using System; using System.IO; using UnityEngine; namespace NRKernal.NRExamples { public class MockGalleryDataProvider { public void InsertImage(byte[] data, string displayName, string folderName) { string path = string.Format("{0}/NrealShots/{1}", Application.persistentDataPath, folderName); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } File.WriteAllBytes(string.Format("{0}/{1}", path, displayName), data); } public AndroidJavaObject InsertVideo(string originFilePath, string displayName, string folderName) { return null; } } }