using UnityEngine;
namespace NRKernal.Experimental.NRExamples
{
/// A render standlone.
public class RenderStandlone : MonoBehaviour
{
/// The left.
public Camera left;
/// The right.
public Camera right;
/// The nr renderer.
private NRRenderer m_NRRenderer;
/// Starts this object.
void Start()
{
m_NRRenderer = gameObject.AddComponent();
m_NRRenderer.Initialize(left, right);
}
}
}