123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104 |
-
- using OpenCVForUnity.CoreModule;
- using OpenCVForUnity.UtilsModule;
- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- namespace OpenCVForUnity.FaceModule
- {
- // C++: class Facemark
- //javadoc: Facemark
- public class Facemark : Algorithm
- {
- protected override void Dispose (bool disposing)
- {
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
- try {
- if (disposing) {
- }
- if (IsEnabledDispose) {
- if (nativeObj != IntPtr.Zero)
- face_Facemark_delete(nativeObj);
- nativeObj = IntPtr.Zero;
- }
- } finally {
- base.Dispose (disposing);
- }
- #else
- return;
- #endif
- }
- protected internal Facemark (IntPtr addr) : base (addr) { }
- // internal usage only
- public static new Facemark __fromPtr__ (IntPtr addr) { return new Facemark (addr); }
- //
- // C++: bool cv::face::Facemark::fit(Mat image, vector_Rect faces, vector_vector_Point2f& landmarks)
- //
- //javadoc: Facemark::fit(image, faces, landmarks)
- public bool fit (Mat image, MatOfRect faces, List<MatOfPoint2f> landmarks)
- {
- ThrowIfDisposed ();
- if (image != null) image.ThrowIfDisposed ();
- if (faces != null) faces.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
- Mat faces_mat = faces;
- Mat landmarks_mat = new Mat();
- bool retVal = face_Facemark_fit_10(nativeObj, image.nativeObj, faces_mat.nativeObj, landmarks_mat.nativeObj);
- Converters.Mat_to_vector_vector_Point2f(landmarks_mat, landmarks);
- landmarks_mat.release();
- return retVal;
- #else
- return false;
- #endif
- }
- //
- // C++: void cv::face::Facemark::loadModel(String model)
- //
- //javadoc: Facemark::loadModel(model)
- public void loadModel (string model)
- {
- ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- face_Facemark_loadModel_10(nativeObj, model);
-
- return;
- #else
- return;
- #endif
- }
- #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
- const string LIBNAME = "__Internal";
- #else
- const string LIBNAME = "opencvforunity";
- #endif
- // C++: bool cv::face::Facemark::fit(Mat image, vector_Rect faces, vector_vector_Point2f& landmarks)
- [DllImport (LIBNAME)]
- private static extern bool face_Facemark_fit_10 (IntPtr nativeObj, IntPtr image_nativeObj, IntPtr faces_mat_nativeObj, IntPtr landmarks_mat_nativeObj);
- // C++: void cv::face::Facemark::loadModel(String model)
- [DllImport (LIBNAME)]
- private static extern void face_Facemark_loadModel_10 (IntPtr nativeObj, string model);
- // native support for java finalize()
- [DllImport (LIBNAME)]
- private static extern void face_Facemark_delete (IntPtr nativeObj);
- }
- }
|