XRToggle_Switch.prefab 29 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &527852874061624631
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 814043569554085482}
  12. m_Layer: 0
  13. m_Name: Root
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &814043569554085482
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 527852874061624631}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 30, y: 30, z: 15}
  29. m_Children:
  30. - {fileID: 4457137439113194037}
  31. m_Father: {fileID: 6413559074954971910}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &2420049011832859540
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 2420049011832859627}
  43. - component: {fileID: 2420049011832859625}
  44. - component: {fileID: 2420049011832859626}
  45. m_Layer: 5
  46. m_Name: Image
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 1
  52. --- !u!224 &2420049011832859627
  53. RectTransform:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 2420049011832859540}
  59. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  60. m_LocalPosition: {x: 0, y: 0, z: -6.9}
  61. m_LocalScale: {x: 1, y: 1, z: 1}
  62. m_Children: []
  63. m_Father: {fileID: 2420049013406823241}
  64. m_RootOrder: 4
  65. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  66. m_AnchorMin: {x: 0.5, y: 0.5}
  67. m_AnchorMax: {x: 0.5, y: 0.5}
  68. m_AnchoredPosition: {x: 62.81, y: 0}
  69. m_SizeDelta: {x: 160, y: 30}
  70. m_Pivot: {x: 0.5, y: 0.5}
  71. --- !u!222 &2420049011832859625
  72. CanvasRenderer:
  73. m_ObjectHideFlags: 0
  74. m_CorrespondingSourceObject: {fileID: 0}
  75. m_PrefabInstance: {fileID: 0}
  76. m_PrefabAsset: {fileID: 0}
  77. m_GameObject: {fileID: 2420049011832859540}
  78. m_CullTransparentMesh: 0
  79. --- !u!114 &2420049011832859626
  80. MonoBehaviour:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 2420049011832859540}
  86. m_Enabled: 1
  87. m_EditorHideFlags: 0
  88. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  89. m_Name:
  90. m_EditorClassIdentifier:
  91. m_Material: {fileID: 0}
  92. m_Color: {r: 0, g: 0, b: 0, a: 0}
  93. m_RaycastTarget: 1
  94. m_OnCullStateChanged:
  95. m_PersistentCalls:
  96. m_Calls: []
  97. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  98. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  99. m_Sprite: {fileID: 0}
  100. m_Type: 0
  101. m_PreserveAspect: 0
  102. m_FillCenter: 1
  103. m_FillMethod: 4
  104. m_FillAmount: 1
  105. m_FillClockwise: 1
  106. m_FillOrigin: 0
  107. m_UseSpriteMesh: 0
  108. m_PixelsPerUnitMultiplier: 1
  109. --- !u!1 &2420049012121747483
  110. GameObject:
  111. m_ObjectHideFlags: 0
  112. m_CorrespondingSourceObject: {fileID: 0}
  113. m_PrefabInstance: {fileID: 0}
  114. m_PrefabAsset: {fileID: 0}
  115. serializedVersion: 6
  116. m_Component:
  117. - component: {fileID: 2420049012121747482}
  118. - component: {fileID: 2420049012121747481}
  119. - component: {fileID: 4874407123705895299}
  120. m_Layer: 5
  121. m_Name: XRToggle_Switch
  122. m_TagString: Untagged
  123. m_Icon: {fileID: 0}
  124. m_NavMeshLayer: 0
  125. m_StaticEditorFlags: 0
  126. m_IsActive: 1
  127. --- !u!224 &2420049012121747482
  128. RectTransform:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 2420049012121747483}
  134. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  135. m_LocalPosition: {x: 0, y: 0, z: 0}
  136. m_LocalScale: {x: 1, y: 1, z: 1}
  137. m_Children:
  138. - {fileID: 2420049013406823241}
  139. - {fileID: 2420049013386162182}
  140. m_Father: {fileID: 0}
  141. m_RootOrder: 0
  142. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  143. m_AnchorMin: {x: 0.5, y: 0.5}
  144. m_AnchorMax: {x: 0.5, y: 0.5}
  145. m_AnchoredPosition: {x: -95.9, y: -97.9}
  146. m_SizeDelta: {x: 160, y: 20}
  147. m_Pivot: {x: 0.5, y: 0.5}
  148. --- !u!114 &2420049012121747481
  149. MonoBehaviour:
  150. m_ObjectHideFlags: 0
  151. m_CorrespondingSourceObject: {fileID: 0}
  152. m_PrefabInstance: {fileID: 0}
  153. m_PrefabAsset: {fileID: 0}
  154. m_GameObject: {fileID: 2420049012121747483}
  155. m_Enabled: 1
  156. m_EditorHideFlags: 0
  157. m_Script: {fileID: 11500000, guid: 453ff4187a9777d49abc2276c6ac5c1a, type: 3}
  158. m_Name:
  159. m_EditorClassIdentifier:
  160. m_Navigation:
  161. m_Mode: 3
  162. m_SelectOnUp: {fileID: 0}
  163. m_SelectOnDown: {fileID: 0}
  164. m_SelectOnLeft: {fileID: 0}
  165. m_SelectOnRight: {fileID: 0}
  166. m_Transition: 1
  167. m_Colors:
  168. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  169. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  170. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  171. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  172. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  173. m_ColorMultiplier: 1
  174. m_FadeDuration: 0.1
  175. m_SpriteState:
  176. m_HighlightedSprite: {fileID: 0}
  177. m_PressedSprite: {fileID: 0}
  178. m_SelectedSprite: {fileID: 0}
  179. m_DisabledSprite: {fileID: 0}
  180. m_AnimationTriggers:
  181. m_NormalTrigger: Normal
  182. m_HighlightedTrigger: Highlighted
  183. m_PressedTrigger: Pressed
  184. m_SelectedTrigger: Selected
  185. m_DisabledTrigger: Disabled
  186. m_Interactable: 1
  187. m_TargetGraphic: {fileID: 2420049013406823240}
  188. toggleTransition: 1
  189. graphic: {fileID: 2420049012203949982}
  190. m_Group: {fileID: 0}
  191. onValueChanged:
  192. m_PersistentCalls:
  193. m_Calls: []
  194. m_TypeName: UnityEngine.UI.Toggle+ToggleEvent, UnityEngine.UI, Version=1.0.0.0,
  195. Culture=neutral, PublicKeyToken=null
  196. m_IsOn: 0
  197. isHideCheck: 0
  198. openPos: {x: 13, y: 0, z: -4}
  199. moveTime: 0.3
  200. --- !u!114 &4874407123705895299
  201. MonoBehaviour:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 2420049012121747483}
  207. m_Enabled: 1
  208. m_EditorHideFlags: 0
  209. m_Script: {fileID: 11500000, guid: 63a3c4be35cce4641a612ae199af5e03, type: 3}
  210. m_Name:
  211. m_EditorClassIdentifier:
  212. originalColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
  213. changeColor: {r: 0.1764706, g: 0.49019608, b: 0.6039216, a: 0}
  214. --- !u!1 &2420049012203949976
  215. GameObject:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. serializedVersion: 6
  221. m_Component:
  222. - component: {fileID: 2420049012203949983}
  223. - component: {fileID: 2420049012203949981}
  224. - component: {fileID: 2420049012203949982}
  225. m_Layer: 5
  226. m_Name: Checkmark
  227. m_TagString: Untagged
  228. m_Icon: {fileID: 0}
  229. m_NavMeshLayer: 0
  230. m_StaticEditorFlags: 0
  231. m_IsActive: 1
  232. --- !u!224 &2420049012203949983
  233. RectTransform:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. m_GameObject: {fileID: 2420049012203949976}
  239. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  240. m_LocalPosition: {x: 0, y: 0, z: 0}
  241. m_LocalScale: {x: 1, y: 1, z: 1}
  242. m_Children: []
  243. m_Father: {fileID: 2420049013406823241}
  244. m_RootOrder: 0
  245. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  246. m_AnchorMin: {x: 0.5, y: 0.5}
  247. m_AnchorMax: {x: 0.5, y: 0.5}
  248. m_AnchoredPosition: {x: 0, y: 0}
  249. m_SizeDelta: {x: 20, y: 20}
  250. m_Pivot: {x: 0.5, y: 0.5}
  251. --- !u!222 &2420049012203949981
  252. CanvasRenderer:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. m_GameObject: {fileID: 2420049012203949976}
  258. m_CullTransparentMesh: 0
  259. --- !u!114 &2420049012203949982
  260. MonoBehaviour:
  261. m_ObjectHideFlags: 0
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInstance: {fileID: 0}
  264. m_PrefabAsset: {fileID: 0}
  265. m_GameObject: {fileID: 2420049012203949976}
  266. m_Enabled: 1
  267. m_EditorHideFlags: 0
  268. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  269. m_Name:
  270. m_EditorClassIdentifier:
  271. m_Material: {fileID: 0}
  272. m_Color: {r: 0, g: 0, b: 0, a: 0}
  273. m_RaycastTarget: 1
  274. m_OnCullStateChanged:
  275. m_PersistentCalls:
  276. m_Calls: []
  277. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  278. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  279. m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0}
  280. m_Type: 0
  281. m_PreserveAspect: 0
  282. m_FillCenter: 1
  283. m_FillMethod: 4
  284. m_FillAmount: 1
  285. m_FillClockwise: 1
  286. m_FillOrigin: 0
  287. m_UseSpriteMesh: 0
  288. m_PixelsPerUnitMultiplier: 1
  289. --- !u!1 &2420049013386162183
  290. GameObject:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. serializedVersion: 6
  296. m_Component:
  297. - component: {fileID: 2420049013386162182}
  298. - component: {fileID: 2420049013386162203}
  299. - component: {fileID: 2420049013386162180}
  300. - component: {fileID: 2420049013386162181}
  301. m_Layer: 5
  302. m_Name: Text
  303. m_TagString: Untagged
  304. m_Icon: {fileID: 0}
  305. m_NavMeshLayer: 0
  306. m_StaticEditorFlags: 0
  307. m_IsActive: 1
  308. --- !u!4 &2420049013386162182
  309. Transform:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 2420049013386162183}
  315. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  316. m_LocalPosition: {x: 0, y: 0, z: 0}
  317. m_LocalScale: {x: 5, y: 5, z: 5}
  318. m_Children: []
  319. m_Father: {fileID: 2420049012121747482}
  320. m_RootOrder: 1
  321. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  322. --- !u!23 &2420049013386162203
  323. MeshRenderer:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 2420049013386162183}
  329. m_Enabled: 1
  330. m_CastShadows: 1
  331. m_ReceiveShadows: 1
  332. m_DynamicOccludee: 1
  333. m_MotionVectors: 1
  334. m_LightProbeUsage: 0
  335. m_ReflectionProbeUsage: 0
  336. m_RenderingLayerMask: 1
  337. m_RendererPriority: 0
  338. m_Materials:
  339. - {fileID: 2100000, guid: 27e8d7c95f97434681887029d5c7a928, type: 2}
  340. m_StaticBatchInfo:
  341. firstSubMesh: 0
  342. subMeshCount: 0
  343. m_StaticBatchRoot: {fileID: 0}
  344. m_ProbeAnchor: {fileID: 0}
  345. m_LightProbeVolumeOverride: {fileID: 0}
  346. m_ScaleInLightmap: 1
  347. m_ReceiveGI: 1
  348. m_PreserveUVs: 0
  349. m_IgnoreNormalsForChartDetection: 0
  350. m_ImportantGI: 0
  351. m_StitchLightmapSeams: 0
  352. m_SelectedEditorRenderState: 3
  353. m_MinimumChartSize: 4
  354. m_AutoUVMaxDistance: 0.5
  355. m_AutoUVMaxAngle: 89
  356. m_LightmapParameters: {fileID: 0}
  357. m_SortingLayerID: 0
  358. m_SortingLayer: 0
  359. m_SortingOrder: 0
  360. --- !u!102 &2420049013386162180
  361. TextMesh:
  362. serializedVersion: 3
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 2420049013386162183}
  368. m_Text: "\u8D26\u53F7\u5BC6\u7801\u767B\u5F55"
  369. m_OffsetZ: 0
  370. m_CharacterSize: 1
  371. m_LineSpacing: 1
  372. m_Anchor: 4
  373. m_Alignment: 1
  374. m_TabSize: 4
  375. m_FontSize: 30
  376. m_FontStyle: 0
  377. m_RichText: 1
  378. m_Font: {fileID: 12800000, guid: e48b920555144c6da3ee2ab03f0fda88, type: 3}
  379. m_Color:
  380. serializedVersion: 2
  381. rgba: 4294967295
  382. --- !u!114 &2420049013386162181
  383. MonoBehaviour:
  384. m_ObjectHideFlags: 0
  385. m_CorrespondingSourceObject: {fileID: 0}
  386. m_PrefabInstance: {fileID: 0}
  387. m_PrefabAsset: {fileID: 0}
  388. m_GameObject: {fileID: 2420049013386162183}
  389. m_Enabled: 1
  390. m_EditorHideFlags: 0
  391. m_Script: {fileID: 11500000, guid: c86b86bc44552804780f601a2ff92fa2, type: 3}
  392. m_Name:
  393. m_EditorClassIdentifier:
  394. isClearOnNothing: 1
  395. languageNum: 1000
  396. languageIndex: 0
  397. --- !u!1 &2420049013406823242
  398. GameObject:
  399. m_ObjectHideFlags: 0
  400. m_CorrespondingSourceObject: {fileID: 0}
  401. m_PrefabInstance: {fileID: 0}
  402. m_PrefabAsset: {fileID: 0}
  403. serializedVersion: 6
  404. m_Component:
  405. - component: {fileID: 2420049013406823241}
  406. - component: {fileID: 2420049013406823247}
  407. - component: {fileID: 2420049013406823240}
  408. m_Layer: 5
  409. m_Name: Background
  410. m_TagString: Untagged
  411. m_Icon: {fileID: 0}
  412. m_NavMeshLayer: 0
  413. m_StaticEditorFlags: 0
  414. m_IsActive: 1
  415. --- !u!224 &2420049013406823241
  416. RectTransform:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. m_GameObject: {fileID: 2420049013406823242}
  422. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  423. m_LocalPosition: {x: 0, y: 0, z: 0}
  424. m_LocalScale: {x: 1, y: 1, z: 1}
  425. m_Children:
  426. - {fileID: 2420049012203949983}
  427. - {fileID: 6413559074954971910}
  428. - {fileID: 4670400920546107572}
  429. - {fileID: 5243528840771823030}
  430. - {fileID: 2420049011832859627}
  431. m_Father: {fileID: 2420049012121747482}
  432. m_RootOrder: 0
  433. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  434. m_AnchorMin: {x: 0, y: 1}
  435. m_AnchorMax: {x: 0, y: 1}
  436. m_AnchoredPosition: {x: 10, y: -10}
  437. m_SizeDelta: {x: 30, y: 30}
  438. m_Pivot: {x: 0.5, y: 0.5}
  439. --- !u!222 &2420049013406823247
  440. CanvasRenderer:
  441. m_ObjectHideFlags: 0
  442. m_CorrespondingSourceObject: {fileID: 0}
  443. m_PrefabInstance: {fileID: 0}
  444. m_PrefabAsset: {fileID: 0}
  445. m_GameObject: {fileID: 2420049013406823242}
  446. m_CullTransparentMesh: 0
  447. --- !u!114 &2420049013406823240
  448. MonoBehaviour:
  449. m_ObjectHideFlags: 0
  450. m_CorrespondingSourceObject: {fileID: 0}
  451. m_PrefabInstance: {fileID: 0}
  452. m_PrefabAsset: {fileID: 0}
  453. m_GameObject: {fileID: 2420049013406823242}
  454. m_Enabled: 1
  455. m_EditorHideFlags: 0
  456. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  457. m_Name:
  458. m_EditorClassIdentifier:
  459. m_Material: {fileID: 0}
  460. m_Color: {r: 0, g: 0, b: 0, a: 0}
  461. m_RaycastTarget: 1
  462. m_OnCullStateChanged:
  463. m_PersistentCalls:
  464. m_Calls: []
  465. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  466. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  467. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  468. m_Type: 1
  469. m_PreserveAspect: 0
  470. m_FillCenter: 1
  471. m_FillMethod: 4
  472. m_FillAmount: 1
  473. m_FillClockwise: 1
  474. m_FillOrigin: 0
  475. m_UseSpriteMesh: 0
  476. m_PixelsPerUnitMultiplier: 1
  477. --- !u!1 &5484075379946773802
  478. GameObject:
  479. m_ObjectHideFlags: 0
  480. m_CorrespondingSourceObject: {fileID: 0}
  481. m_PrefabInstance: {fileID: 0}
  482. m_PrefabAsset: {fileID: 0}
  483. serializedVersion: 6
  484. m_Component:
  485. - component: {fileID: 1536861726402861317}
  486. m_Layer: 0
  487. m_Name: Root
  488. m_TagString: Untagged
  489. m_Icon: {fileID: 0}
  490. m_NavMeshLayer: 0
  491. m_StaticEditorFlags: 0
  492. m_IsActive: 1
  493. --- !u!4 &1536861726402861317
  494. Transform:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. m_GameObject: {fileID: 5484075379946773802}
  500. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  501. m_LocalPosition: {x: 0, y: 0, z: 0}
  502. m_LocalScale: {x: 30, y: 30, z: 15}
  503. m_Children:
  504. - {fileID: 5900617092883292723}
  505. m_Father: {fileID: 4670400920546107572}
  506. m_RootOrder: 0
  507. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  508. --- !u!1 &5787134139118727956
  509. GameObject:
  510. m_ObjectHideFlags: 0
  511. m_CorrespondingSourceObject: {fileID: 0}
  512. m_PrefabInstance: {fileID: 0}
  513. m_PrefabAsset: {fileID: 0}
  514. serializedVersion: 6
  515. m_Component:
  516. - component: {fileID: 6413559074954971910}
  517. - component: {fileID: 6346208983771248375}
  518. - component: {fileID: 2416401082236312695}
  519. m_Layer: 5
  520. m_Name: Back1XRIcon3D
  521. m_TagString: Untagged
  522. m_Icon: {fileID: 0}
  523. m_NavMeshLayer: 0
  524. m_StaticEditorFlags: 0
  525. m_IsActive: 1
  526. --- !u!224 &6413559074954971910
  527. RectTransform:
  528. m_ObjectHideFlags: 0
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInstance: {fileID: 0}
  531. m_PrefabAsset: {fileID: 0}
  532. m_GameObject: {fileID: 5787134139118727956}
  533. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  534. m_LocalPosition: {x: 0, y: 0, z: -0.46}
  535. m_LocalScale: {x: 1, y: 1, z: 1}
  536. m_Children:
  537. - {fileID: 814043569554085482}
  538. m_Father: {fileID: 2420049013406823241}
  539. m_RootOrder: 1
  540. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  541. m_AnchorMin: {x: 0.5, y: 0.5}
  542. m_AnchorMax: {x: 0.5, y: 0.5}
  543. m_AnchoredPosition: {x: 0, y: 0}
  544. m_SizeDelta: {x: 30, y: 30}
  545. m_Pivot: {x: 0.5, y: 0.5}
  546. --- !u!222 &6346208983771248375
  547. CanvasRenderer:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 5787134139118727956}
  553. m_CullTransparentMesh: 0
  554. --- !u!114 &2416401082236312695
  555. MonoBehaviour:
  556. m_ObjectHideFlags: 0
  557. m_CorrespondingSourceObject: {fileID: 0}
  558. m_PrefabInstance: {fileID: 0}
  559. m_PrefabAsset: {fileID: 0}
  560. m_GameObject: {fileID: 5787134139118727956}
  561. m_Enabled: 1
  562. m_EditorHideFlags: 0
  563. m_Script: {fileID: 11500000, guid: 2ba83c12cef3cef44ac2d72c79112f23, type: 3}
  564. m_Name:
  565. m_EditorClassIdentifier:
  566. m_Material: {fileID: 0}
  567. m_Color: {r: 1, g: 1, b: 1, a: 0}
  568. m_RaycastTarget: 1
  569. m_OnCullStateChanged:
  570. m_PersistentCalls:
  571. m_Calls: []
  572. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  573. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  574. m_Sprite: {fileID: 0}
  575. m_Type: 0
  576. m_PreserveAspect: 0
  577. m_FillCenter: 1
  578. m_FillMethod: 4
  579. m_FillAmount: 1
  580. m_FillClockwise: 1
  581. m_FillOrigin: 0
  582. m_UseSpriteMesh: 0
  583. m_PixelsPerUnitMultiplier: 1
  584. isAutoScale: 0
  585. thickness: 15
  586. scale: 1
  587. --- !u!1 &6364353849880869934
  588. GameObject:
  589. m_ObjectHideFlags: 0
  590. m_CorrespondingSourceObject: {fileID: 0}
  591. m_PrefabInstance: {fileID: 0}
  592. m_PrefabAsset: {fileID: 0}
  593. serializedVersion: 6
  594. m_Component:
  595. - component: {fileID: 727374242884339345}
  596. m_Layer: 0
  597. m_Name: Root
  598. m_TagString: Untagged
  599. m_Icon: {fileID: 0}
  600. m_NavMeshLayer: 0
  601. m_StaticEditorFlags: 0
  602. m_IsActive: 1
  603. --- !u!4 &727374242884339345
  604. Transform:
  605. m_ObjectHideFlags: 0
  606. m_CorrespondingSourceObject: {fileID: 0}
  607. m_PrefabInstance: {fileID: 0}
  608. m_PrefabAsset: {fileID: 0}
  609. m_GameObject: {fileID: 6364353849880869934}
  610. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  611. m_LocalPosition: {x: 0, y: 0, z: 0}
  612. m_LocalScale: {x: 30, y: 30, z: 20}
  613. m_Children:
  614. - {fileID: 2535361532884411483}
  615. m_Father: {fileID: 5243528840771823030}
  616. m_RootOrder: 0
  617. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  618. --- !u!1 &6590302604475085068
  619. GameObject:
  620. m_ObjectHideFlags: 0
  621. m_CorrespondingSourceObject: {fileID: 0}
  622. m_PrefabInstance: {fileID: 0}
  623. m_PrefabAsset: {fileID: 0}
  624. serializedVersion: 6
  625. m_Component:
  626. - component: {fileID: 5243528840771823030}
  627. - component: {fileID: 8329310278009614654}
  628. - component: {fileID: 6260679458738879603}
  629. m_Layer: 5
  630. m_Name: CheckXRIcon3D
  631. m_TagString: Untagged
  632. m_Icon: {fileID: 0}
  633. m_NavMeshLayer: 0
  634. m_StaticEditorFlags: 0
  635. m_IsActive: 1
  636. --- !u!224 &5243528840771823030
  637. RectTransform:
  638. m_ObjectHideFlags: 0
  639. m_CorrespondingSourceObject: {fileID: 0}
  640. m_PrefabInstance: {fileID: 0}
  641. m_PrefabAsset: {fileID: 0}
  642. m_GameObject: {fileID: 6590302604475085068}
  643. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  644. m_LocalPosition: {x: 0, y: 0, z: -4}
  645. m_LocalScale: {x: 1, y: 1, z: 1}
  646. m_Children:
  647. - {fileID: 727374242884339345}
  648. m_Father: {fileID: 2420049013406823241}
  649. m_RootOrder: 3
  650. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  651. m_AnchorMin: {x: 0.5, y: 0.5}
  652. m_AnchorMax: {x: 0.5, y: 0.5}
  653. m_AnchoredPosition: {x: 0, y: 0}
  654. m_SizeDelta: {x: 30, y: 30}
  655. m_Pivot: {x: 0.5, y: 0.5}
  656. --- !u!222 &8329310278009614654
  657. CanvasRenderer:
  658. m_ObjectHideFlags: 0
  659. m_CorrespondingSourceObject: {fileID: 0}
  660. m_PrefabInstance: {fileID: 0}
  661. m_PrefabAsset: {fileID: 0}
  662. m_GameObject: {fileID: 6590302604475085068}
  663. m_CullTransparentMesh: 0
  664. --- !u!114 &6260679458738879603
  665. MonoBehaviour:
  666. m_ObjectHideFlags: 0
  667. m_CorrespondingSourceObject: {fileID: 0}
  668. m_PrefabInstance: {fileID: 0}
  669. m_PrefabAsset: {fileID: 0}
  670. m_GameObject: {fileID: 6590302604475085068}
  671. m_Enabled: 1
  672. m_EditorHideFlags: 0
  673. m_Script: {fileID: 11500000, guid: 2ba83c12cef3cef44ac2d72c79112f23, type: 3}
  674. m_Name:
  675. m_EditorClassIdentifier:
  676. m_Material: {fileID: 0}
  677. m_Color: {r: 1, g: 1, b: 1, a: 0}
  678. m_RaycastTarget: 1
  679. m_OnCullStateChanged:
  680. m_PersistentCalls:
  681. m_Calls: []
  682. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  683. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  684. m_Sprite: {fileID: 0}
  685. m_Type: 0
  686. m_PreserveAspect: 0
  687. m_FillCenter: 1
  688. m_FillMethod: 4
  689. m_FillAmount: 1
  690. m_FillClockwise: 1
  691. m_FillOrigin: 0
  692. m_UseSpriteMesh: 0
  693. m_PixelsPerUnitMultiplier: 1
  694. isAutoScale: 0
  695. thickness: 20
  696. scale: 1
  697. --- !u!1 &6900386816042445565
  698. GameObject:
  699. m_ObjectHideFlags: 0
  700. m_CorrespondingSourceObject: {fileID: 0}
  701. m_PrefabInstance: {fileID: 0}
  702. m_PrefabAsset: {fileID: 0}
  703. serializedVersion: 6
  704. m_Component:
  705. - component: {fileID: 4457137439113194037}
  706. - component: {fileID: 730243149970121661}
  707. - component: {fileID: 5469310130307256798}
  708. m_Layer: 0
  709. m_Name: Body
  710. m_TagString: Untagged
  711. m_Icon: {fileID: 0}
  712. m_NavMeshLayer: 0
  713. m_StaticEditorFlags: 0
  714. m_IsActive: 1
  715. --- !u!4 &4457137439113194037
  716. Transform:
  717. m_ObjectHideFlags: 0
  718. m_CorrespondingSourceObject: {fileID: 0}
  719. m_PrefabInstance: {fileID: 0}
  720. m_PrefabAsset: {fileID: 0}
  721. m_GameObject: {fileID: 6900386816042445565}
  722. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  723. m_LocalPosition: {x: -0, y: -0, z: -3.0616168e-17}
  724. m_LocalScale: {x: 6.5, y: 6.5, z: 6.5}
  725. m_Children: []
  726. m_Father: {fileID: 814043569554085482}
  727. m_RootOrder: 0
  728. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  729. --- !u!33 &730243149970121661
  730. MeshFilter:
  731. m_ObjectHideFlags: 0
  732. m_CorrespondingSourceObject: {fileID: 0}
  733. m_PrefabInstance: {fileID: 0}
  734. m_PrefabAsset: {fileID: 0}
  735. m_GameObject: {fileID: 6900386816042445565}
  736. m_Mesh: {fileID: 4300006, guid: 9ba8c091abae57b458905a0fb258abf4, type: 3}
  737. --- !u!23 &5469310130307256798
  738. MeshRenderer:
  739. m_ObjectHideFlags: 0
  740. m_CorrespondingSourceObject: {fileID: 0}
  741. m_PrefabInstance: {fileID: 0}
  742. m_PrefabAsset: {fileID: 0}
  743. m_GameObject: {fileID: 6900386816042445565}
  744. m_Enabled: 1
  745. m_CastShadows: 1
  746. m_ReceiveShadows: 1
  747. m_DynamicOccludee: 1
  748. m_MotionVectors: 1
  749. m_LightProbeUsage: 1
  750. m_ReflectionProbeUsage: 1
  751. m_RenderingLayerMask: 1
  752. m_RendererPriority: 0
  753. m_Materials:
  754. - {fileID: 2100000, guid: d5334c45caee46be937b095a1e977dc6, type: 2}
  755. m_StaticBatchInfo:
  756. firstSubMesh: 0
  757. subMeshCount: 0
  758. m_StaticBatchRoot: {fileID: 0}
  759. m_ProbeAnchor: {fileID: 0}
  760. m_LightProbeVolumeOverride: {fileID: 0}
  761. m_ScaleInLightmap: 1
  762. m_ReceiveGI: 1
  763. m_PreserveUVs: 0
  764. m_IgnoreNormalsForChartDetection: 0
  765. m_ImportantGI: 0
  766. m_StitchLightmapSeams: 1
  767. m_SelectedEditorRenderState: 3
  768. m_MinimumChartSize: 4
  769. m_AutoUVMaxDistance: 0.5
  770. m_AutoUVMaxAngle: 89
  771. m_LightmapParameters: {fileID: 0}
  772. m_SortingLayerID: 0
  773. m_SortingLayer: 0
  774. m_SortingOrder: 0
  775. --- !u!1 &7017533150930571315
  776. GameObject:
  777. m_ObjectHideFlags: 0
  778. m_CorrespondingSourceObject: {fileID: 0}
  779. m_PrefabInstance: {fileID: 0}
  780. m_PrefabAsset: {fileID: 0}
  781. serializedVersion: 6
  782. m_Component:
  783. - component: {fileID: 5900617092883292723}
  784. - component: {fileID: 5456559134219876819}
  785. - component: {fileID: 1378705813143184460}
  786. m_Layer: 0
  787. m_Name: Body
  788. m_TagString: Untagged
  789. m_Icon: {fileID: 0}
  790. m_NavMeshLayer: 0
  791. m_StaticEditorFlags: 0
  792. m_IsActive: 1
  793. --- !u!4 &5900617092883292723
  794. Transform:
  795. m_ObjectHideFlags: 0
  796. m_CorrespondingSourceObject: {fileID: 0}
  797. m_PrefabInstance: {fileID: 0}
  798. m_PrefabAsset: {fileID: 0}
  799. m_GameObject: {fileID: 7017533150930571315}
  800. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  801. m_LocalPosition: {x: -0, y: -0, z: 0.048}
  802. m_LocalScale: {x: 5.2, y: 5.2, z: 5.2}
  803. m_Children: []
  804. m_Father: {fileID: 1536861726402861317}
  805. m_RootOrder: 0
  806. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  807. --- !u!33 &5456559134219876819
  808. MeshFilter:
  809. m_ObjectHideFlags: 0
  810. m_CorrespondingSourceObject: {fileID: 0}
  811. m_PrefabInstance: {fileID: 0}
  812. m_PrefabAsset: {fileID: 0}
  813. m_GameObject: {fileID: 7017533150930571315}
  814. m_Mesh: {fileID: 4300006, guid: 9ba8c091abae57b458905a0fb258abf4, type: 3}
  815. --- !u!23 &1378705813143184460
  816. MeshRenderer:
  817. m_ObjectHideFlags: 0
  818. m_CorrespondingSourceObject: {fileID: 0}
  819. m_PrefabInstance: {fileID: 0}
  820. m_PrefabAsset: {fileID: 0}
  821. m_GameObject: {fileID: 7017533150930571315}
  822. m_Enabled: 1
  823. m_CastShadows: 1
  824. m_ReceiveShadows: 1
  825. m_DynamicOccludee: 1
  826. m_MotionVectors: 1
  827. m_LightProbeUsage: 1
  828. m_ReflectionProbeUsage: 1
  829. m_RenderingLayerMask: 1
  830. m_RendererPriority: 0
  831. m_Materials:
  832. - {fileID: 2100000, guid: 3dc3f892c67654d42930aa26d9a64af9, type: 2}
  833. m_StaticBatchInfo:
  834. firstSubMesh: 0
  835. subMeshCount: 0
  836. m_StaticBatchRoot: {fileID: 0}
  837. m_ProbeAnchor: {fileID: 0}
  838. m_LightProbeVolumeOverride: {fileID: 0}
  839. m_ScaleInLightmap: 1
  840. m_ReceiveGI: 1
  841. m_PreserveUVs: 0
  842. m_IgnoreNormalsForChartDetection: 0
  843. m_ImportantGI: 0
  844. m_StitchLightmapSeams: 1
  845. m_SelectedEditorRenderState: 3
  846. m_MinimumChartSize: 4
  847. m_AutoUVMaxDistance: 0.5
  848. m_AutoUVMaxAngle: 89
  849. m_LightmapParameters: {fileID: 0}
  850. m_SortingLayerID: 0
  851. m_SortingLayer: 0
  852. m_SortingOrder: 0
  853. --- !u!1 &7542441224008129507
  854. GameObject:
  855. m_ObjectHideFlags: 0
  856. m_CorrespondingSourceObject: {fileID: 0}
  857. m_PrefabInstance: {fileID: 0}
  858. m_PrefabAsset: {fileID: 0}
  859. serializedVersion: 6
  860. m_Component:
  861. - component: {fileID: 2535361532884411483}
  862. - component: {fileID: 1293882837457768715}
  863. - component: {fileID: 224348748505667323}
  864. m_Layer: 0
  865. m_Name: Body
  866. m_TagString: Untagged
  867. m_Icon: {fileID: 0}
  868. m_NavMeshLayer: 0
  869. m_StaticEditorFlags: 0
  870. m_IsActive: 1
  871. --- !u!4 &2535361532884411483
  872. Transform:
  873. m_ObjectHideFlags: 0
  874. m_CorrespondingSourceObject: {fileID: 0}
  875. m_PrefabInstance: {fileID: 0}
  876. m_PrefabAsset: {fileID: 0}
  877. m_GameObject: {fileID: 7542441224008129507}
  878. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  879. m_LocalPosition: {x: -0.206, y: 0.003, z: -0.107}
  880. m_LocalScale: {x: 3.2, y: 3.2, z: 3.2}
  881. m_Children: []
  882. m_Father: {fileID: 727374242884339345}
  883. m_RootOrder: 0
  884. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  885. --- !u!33 &1293882837457768715
  886. MeshFilter:
  887. m_ObjectHideFlags: 0
  888. m_CorrespondingSourceObject: {fileID: 0}
  889. m_PrefabInstance: {fileID: 0}
  890. m_PrefabAsset: {fileID: 0}
  891. m_GameObject: {fileID: 7542441224008129507}
  892. m_Mesh: {fileID: 4300000, guid: 3d93f7219bba0634a9ee26865f9d6a3c, type: 3}
  893. --- !u!23 &224348748505667323
  894. MeshRenderer:
  895. m_ObjectHideFlags: 0
  896. m_CorrespondingSourceObject: {fileID: 0}
  897. m_PrefabInstance: {fileID: 0}
  898. m_PrefabAsset: {fileID: 0}
  899. m_GameObject: {fileID: 7542441224008129507}
  900. m_Enabled: 1
  901. m_CastShadows: 1
  902. m_ReceiveShadows: 1
  903. m_DynamicOccludee: 1
  904. m_MotionVectors: 1
  905. m_LightProbeUsage: 1
  906. m_ReflectionProbeUsage: 1
  907. m_RenderingLayerMask: 1
  908. m_RendererPriority: 0
  909. m_Materials:
  910. - {fileID: 2100000, guid: d5334c45caee46be937b095a1e977dc6, type: 2}
  911. m_StaticBatchInfo:
  912. firstSubMesh: 0
  913. subMeshCount: 0
  914. m_StaticBatchRoot: {fileID: 0}
  915. m_ProbeAnchor: {fileID: 0}
  916. m_LightProbeVolumeOverride: {fileID: 0}
  917. m_ScaleInLightmap: 1
  918. m_ReceiveGI: 1
  919. m_PreserveUVs: 0
  920. m_IgnoreNormalsForChartDetection: 0
  921. m_ImportantGI: 0
  922. m_StitchLightmapSeams: 1
  923. m_SelectedEditorRenderState: 3
  924. m_MinimumChartSize: 4
  925. m_AutoUVMaxDistance: 0.5
  926. m_AutoUVMaxAngle: 89
  927. m_LightmapParameters: {fileID: 0}
  928. m_SortingLayerID: 0
  929. m_SortingLayer: 0
  930. m_SortingOrder: 0
  931. --- !u!1 &8503674450647761565
  932. GameObject:
  933. m_ObjectHideFlags: 0
  934. m_CorrespondingSourceObject: {fileID: 0}
  935. m_PrefabInstance: {fileID: 0}
  936. m_PrefabAsset: {fileID: 0}
  937. serializedVersion: 6
  938. m_Component:
  939. - component: {fileID: 4670400920546107572}
  940. - component: {fileID: 2113839488757107917}
  941. - component: {fileID: 8925066152742461679}
  942. m_Layer: 5
  943. m_Name: Back2XRIcon3D
  944. m_TagString: Untagged
  945. m_Icon: {fileID: 0}
  946. m_NavMeshLayer: 0
  947. m_StaticEditorFlags: 0
  948. m_IsActive: 1
  949. --- !u!224 &4670400920546107572
  950. RectTransform:
  951. m_ObjectHideFlags: 0
  952. m_CorrespondingSourceObject: {fileID: 0}
  953. m_PrefabInstance: {fileID: 0}
  954. m_PrefabAsset: {fileID: 0}
  955. m_GameObject: {fileID: 8503674450647761565}
  956. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  957. m_LocalPosition: {x: 0, y: 0, z: -4.43}
  958. m_LocalScale: {x: 1, y: 1, z: 1}
  959. m_Children:
  960. - {fileID: 1536861726402861317}
  961. m_Father: {fileID: 2420049013406823241}
  962. m_RootOrder: 2
  963. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  964. m_AnchorMin: {x: 0.5, y: 0.5}
  965. m_AnchorMax: {x: 0.5, y: 0.5}
  966. m_AnchoredPosition: {x: 0, y: 0}
  967. m_SizeDelta: {x: 30, y: 30}
  968. m_Pivot: {x: 0.5, y: 0.5}
  969. --- !u!222 &2113839488757107917
  970. CanvasRenderer:
  971. m_ObjectHideFlags: 0
  972. m_CorrespondingSourceObject: {fileID: 0}
  973. m_PrefabInstance: {fileID: 0}
  974. m_PrefabAsset: {fileID: 0}
  975. m_GameObject: {fileID: 8503674450647761565}
  976. m_CullTransparentMesh: 0
  977. --- !u!114 &8925066152742461679
  978. MonoBehaviour:
  979. m_ObjectHideFlags: 0
  980. m_CorrespondingSourceObject: {fileID: 0}
  981. m_PrefabInstance: {fileID: 0}
  982. m_PrefabAsset: {fileID: 0}
  983. m_GameObject: {fileID: 8503674450647761565}
  984. m_Enabled: 1
  985. m_EditorHideFlags: 0
  986. m_Script: {fileID: 11500000, guid: 2ba83c12cef3cef44ac2d72c79112f23, type: 3}
  987. m_Name:
  988. m_EditorClassIdentifier:
  989. m_Material: {fileID: 0}
  990. m_Color: {r: 1, g: 1, b: 1, a: 0}
  991. m_RaycastTarget: 1
  992. m_OnCullStateChanged:
  993. m_PersistentCalls:
  994. m_Calls: []
  995. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  996. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  997. m_Sprite: {fileID: 0}
  998. m_Type: 0
  999. m_PreserveAspect: 0
  1000. m_FillCenter: 1
  1001. m_FillMethod: 4
  1002. m_FillAmount: 1
  1003. m_FillClockwise: 1
  1004. m_FillOrigin: 0
  1005. m_UseSpriteMesh: 0
  1006. m_PixelsPerUnitMultiplier: 1
  1007. isAutoScale: 0
  1008. thickness: 15
  1009. scale: 1