#if UNITY_EDITOR_WIN || UNITY_EDITOR_OSX || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_IOS || UNITY_ANDROID using UnityEngine; using System.Collections; namespace Agora.Rtc { public class AgoraGameObject : MonoBehaviour { void OnApplicationQuit() { IRtcEngine rtcEngine = RtcEngine.Get(); if (rtcEngine != null) { rtcEngine.Dispose(); } } } } #endif