RenderStreamingSettingsEditor.cs 637 B

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  1. using UnityEditor;
  2. using UnityEditor.UIElements;
  3. using UnityEngine.UIElements;
  4. namespace Unity.RenderStreaming.Editor
  5. {
  6. [CustomEditor(typeof(RenderStreamingSettings))]
  7. internal class RenderStreamingSettingsEditor : UnityEditor.Editor
  8. {
  9. public override VisualElement CreateInspectorGUI()
  10. {
  11. var root = new VisualElement();
  12. root.Add(new PropertyField(serializedObject.FindProperty("automaticStreaming"), "Automatic Streaming"));
  13. root.Add(new PropertyField(serializedObject.FindProperty("signalingSettings"), "Signaling Settings"));
  14. return root;
  15. }
  16. }
  17. }