using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.XimgprocModule { // C++: class FastLineDetector //javadoc: FastLineDetector public class FastLineDetector : Algorithm { protected override void Dispose (bool disposing) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) ximgproc_FastLineDetector_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose (disposing); } #else return; #endif } protected internal FastLineDetector (IntPtr addr) : base (addr) { } // internal usage only public static new FastLineDetector __fromPtr__ (IntPtr addr) { return new FastLineDetector (addr); } // // C++: void cv::ximgproc::FastLineDetector::detect(Mat _image, Mat& _lines) // //javadoc: FastLineDetector::detect(_image, _lines) public void detect (Mat _image, Mat _lines) { ThrowIfDisposed (); if (_image != null) _image.ThrowIfDisposed (); if (_lines != null) _lines.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER ximgproc_FastLineDetector_detect_10(nativeObj, _image.nativeObj, _lines.nativeObj); return; #else return; #endif } // // C++: void cv::ximgproc::FastLineDetector::drawSegments(Mat& _image, Mat lines, bool draw_arrow = false) // //javadoc: FastLineDetector::drawSegments(_image, lines, draw_arrow) public void drawSegments (Mat _image, Mat lines, bool draw_arrow) { ThrowIfDisposed (); if (_image != null) _image.ThrowIfDisposed (); if (lines != null) lines.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER ximgproc_FastLineDetector_drawSegments_10(nativeObj, _image.nativeObj, lines.nativeObj, draw_arrow); return; #else return; #endif } //javadoc: FastLineDetector::drawSegments(_image, lines) public void drawSegments (Mat _image, Mat lines) { ThrowIfDisposed (); if (_image != null) _image.ThrowIfDisposed (); if (lines != null) lines.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER ximgproc_FastLineDetector_drawSegments_11(nativeObj, _image.nativeObj, lines.nativeObj); return; #else return; #endif } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: void cv::ximgproc::FastLineDetector::detect(Mat _image, Mat& _lines) [DllImport (LIBNAME)] private static extern void ximgproc_FastLineDetector_detect_10 (IntPtr nativeObj, IntPtr _image_nativeObj, IntPtr _lines_nativeObj); // C++: void cv::ximgproc::FastLineDetector::drawSegments(Mat& _image, Mat lines, bool draw_arrow = false) [DllImport (LIBNAME)] private static extern void ximgproc_FastLineDetector_drawSegments_10 (IntPtr nativeObj, IntPtr _image_nativeObj, IntPtr lines_nativeObj, bool draw_arrow); [DllImport (LIBNAME)] private static extern void ximgproc_FastLineDetector_drawSegments_11 (IntPtr nativeObj, IntPtr _image_nativeObj, IntPtr lines_nativeObj); // native support for java finalize() [DllImport (LIBNAME)] private static extern void ximgproc_FastLineDetector_delete (IntPtr nativeObj); } }