using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.FaceModule { // C++: class MACE //javadoc: MACE public class MACE : Algorithm { protected override void Dispose (bool disposing) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) face_MACE_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose (disposing); } #else return; #endif } protected internal MACE (IntPtr addr) : base (addr) { } // internal usage only public static new MACE __fromPtr__ (IntPtr addr) { return new MACE (addr); } // // C++: static Ptr_MACE cv::face::MACE::create(int IMGSIZE = 64) // //javadoc: MACE::create(IMGSIZE) public static MACE create (int IMGSIZE) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER MACE retVal = MACE.__fromPtr__(face_MACE_create_10(IMGSIZE)); return retVal; #else return null; #endif } //javadoc: MACE::create() public static MACE create () { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER MACE retVal = MACE.__fromPtr__(face_MACE_create_11()); return retVal; #else return null; #endif } // // C++: static Ptr_MACE cv::face::MACE::load(String filename, String objname = String()) // //javadoc: MACE::load(filename, objname) public static MACE load (string filename, string objname) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER MACE retVal = MACE.__fromPtr__(face_MACE_load_10(filename, objname)); return retVal; #else return null; #endif } //javadoc: MACE::load(filename) public static MACE load (string filename) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER MACE retVal = MACE.__fromPtr__(face_MACE_load_11(filename)); return retVal; #else return null; #endif } // // C++: bool cv::face::MACE::same(Mat query) // //javadoc: MACE::same(query) public bool same (Mat query) { ThrowIfDisposed (); if (query != null) query.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER bool retVal = face_MACE_same_10(nativeObj, query.nativeObj); return retVal; #else return false; #endif } // // C++: void cv::face::MACE::salt(String passphrase) // //javadoc: MACE::salt(passphrase) public void salt (string passphrase) { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER face_MACE_salt_10(nativeObj, passphrase); return; #else return; #endif } // // C++: void cv::face::MACE::train(vector_Mat images) // //javadoc: MACE::train(images) public void train (List images) { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER Mat images_mat = Converters.vector_Mat_to_Mat(images); face_MACE_train_10(nativeObj, images_mat.nativeObj); return; #else return; #endif } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: static Ptr_MACE cv::face::MACE::create(int IMGSIZE = 64) [DllImport (LIBNAME)] private static extern IntPtr face_MACE_create_10 (int IMGSIZE); [DllImport (LIBNAME)] private static extern IntPtr face_MACE_create_11 (); // C++: static Ptr_MACE cv::face::MACE::load(String filename, String objname = String()) [DllImport (LIBNAME)] private static extern IntPtr face_MACE_load_10 (string filename, string objname); [DllImport (LIBNAME)] private static extern IntPtr face_MACE_load_11 (string filename); // C++: bool cv::face::MACE::same(Mat query) [DllImport (LIBNAME)] private static extern bool face_MACE_same_10 (IntPtr nativeObj, IntPtr query_nativeObj); // C++: void cv::face::MACE::salt(String passphrase) [DllImport (LIBNAME)] private static extern void face_MACE_salt_10 (IntPtr nativeObj, string passphrase); // C++: void cv::face::MACE::train(vector_Mat images) [DllImport (LIBNAME)] private static extern void face_MACE_train_10 (IntPtr nativeObj, IntPtr images_mat_nativeObj); // native support for java finalize() [DllImport (LIBNAME)] private static extern void face_MACE_delete (IntPtr nativeObj); } }