EditorModelManager.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2315903250654256454
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2315903250654256455}
  12. - component: {fileID: 2315903250654256453}
  13. - component: {fileID: 2315903250654256452}
  14. m_Layer: 0
  15. m_Name: Front
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 0
  21. --- !u!4 &2315903250654256455
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2315903250654256454}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 7196200537981807681}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &2315903250654256453
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 2315903250654256454}
  43. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  44. --- !u!23 &2315903250654256452
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 2315903250654256454}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_StaticShadowCaster: 0
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RayTracingMode: 2
  60. m_RayTraceProcedural: 0
  61. m_RenderingLayerMask: 1
  62. m_RendererPriority: 0
  63. m_Materials:
  64. - {fileID: 2100000, guid: 6baa51228cf42254998bdd59f9810792, type: 2}
  65. m_StaticBatchInfo:
  66. firstSubMesh: 0
  67. subMeshCount: 0
  68. m_StaticBatchRoot: {fileID: 0}
  69. m_ProbeAnchor: {fileID: 0}
  70. m_LightProbeVolumeOverride: {fileID: 0}
  71. m_ScaleInLightmap: 1
  72. m_ReceiveGI: 1
  73. m_PreserveUVs: 0
  74. m_IgnoreNormalsForChartDetection: 0
  75. m_ImportantGI: 0
  76. m_StitchLightmapSeams: 1
  77. m_SelectedEditorRenderState: 3
  78. m_MinimumChartSize: 4
  79. m_AutoUVMaxDistance: 0.5
  80. m_AutoUVMaxAngle: 89
  81. m_LightmapParameters: {fileID: 0}
  82. m_SortingLayerID: 0
  83. m_SortingLayer: 0
  84. m_SortingOrder: 0
  85. m_AdditionalVertexStreams: {fileID: 0}
  86. --- !u!1 &7196200537981807680
  87. GameObject:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. serializedVersion: 6
  93. m_Component:
  94. - component: {fileID: 7196200537981807681}
  95. - component: {fileID: 7196200537981807687}
  96. - component: {fileID: 7196200537981807686}
  97. m_Layer: 5
  98. m_Name: BG
  99. m_TagString: Untagged
  100. m_Icon: {fileID: 0}
  101. m_NavMeshLayer: 0
  102. m_StaticEditorFlags: 0
  103. m_IsActive: 1
  104. --- !u!224 &7196200537981807681
  105. RectTransform:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. m_GameObject: {fileID: 7196200537981807680}
  111. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  112. m_LocalPosition: {x: 0, y: 0, z: 0}
  113. m_LocalScale: {x: 1, y: 1, z: 1}
  114. m_ConstrainProportionsScale: 0
  115. m_Children:
  116. - {fileID: 2315903250654256455}
  117. - {fileID: 7196200538545277227}
  118. m_Father: {fileID: 7196200538630244916}
  119. m_RootOrder: 0
  120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  121. m_AnchorMin: {x: 0.5, y: 0.5}
  122. m_AnchorMax: {x: 0.5, y: 0.5}
  123. m_AnchoredPosition: {x: 0, y: 0}
  124. m_SizeDelta: {x: 100, y: 100}
  125. m_Pivot: {x: 0.5, y: 0.5}
  126. --- !u!222 &7196200537981807687
  127. CanvasRenderer:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. m_GameObject: {fileID: 7196200537981807680}
  133. m_CullTransparentMesh: 0
  134. --- !u!114 &7196200537981807686
  135. MonoBehaviour:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 7196200537981807680}
  141. m_Enabled: 1
  142. m_EditorHideFlags: 0
  143. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  144. m_Name:
  145. m_EditorClassIdentifier:
  146. m_Material: {fileID: 2100000, guid: 6baa51228cf42254998bdd59f9810792, type: 2}
  147. m_Color: {r: 1, g: 1, b: 1, a: 1}
  148. m_RaycastTarget: 0
  149. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  150. m_Maskable: 0
  151. m_OnCullStateChanged:
  152. m_PersistentCalls:
  153. m_Calls: []
  154. m_Sprite: {fileID: 0}
  155. m_Type: 0
  156. m_PreserveAspect: 0
  157. m_FillCenter: 1
  158. m_FillMethod: 4
  159. m_FillAmount: 1
  160. m_FillClockwise: 1
  161. m_FillOrigin: 0
  162. m_UseSpriteMesh: 0
  163. m_PixelsPerUnitMultiplier: 1
  164. --- !u!1 &7196200538545277226
  165. GameObject:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. serializedVersion: 6
  171. m_Component:
  172. - component: {fileID: 7196200538545277227}
  173. - component: {fileID: 7196200538545277225}
  174. - component: {fileID: 7196200538545277224}
  175. - component: {fileID: 7196200538545277231}
  176. - component: {fileID: 7196200538545277230}
  177. m_Layer: 5
  178. m_Name: DelBtn
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 0
  183. m_IsActive: 1
  184. --- !u!224 &7196200538545277227
  185. RectTransform:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 7196200538545277226}
  191. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  192. m_LocalPosition: {x: 0, y: 0, z: -0.0053}
  193. m_LocalScale: {x: 1, y: 1, z: 1}
  194. m_ConstrainProportionsScale: 0
  195. m_Children: []
  196. m_Father: {fileID: 7196200537981807681}
  197. m_RootOrder: 1
  198. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  199. m_AnchorMin: {x: 0.5, y: 0.5}
  200. m_AnchorMax: {x: 0.5, y: 0.5}
  201. m_AnchoredPosition: {x: 0, y: 0}
  202. m_SizeDelta: {x: 100, y: 100}
  203. m_Pivot: {x: 0.5, y: 0.5}
  204. --- !u!222 &7196200538545277225
  205. CanvasRenderer:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 7196200538545277226}
  211. m_CullTransparentMesh: 0
  212. --- !u!114 &7196200538545277224
  213. MonoBehaviour:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 7196200538545277226}
  219. m_Enabled: 1
  220. m_EditorHideFlags: 0
  221. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  222. m_Name:
  223. m_EditorClassIdentifier:
  224. m_Material: {fileID: 0}
  225. m_Color: {r: 1, g: 1, b: 1, a: 1}
  226. m_RaycastTarget: 1
  227. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  228. m_Maskable: 1
  229. m_OnCullStateChanged:
  230. m_PersistentCalls:
  231. m_Calls: []
  232. m_Sprite: {fileID: 21300000, guid: 1df60e8ce403c474fa8571fc7e2a92f9, type: 3}
  233. m_Type: 0
  234. m_PreserveAspect: 0
  235. m_FillCenter: 1
  236. m_FillMethod: 4
  237. m_FillAmount: 1
  238. m_FillClockwise: 1
  239. m_FillOrigin: 0
  240. m_UseSpriteMesh: 0
  241. m_PixelsPerUnitMultiplier: 1
  242. --- !u!65 &7196200538545277231
  243. BoxCollider:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 7196200538545277226}
  249. m_Material: {fileID: 0}
  250. m_IsTrigger: 0
  251. m_Enabled: 1
  252. serializedVersion: 2
  253. m_Size: {x: 110, y: 110, z: 0.02}
  254. m_Center: {x: 0, y: 0, z: 0}
  255. --- !u!114 &7196200538545277230
  256. MonoBehaviour:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 7196200538545277226}
  262. m_Enabled: 1
  263. m_EditorHideFlags: 0
  264. m_Script: {fileID: 11500000, guid: b3ba789618d29764280b4afcd4513b22, type: 3}
  265. m_Name:
  266. m_EditorClassIdentifier:
  267. scaleType: 0
  268. duration: 0.3
  269. scaleRatio: 0.2
  270. PositionAnimation: 0
  271. forwardRatio: 0.05
  272. onClick:
  273. m_PersistentCalls:
  274. m_Calls:
  275. - m_Target: {fileID: 7196200538630244917}
  276. m_TargetAssemblyTypeName:
  277. m_MethodName: DelModelOnClick
  278. m_Mode: 1
  279. m_Arguments:
  280. m_ObjectArgument: {fileID: 0}
  281. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  282. m_IntArgument: 0
  283. m_FloatArgument: 0
  284. m_StringArgument:
  285. m_BoolArgument: 0
  286. m_CallState: 2
  287. onEnter:
  288. m_PersistentCalls:
  289. m_Calls: []
  290. onDown:
  291. m_PersistentCalls:
  292. m_Calls: []
  293. onUp:
  294. m_PersistentCalls:
  295. m_Calls: []
  296. onExit:
  297. m_PersistentCalls:
  298. m_Calls: []
  299. initScale: {x: 0, y: 0, z: 0}
  300. initPosition: {x: 0, y: 0, z: 0}
  301. --- !u!1 &7196200538630244912
  302. GameObject:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. serializedVersion: 6
  308. m_Component:
  309. - component: {fileID: 7196200538630244916}
  310. - component: {fileID: 7196200538630244919}
  311. - component: {fileID: 7196200538630244918}
  312. - component: {fileID: 7196200538630244913}
  313. - component: {fileID: 7196200538630244917}
  314. m_Layer: 5
  315. m_Name: EditorModelManager
  316. m_TagString: Untagged
  317. m_Icon: {fileID: 0}
  318. m_NavMeshLayer: 0
  319. m_StaticEditorFlags: 0
  320. m_IsActive: 1
  321. --- !u!224 &7196200538630244916
  322. RectTransform:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 7196200538630244912}
  328. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  329. m_LocalPosition: {x: 0, y: 0, z: 0}
  330. m_LocalScale: {x: 0.001, y: 0.001, z: 1}
  331. m_ConstrainProportionsScale: 0
  332. m_Children:
  333. - {fileID: 7196200537981807681}
  334. m_Father: {fileID: 0}
  335. m_RootOrder: 0
  336. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  337. m_AnchorMin: {x: 0, y: 0}
  338. m_AnchorMax: {x: 0, y: 0}
  339. m_AnchoredPosition: {x: 0, y: 0}
  340. m_SizeDelta: {x: 100, y: 100}
  341. m_Pivot: {x: 0.5, y: 0.5}
  342. --- !u!223 &7196200538630244919
  343. Canvas:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. m_GameObject: {fileID: 7196200538630244912}
  349. m_Enabled: 1
  350. serializedVersion: 3
  351. m_RenderMode: 2
  352. m_Camera: {fileID: 0}
  353. m_PlaneDistance: 100
  354. m_PixelPerfect: 0
  355. m_ReceivesEvents: 1
  356. m_OverrideSorting: 0
  357. m_OverridePixelPerfect: 0
  358. m_SortingBucketNormalizedSize: 0
  359. m_AdditionalShaderChannelsFlag: 0
  360. m_SortingLayerID: 0
  361. m_SortingOrder: 0
  362. m_TargetDisplay: 0
  363. --- !u!114 &7196200538630244918
  364. MonoBehaviour:
  365. m_ObjectHideFlags: 0
  366. m_CorrespondingSourceObject: {fileID: 0}
  367. m_PrefabInstance: {fileID: 0}
  368. m_PrefabAsset: {fileID: 0}
  369. m_GameObject: {fileID: 7196200538630244912}
  370. m_Enabled: 1
  371. m_EditorHideFlags: 0
  372. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  373. m_Name:
  374. m_EditorClassIdentifier:
  375. m_UiScaleMode: 0
  376. m_ReferencePixelsPerUnit: 100
  377. m_ScaleFactor: 1
  378. m_ReferenceResolution: {x: 800, y: 600}
  379. m_ScreenMatchMode: 0
  380. m_MatchWidthOrHeight: 0
  381. m_PhysicalUnit: 3
  382. m_FallbackScreenDPI: 96
  383. m_DefaultSpriteDPI: 96
  384. m_DynamicPixelsPerUnit: 1
  385. m_PresetInfoIsWorld: 1
  386. --- !u!114 &7196200538630244913
  387. MonoBehaviour:
  388. m_ObjectHideFlags: 0
  389. m_CorrespondingSourceObject: {fileID: 0}
  390. m_PrefabInstance: {fileID: 0}
  391. m_PrefabAsset: {fileID: 0}
  392. m_GameObject: {fileID: 7196200538630244912}
  393. m_Enabled: 1
  394. m_EditorHideFlags: 0
  395. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  396. m_Name:
  397. m_EditorClassIdentifier:
  398. m_IgnoreReversedGraphics: 1
  399. m_BlockingObjects: 0
  400. m_BlockingMask:
  401. serializedVersion: 2
  402. m_Bits: 4294967295
  403. --- !u!114 &7196200538630244917
  404. MonoBehaviour:
  405. m_ObjectHideFlags: 0
  406. m_CorrespondingSourceObject: {fileID: 0}
  407. m_PrefabInstance: {fileID: 0}
  408. m_PrefabAsset: {fileID: 0}
  409. m_GameObject: {fileID: 7196200538630244912}
  410. m_Enabled: 1
  411. m_EditorHideFlags: 0
  412. m_Script: {fileID: 11500000, guid: 82d6eb8e75ffa764db9308ce998df89e, type: 3}
  413. m_Name:
  414. m_EditorClassIdentifier:
  415. modelId: