# About Unity Render Streaming This package contains public APIs and project samples that are built on top of our **Unity Render Streaming**. We can develop a peer-to-peer streaming solution quickly by using this package. > [!Video https://www.youtube.com/embed/c2pp_T5xzeU] ## Main features This package provides the main features below. - Video streaming - Audio streaming - Remote control ### Video streaming We can broadcast video rendered on Unity to browsers via network. For example, It can show the video rendered with HDRP on the browser on the iPad. In addition, broadcasting from multiple cameras is supported. ![Render Streaming Wizard](images/feature_multicamera.png) ### Audio streaming This package enables streaming sounds generated on Unity. And it can cast to multi-browsers simultaneously. ### Remote control It's possible to send input messages to Unity from the browser, and sending inputs from multiple browsers is supported. Mouse, keyboard, touch, and gamepad are supported as input devices on the browser. ## Requirements This version of Render Streaming is compatible with the following versions of the Unity Editor - **Unity 2020.3** - **Unity 2021.3** - **Unity 2022.2** ### Platform - **Windows** - **Linux** - **macOS** - **iOS** - **Android** (**ARMv7** is not supported) > [!NOTE] > This package depends on [the WebRTC package](https://docs.unity3d.com/Packages/com.unity.webrtc@3.0). If you build for mobile platform (iOS/Android), please see [the package documentation](https://docs.unity3d.com/Packages/com.unity.webrtc@3.0/manual/requirements.html#additional-notes) to know the requirements for building. ### Browser support Unity Render Streaming supports almost all browsers that can use WebRTC. | Browser | Windows | Mac | iOS | Android | | ------- | ------- | --- | --- | ------- | | Google Chrome | :white_check_mark: | :white_check_mark: | | :white_check_mark: | | Safari | | :white_check_mark: | :white_check_mark: | | | Firefox | :white_check_mark: | | | | | Microsoft edge (Chromium based) | :white_check_mark: | | | | > [!NOTE] > It may not work properly on some browsers caused by depending on the status of support about WebRTC. > [!NOTE] > In **Safari** and **iOS Safari**, WebRTC features cannot be used with **http**. Instead, **https** must be used. ## Samples Please check [this page](samples.md). ## Furioos compatibility Unity provides **[Furioos](https://www.furioos.com)** which is a web service to stream any 3D contents on any devices in real-time. This version of Unity Render Streaming doesn't support Furioos integration.