/****************************************************************************
* Copyright 2019 Nreal Techonology Limited. All rights reserved.
*
* This file is part of NRSDK.
*
* https://www.nreal.ai/
*
*****************************************************************************/
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace NRKernal.NRExamples
{
/// A user define button.
public class UserDefineButton : MonoBehaviour, IPointerClickHandler
{
/// The on click.
public Action OnClick;
/// Use this callback to detect clicks.
/// Current event data.
public void OnPointerClick(PointerEventData eventData)
{
if (OnClick != null)
{
OnClick(gameObject.name);
}
}
}
}