@@ -36,7 +36,7 @@ namespace SC.XR.Unity {
}
} else {
if(Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.WindowsEditor) {
- Debug.Log(Tag + "[" + o.GetType().ToString() + "]: " + msg);
+ //Debug.Log(Tag + "[" + o.GetType().ToString() + "]: " + msg);
Console.WriteLine(Tag + "[" + o.GetType().ToString() + "]: " + msg);