("Runtime Importing", EditorStyles.boldLabel);
-            GUILayout.Label("You can disable runtime file-formats importing here");
-            EditorGUILayout.Space();
-            ShowConditionalToggle("Disable runtime FBX importing", "TRILIB_DISABLE_FBX_IMPORT");
-            ShowConditionalToggle("Disable runtime gLTF2 importing", "TRILIB_DISABLE_GLTF_IMPORT");
-            ShowConditionalToggle("Disable runtime OBJ importing", "TRILIB_DISABLE_OBJ_IMPORT");
-            ShowConditionalToggle("Disable runtime STL importing", "TRILIB_DISABLE_STL_IMPORT");
-            ShowConditionalToggle("Disable runtime PLY importing", "TRILIB_DISABLE_PLY_IMPORT");
-            ShowConditionalToggle("Disable runtime 3MF importing", "TRILIB_DISABLE_3MF_IMPORT");
-            ShowConditionalToggle("Enable runtime DAE importing (Experimental)", "TRILIB_ENABLE_DAE_IMPORT");
-            EditorGUILayout.Space();
-            EditorGUILayout.Space();
-            GUILayout.Label("Editor Importing", EditorStyles.boldLabel);
-            GUILayout.Label("You can disable in editor file-formats importing to avoid conflicts with other editor importers");
-            EditorGUILayout.Space();
-            ShowConditionalToggle("Disable in editor gLTF2 importing", "TRILIB_DISABLE_EDITOR_GLTF_IMPORT");
-            ShowConditionalToggle("Disable in editor PLY importing", "TRILIB_DISABLE_EDITOR_PLY_IMPORT");
-            ShowConditionalToggle("Disable in editor 3MF importing", "TRILIB_DISABLE_EDITOR_3MF_IMPORT");
-            ShowConditionalToggle("Disable in editor STL importing", "TRILIB_DISABLE_EDITOR_STL_IMPORT");
-            EditorGUILayout.Space();
-            EditorGUILayout.Space();
-            GUILayout.Label("Material Mappers", EditorStyles.boldLabel);
-            GUILayout.Label("Select the material mappers according to your project rendering pipeline");
-            EditorGUILayout.Space();
-            for (var i = 0; i < MaterialMapper.RegisteredMappers.Count; i++)
-            {
-                var materialMapperName = MaterialMapper.RegisteredMappers[i];
-                var value = TriLibSettings.GetBool(materialMapperName);
-                var newValue = EditorGUILayout.Toggle(materialMapperName, value);
-                if (newValue != value)
-                {
-                    TriLibSettings.SetBool(materialMapperName, newValue);
-                }
-            }
-            EditorGUILayout.Space();
-            EditorGUILayout.Space();
-            GUILayout.Label("Misc Options", EditorStyles.boldLabel);
-            GUILayout.Label("Advanced and experimental options");
-            EditorGUILayout.Space();
-            //todo: future update
-            //ShowConditionalToggle("Use FBX SDK (Experimental)", "TRILIB_USE_FBXSDK", ShowFBXSDKDisclaimer);
-            //ShowConditionalToggle("Load Meshes on parallel Threads (Unity 2020.2 onwards)", "TRILIB_LOAD_MESHES_ON_PARALLEL_THREAD");
-            ShowConditionalToggle("Enable UWP threaded loading (Experimental)", "TRILIB_ENABLE_UWP_THREADS");
-            //ShowConditionalToggle("Enable WebGL threaded loading (Experimental)", "TRILIB_ENABLE_WEBGL_THREADS");
-            ShowConditionalToggle("Enable gLTF2 Draco decompression (Experimental)", "TRILIB_DRACO");
-            ShowConditionalToggle("Force synchronous loading", "TRILIB_FORCE_SYNC");
-            ShowConditionalToggle("Change thread names (Debug purposes only)", "TRILIB_USE_THREAD_NAMES");
-            ShowConditionalToggle("Disable asset loader options validations", "TRILIB_DISABLE_VALIDATIONS");
-            ShowConditionalToggle("Show advanced memory usage (Windows only)", "TRILIB_SHOW_MEMORY_USAGE");
-            EditorGUILayout.Space();
-            GUILayout.BeginHorizontal();
-            GUILayout.FlexibleSpace();
-            if (GUILayout.Button("Version Notes"))
-            {
-                TriLibVersionNotes.ShowWindow();
-            }
-            if (GUILayout.Button("API Reference"))
-            {
-                Application.OpenURL("https://ricardoreis.net/trilib/trilib2/docs/");
-            }
-            if (GUILayout.Button("Wiki"))
-            {
-                Application.OpenURL("https://ricardoreis.net/trilibwiki");
-            }
-            if (GUILayout.Button("Support"))
-            {
-                Application.OpenURL("https://ricardoreis.net/contact/");
-            }
-            GUILayout.EndHorizontal();
-            GUILayout.EndVertical();
-            CheckMappers.Initialize();
-            base.OnGUI(searchContext);
-        }
-
-        private void ShowConditionalToggle(string label, string symbol, Action<bool> onChange = null)
-        {
-            var currentValue = TriLibDefineSymbolsHelper.IsSymbolDefined(symbol);
-            var newValue = EditorGUILayout.Toggle(label, currentValue);
-            if (newValue != currentValue)
-            {
-                TriLibDefineSymbolsHelper.UpdateSymbol(symbol, newValue);
-                onChange?.Invoke(newValue);
-            }
-        }
-
-        [SettingsProvider]
-        public static SettingsProvider TriLib()
-        {
-            var provider = new TriLibSettingsProvider("Project/TriLib", SettingsScope.Project)
-            {
-                keywords = GetSearchKeywordsFromGUIContentProperties<Styles>()
-            };
-            return provider;
-        }
-    }
-}

+ 0 - 3
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibSettingsProvider.cs.meta

@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: a5b653e1047e419fb6dc0d9b9d4d2c46
-timeCreated: 1573055735

+ 0 - 23
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibSplashScreen.cs

@@ -1,23 +0,0 @@
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    [InitializeOnLoad]
-    public class TriLibSplashScreen
-    {
-        static TriLibSplashScreen()
-        {
-            EditorApplication.update += Update;
-        }
-
-        private static void Update()
-        {
-            EditorApplication.update -= Update;
-            if (!EditorApplication.isPlayingOrWillChangePlaymode && !EditorPrefs.GetBool(TriLibVersionInfo.Instance.SkipVersionInfoKey))
-            {
-                TriLibVersionNotes.ShowWindow();
-            }
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibSplashScreen.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 11d5e1e8c2814ec46b6dac8c8c4b69bd
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 34
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibVersionInfo.cs

@@ -1,34 +0,0 @@
-namespace TriLibCore.Editor
-{
-    public class TriLibVersionInfo
-    {
-        private static TriLibVersionInfo _instance;
-
-        public string CurrentVersion
-        {
-            get
-            {
-                var assembly = System.Reflection.Assembly.GetAssembly(typeof(TriLibCore.ReaderBase));
-                var fileVersionInfo = System.Diagnostics.FileVersionInfo.GetVersionInfo(assembly.Location);
-                return fileVersionInfo.ProductVersion;
-            }
-        }
-
-        public string SkipVersionInfoKey
-        {
-            get { return $"TriLibSkipVersionInfo{CurrentVersion}"; }
-        }
-
-        public static TriLibVersionInfo Instance
-        {
-            get
-            {
-                if (_instance == null)
-                {
-                    _instance = new TriLibVersionInfo();
-                }
-                return _instance;
-            }
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibVersionInfo.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: fd2438f4fdd2cdb42b08cd9116118e21
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 132
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibVersionNotes.cs

@@ -1,132 +0,0 @@
-using System.IO;
-using UnityEditor;
-using UnityEngine;
-
-namespace TriLibCore.Editor
-{
-    public class TriLibVersionNotes : EditorWindow
-    {
-        private class Styles
-        {
-            public const float WindowWidth = 0.75f;
-            public const float WindowHeight = 0.5f;
-            public static readonly GUIStyle HeaderStyle = new GUIStyle("label") { fontSize = 19, fontStyle = FontStyle.Bold, margin = new RectOffset(10, 10, 5, 5) };
-            public static readonly GUIStyle SubHeaderStyle = new GUIStyle("label") { margin = new RectOffset(10, 10, 5, 5), fontStyle = FontStyle.Bold };
-            public static readonly GUIStyle TextStyle = new GUIStyle("label") { margin = new RectOffset(20, 20, 5, 5) };
-            public static readonly GUIStyle TextAreaStyle = new GUIStyle(TextStyle) { wordWrap = true };
-            public static readonly GUIStyle ButtonStyle = new GUIStyle("button") { margin = new RectOffset(10, 10, 5, 5) };
-        }
-
-        private string _text;
-        private bool _loaded;
-        private Vector2 _changeLogScrollPosition;
-        private Vector2 _notesScrollPosition;
-
-        private static TriLibVersionNotes Instance
-        {
-            get
-            {
-                var window = GetWindow<TriLibVersionNotes>();
-                window.titleContent = new GUIContent("TriLib Version Notes");
-                window.minSize = new Vector2(Styles.WindowWidth * Screen.width, Styles.WindowHeight * Screen.height);
-                return window;
-            }
-        }
-
-
-        public static void ShowWindow()
-        {
-            Instance.Show();
-        }
-
-        private void OnDestroy()
-        {
-            EditorPrefs.SetBool(TriLibVersionInfo.Instance.SkipVersionInfoKey, true);
-        }
-
-        private void OnGUI()
-        {
-            if (!_loaded)
-            {
-                var guids = AssetDatabase.FindAssets("TriLibReleaseNotes");
-                if (guids.Length > 0)
-                {
-                    var guid = guids[0];
-                    var assetPath = AssetDatabase.GUIDToAssetPath(guid);
-                    var textAsset = AssetDatabase.LoadAssetAtPath<TextAsset>(assetPath);
-                    if (textAsset == null || textAsset.text == null)
-                    {
-                        AssetDatabase.Refresh();
-                        textAsset = AssetDatabase.LoadAssetAtPath<TextAsset>(assetPath);
-                        if (textAsset == null)
-                        {
-                            Close();
-                        }
-                        return;
-                    }
-                    _text = textAsset.text.Replace("\\n", "\n");
-                }
-                else
-                {
-                    Close();
-                }
-                _loaded = true;
-            }
-            EditorGUILayout.BeginVertical();
-            using (var stringReader = new StringReader(_text))
-            {
-                var changeLogOpen = false;
-                var version = stringReader.ReadLine();
-                GUILayout.Label($"TriLib {version}", Styles.HeaderStyle);
-                for (; ; )
-                {
-                    var line = stringReader.ReadLine();
-                    if (line == null)
-                    {
-                        break;
-                    }
-                    if (line.ToLowerInvariant() == "changelog:")
-                    {
-                        EditorGUILayout.Space();
-                        GUILayout.Label("Changelog", Styles.SubHeaderStyle);
-                        _changeLogScrollPosition = GUILayout.BeginScrollView(_changeLogScrollPosition, GUILayout.Height(260f));
-                        changeLogOpen = true;
-                    }
-                    else if (line.ToLowerInvariant() == "version notes:")
-                    {
-                        if (changeLogOpen)
-                        {
-                            GUILayout.EndScrollView();
-                            changeLogOpen = false;
-                        }
-                        EditorGUILayout.Space();
-                        GUILayout.Label("Version Notes", Styles.SubHeaderStyle);
-                        var versionInfo = stringReader.ReadToEnd();
-                        _notesScrollPosition = EditorGUILayout.BeginScrollView(_notesScrollPosition);
-                        EditorGUILayout.TextArea(versionInfo, Styles.TextAreaStyle);
-                        EditorGUILayout.EndScrollView();
-                        break;
-                    }
-                    else
-                    {
-                        GUILayout.Label(line, Styles.TextStyle);
-                    }
-                }
-                if (changeLogOpen)
-                {
-                    GUILayout.EndScrollView();
-                }
-                EditorGUILayout.EndVertical();
-                EditorGUILayout.Space();
-                GUILayout.Label("You can show this window on the Project Settings/TriLib area", Styles.SubHeaderStyle);
-                EditorGUILayout.BeginHorizontal();
-                GUILayout.FlexibleSpace();
-                if (GUILayout.Button("Close", Styles.ButtonStyle))
-                {
-                    Close();
-                }
-                EditorGUILayout.EndHorizontal();
-            }
-        }
-    }
-}

+ 0 - 11
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/Editor/Scripts/TriLibVersionNotes.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 538a5acbe6221b048b5cacdbd452cffd
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 7
Assets/TriLibXR/jh.trilib.engine/trilibSDK/TriLib/TriLibCore/KnownIssues.txt

@@ -1,7 +0,0 @@
-- TriLib is not a Model exporter.
-- The FBX Importer does not import multiple texture layers yet.  
-- The FBX Importer can't load models created before FBX SDK 2012.
-- 3MF Beam Lattice format is not supported yet.
-- 3MF PBR Specular materials are not supported yet.
-- Blend-shape normals and tangents are not imported yet. They are instead, calculated.
-- The AssetViewer normals debug view has issues when the model has no normal textures.

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-
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-
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