using UnityEngine; namespace NRKernal.Experimental.NRExamples { /// A render standlone. public class RenderStandlone : MonoBehaviour { /// The left. public Camera left; /// The right. public Camera right; /// The nr renderer. private NRRenderer m_NRRenderer; /// Starts this object. void Start() { m_NRRenderer = gameObject.AddComponent(); m_NRRenderer.Initialize(left, right); } } }