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- using UnityEngine;
- using System.Collections;
- using UnityEngine.UI;
- namespace CurvedUI
- {
- public class CUI_AnimateCurvedFillOnStart : MonoBehaviour
- {
- // Update is called once per frame
- void Update()
- {
- CurvedUISettings set = this.GetComponent<CurvedUISettings>();
- Text textie = this.GetComponentInChildren<Text>();
- if (Time.time < 1.5f)
- {
- set.RingFill = Mathf.PerlinNoise(Time.time * 30.23234f, Time.time * 30.2313f) * 0.15f;
- textie.text = "Accesing Mainframe...";
- }
- else if (Time.time < 2.5f)
- {
- set.RingFill = Mathf.Clamp(set.RingFill + Time.deltaTime * 3, 0, 1);
- textie.text = "Mainframe Active";
- }
- }
- }
- }
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