DlgCell.cs 301 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.EventSystems;
  5. namespace ShadowStudio.Tool
  6. {
  7. public class DlgCell : TransferCell
  8. {
  9. public override void OnPointerUp(PointerEventData eventData)
  10. {
  11. }
  12. }
  13. }