using CScript.App;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AgoraVideoJo : MonoBehaviour
{
    private void Awake()
    {
        StartCoroutine(JoinChannel(3f));
    }

    IEnumerator JoinChannel(float times)
    {
        yield return new WaitForSeconds(times);
        AgoraVideoAudioManager.Instance.JoinChannel();

        AppManager.Instance.MeshPoint.SetActive(true);
    }
}