# RenderPipeline sample This samples can stream video and audio to multi Unity applications using [High-Definition Render pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest) or [Universal Render Pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest). This sample can use in combination with other samples below. - [AR Foundation Sample](sample-arfoundation.md) - [Gyroscope Sample](sample-gyroscope.md) - [Receiver Sample](sample-receiver.md) ## Additional packages To use this sample, You need to install additional packages shown following table. ### [High-Definition Render pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@15.0/manual/index.html) Please see [Unity Editor compatibility](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@15.0/manual/System-Requirements.html#unity-editor-compatibility) in the HDRP manual. ### [Universal Render Pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@15.0/manual/index.html) Please see [Unity Editor compatibility](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@15.0/manual/requirements.html#unity-editor-compatibility) in the URP manual. ## Usage ### Procedure 1) Launch the signaling server using public mode. Please refer to [this link](webapp.md) for launching. ![Launch web server](images/launch_webserver_public_mode.png) 2) Build an app in Unity Editor, and launch an application. 3) On the Unity Editor, open **Menu** scene and click `RenderPipeline` button. 4) Click `Receiver` button on the app. 6) Click `Start` button. ![Play receiver scene](images/play_sample_receiver.png)