using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.FaceModule { // C++: class FisherFaceRecognizer //javadoc: FisherFaceRecognizer public class FisherFaceRecognizer : BasicFaceRecognizer { protected override void Dispose (bool disposing) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) face_FisherFaceRecognizer_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose (disposing); } #else return; #endif } protected internal FisherFaceRecognizer (IntPtr addr) : base (addr) { } // internal usage only public static new FisherFaceRecognizer __fromPtr__ (IntPtr addr) { return new FisherFaceRecognizer (addr); } // // C++: static Ptr_FisherFaceRecognizer cv::face::FisherFaceRecognizer::create(int num_components = 0, double threshold = DBL_MAX) // //javadoc: FisherFaceRecognizer::create(num_components, threshold) public static FisherFaceRecognizer create (int num_components, double threshold) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER FisherFaceRecognizer retVal = FisherFaceRecognizer.__fromPtr__(face_FisherFaceRecognizer_create_10(num_components, threshold)); return retVal; #else return null; #endif } //javadoc: FisherFaceRecognizer::create(num_components) public static FisherFaceRecognizer create (int num_components) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER FisherFaceRecognizer retVal = FisherFaceRecognizer.__fromPtr__(face_FisherFaceRecognizer_create_11(num_components)); return retVal; #else return null; #endif } //javadoc: FisherFaceRecognizer::create() public static FisherFaceRecognizer create () { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER FisherFaceRecognizer retVal = FisherFaceRecognizer.__fromPtr__(face_FisherFaceRecognizer_create_12()); return retVal; #else return null; #endif } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: static Ptr_FisherFaceRecognizer cv::face::FisherFaceRecognizer::create(int num_components = 0, double threshold = DBL_MAX) [DllImport (LIBNAME)] private static extern IntPtr face_FisherFaceRecognizer_create_10 (int num_components, double threshold); [DllImport (LIBNAME)] private static extern IntPtr face_FisherFaceRecognizer_create_11 (int num_components); [DllImport (LIBNAME)] private static extern IntPtr face_FisherFaceRecognizer_create_12 (); // native support for java finalize() [DllImport (LIBNAME)] private static extern void face_FisherFaceRecognizer_delete (IntPtr nativeObj); } }