logo_1.FBX.meta 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111
  1. fileFormatVersion: 2
  2. guid: 16fbae858773cd849854d1696fdd3f4d
  3. timeCreated: 1545703972
  4. licenseType: Free
  5. ModelImporter:
  6. serializedVersion: 22
  7. fileIDToRecycleName:
  8. 100000: //RootNode
  9. 100002: ChamferBox003
  10. 100004: Line001
  11. 100006: Line002
  12. 100008: Rectangle001
  13. 400000: //RootNode
  14. 400002: ChamferBox003
  15. 400004: Line001
  16. 400006: Line002
  17. 400008: Rectangle001
  18. 2100000: No Name
  19. 2300000: ChamferBox003
  20. 2300002: Line001
  21. 2300004: Line002
  22. 2300006: Rectangle001
  23. 3300000: ChamferBox003
  24. 3300002: Line001
  25. 3300004: Line002
  26. 3300006: Rectangle001
  27. 4300000: ChamferBox003
  28. 4300002: Line001
  29. 4300004: Line002
  30. 4300006: Rectangle001
  31. 9500000: //RootNode
  32. externalObjects: {}
  33. materials:
  34. importMaterials: 1
  35. materialName: 0
  36. materialSearch: 1
  37. materialLocation: 1
  38. animations:
  39. legacyGenerateAnimations: 4
  40. bakeSimulation: 0
  41. resampleCurves: 1
  42. optimizeGameObjects: 0
  43. motionNodeName:
  44. rigImportErrors:
  45. rigImportWarnings:
  46. animationImportErrors:
  47. animationImportWarnings:
  48. animationRetargetingWarnings:
  49. animationDoRetargetingWarnings: 0
  50. importAnimatedCustomProperties: 0
  51. animationCompression: 1
  52. animationRotationError: 0.5
  53. animationPositionError: 0.5
  54. animationScaleError: 0.5
  55. animationWrapMode: 0
  56. extraExposedTransformPaths: []
  57. extraUserProperties: []
  58. clipAnimations: []
  59. isReadable: 1
  60. meshes:
  61. lODScreenPercentages: []
  62. globalScale: 1
  63. meshCompression: 0
  64. addColliders: 0
  65. importVisibility: 1
  66. importBlendShapes: 1
  67. importCameras: 1
  68. importLights: 1
  69. swapUVChannels: 0
  70. generateSecondaryUV: 0
  71. useFileUnits: 1
  72. optimizeMeshForGPU: 1
  73. keepQuads: 0
  74. weldVertices: 1
  75. preserveHierarchy: 0
  76. indexFormat: 0
  77. secondaryUVAngleDistortion: 8
  78. secondaryUVAreaDistortion: 15.000001
  79. secondaryUVHardAngle: 88
  80. secondaryUVPackMargin: 4
  81. useFileScale: 1
  82. tangentSpace:
  83. normalSmoothAngle: 60
  84. normalImportMode: 0
  85. tangentImportMode: 3
  86. normalCalculationMode: 4
  87. importAnimation: 1
  88. copyAvatar: 0
  89. humanDescription:
  90. serializedVersion: 2
  91. human: []
  92. skeleton: []
  93. armTwist: 0.5
  94. foreArmTwist: 0.5
  95. upperLegTwist: 0.5
  96. legTwist: 0.5
  97. armStretch: 0.05
  98. legStretch: 0.05
  99. feetSpacing: 0
  100. rootMotionBoneName:
  101. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  102. hasTranslationDoF: 0
  103. hasExtraRoot: 0
  104. skeletonHasParents: 1
  105. lastHumanDescriptionAvatarSource: {instanceID: 0}
  106. animationType: 2
  107. humanoidOversampling: 1
  108. additionalBone: 0
  109. userData:
  110. assetBundleName:
  111. assetBundleVariant: