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- using System.Threading.Tasks;
- using UnityEngine;
- namespace SC.XR.Unity
- {
- public interface IProgressIndicator
- {
-
-
-
- ProgressIndicatorState State { get; }
-
-
-
- float Progress { get; set; }
-
-
-
- Task OpenAsync();
-
-
-
- Task AwaitTransitionAsync();
-
-
-
- Task CloseAsync();
-
-
-
- void SetProgress(float progress);
- }
- }
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