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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Studio.Scripts.HttpMessage
- {
- [System.Serializable]
- public class UpdateRoomCallBackMessage : BaseHttpCallBackMessage
- {
- public UpdateRoomCallBackData data;
- public UpdateRoomCallBackMessage()
- {
- messageModuleType = MessageModuleType.Room;
-
- }
- }
- [System.Serializable]
- public struct UpdateRoomCallBackData : ICallData
- {
-
-
-
- public int roomID;
- }
- }
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