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- using Newtonsoft.Json;
- using System;
- using System.IO;
- using System.Text;
- using UnityEngine;
- namespace XRTool.Util
- {
- public enum LogLevel
- {
- NO = 0,
- Low = 1,
- Middle = 2,
- High = 3,
- Max = 4
- }
- /// <summary>
- /// 日志输出,请勿使用Debug或者Print等自带的日志
- /// 日志分级,普通日志,错误日志,异常日志
- /// debug模式可以输出普通日志,其他日志必输出
- /// 通过配置参数实现不同的日志等级
- /// 为了避免大量日志输出,采用优化方案写入日志
- /// </summary>
- public static class UnityLog
- {
- private static string logBuilder;
- private static FileStream logStream;
- private static FileStream errorStream;
- private static FileStream exceptStream;
- public static event Action<string> MessageReceived;
- /// <summary>
- /// 在编辑器中是否输出日志文件
- /// </summary>
- public static bool isOutLogEditor = true;
- /// <summary>
- /// 日志等级,默认为1,正式发布版本为0
- /// 等级越高代表可输出的日志越多
- /// </summary>
- public static int logLevel = 1;
- public const string NULL = "null";
- private static bool isFristLog = true;
- private static bool isFristLogError = true;
- private static bool isFristLogExcept = true;
- private static string logPath;
- public static FileStream LogStream
- {
- get
- {
- if (logStream == null)
- {
- logStream = new FileStream(Path.Combine(LogPath, "log.txt"), FileMode.Append);
- }
- return logStream;
- }
- }
- public static FileStream ErrorStream
- {
- get
- {
- if (errorStream == null)
- {
- errorStream = new FileStream(Path.Combine(LogPath, "error.txt"), FileMode.Append);
- }
- return errorStream;
- }
- }
- public static FileStream ExceptStream
- {
- get
- {
- if (exceptStream == null)
- {
- exceptStream = new FileStream(Path.Combine(LogPath, "except.txt"), FileMode.Append);
- }
- return exceptStream;
- }
- }
- public static string LogPath { get => logPath; set => logPath = value; }
- static UnityLog()
- {
- /*
- if (BuildConfigMgr.Instance.IsInit) { }*/
- //LogPath = Path.Combine(BuildConfig.Instance.UserPath, "LogData");
- LogPath = Path.Combine(Application.persistentDataPath, "LogData");
- if (!Directory.Exists(LogPath))
- {
- Directory.CreateDirectory(LogPath);
- }
- else
- {
- ///缓存文件最大只留10M,超过10M后,清除日志
- DirectoryInfo di = new DirectoryInfo(LogPath);
- long len = 0;
- foreach (FileInfo item in di.GetFiles())
- {
- len += item.Length;
- }
- if (len > 10 * UnityUtil.MB)
- {
- Directory.Delete(LogPath, true);
- }
- Directory.CreateDirectory(LogPath);
- }
- Application.logMessageReceived += LogMessageReceived;
- //InitLog();
- }
- /// <summary>
- /// 接受系统日志
- /// </summary>
- /// <param name="condition"></param>
- /// <param name="stackTrace"></param>
- /// <param name="type"></param>
- private static void LogMessageReceived(string condition, string stackTrace, LogType type)
- {
- if (!isOutLogEditor)
- {
- return;
- }
- logBuilder = null;
- FileStream fileStream = null;
- if (string.IsNullOrEmpty(condition) && string.IsNullOrEmpty(stackTrace))
- {
- return;
- }
- bool isWriteFrist = false;
- #if UNITY_EDITOR || !BUILDTYPE_RELEASE //Release
- if (type == LogType.Log)
- {
- ///日志等级大于0时才会开启日志
- if (logLevel >= 1)
- {
- fileStream = LogStream;
- }
- if (isFristLog)
- {
- isWriteFrist = true;
- isFristLog = false;
- }
- }
- #endif
- if (type == LogType.Exception)
- {
- fileStream = ExceptStream;
- if (isFristLogExcept)
- {
- isWriteFrist = true;
- isFristLogExcept = false;
- }
- }
- else if (type == LogType.Error)
- {
- fileStream = ErrorStream;
- if (isFristLogError)
- {
- isWriteFrist = true;
- isFristLogError = false;
- }
- }
- if (fileStream != null)
- {
- DateTime time = DateTime.Now;
- logBuilder = time + ": " + condition + stackTrace + "\n";
- MessageReceived?.Invoke(logBuilder);
- if (isWriteFrist)
- {
- /*
- if (BuildConfigMgr.Instance.IsInit)
- {
- ReleaseLog("\n----------Version Log------------\n" +
- Application.productName + "_" + Application.version + "_" + JsonConvert.SerializeObject(BuildConfig.Instance) + "\n",
- fileStream);
- }*/
- }
- ReleaseLog(logBuilder, fileStream);
- fileStream.Flush();
- }
- fileStream = null;
- logBuilder = null;
- }
- /// <summary>
- /// 释放资源
- /// </summary>
- public static void ReleaseLog()
- {
- Application.logMessageReceived -= LogMessageReceived;
- if (logStream != null)
- {
- logStream.Close();
- }
- if (errorStream != null)
- {
- errorStream.Close();
- }
- if (exceptStream != null)
- {
- exceptStream.Close();
- }
- logStream = null;
- errorStream = null;
- exceptStream = null;
- }
- public static void Log(object log, int level = 1)
- {
- //Log(log != null ? log.ToString() : "null", logLevel);
- ///如果是编辑器模式或者非商用APP版本,可以打日志文件
- #if UNITY_EDITOR || !BuildType_RELEASE //Release
- bool isForce = false;
- #if UNITY_EDITOR
- isForce = logLevel >= 4;
- #endif
- if (isForce || level <= logLevel)
- {
- Debug.Log(log != null ? log.ToString() : NULL);
- }
- #endif
- }
- /// <summary>
- /// 正常的日志输出
- /// </summary>
- public static void Log(string log, int level = 1)
- {
- ///如果是编辑器模式或者非商用APP版本,可以打日志文件
- #if UNITY_EDITOR || !BuildType_RELEASE //Release
- bool isForce = false;
- #if UNITY_EDITOR
- isForce = logLevel >= 4;
- #endif
- if (isForce || level <= logLevel)
- {
- Debug.Log(log);
- }
- #endif
- }
- /// <summary>
- /// 错误日志输出
- /// </summary>
- public static void LogError(string log, int logLevel = 1)
- {
- ///错误日志任何模式都会输出
- Debug.Log(log);
- }
- /// <summary>
- /// 错误日志输出
- /// </summary>
- public static void LogException(Exception ex, int level = 1)
- {
- ///异常日志由系统自动输出
- Debug.LogException(ex);
- }
- /// <summary>
- /// 日志输出,替换对应的日志文件
- /// </summary>
- public static void Log(string log, LogType logType, int logLevel = 1)
- {
- if (logType == LogType.Log)
- {
- Log(log, logLevel);
- }
- else if (logType == LogType.Error)
- {
- LogError(log, logLevel);
- }
- }
- /// <summary>
- /// 释放资源
- /// </summary>
- public static void ReleaseLog(string msg, FileStream stream)
- {
- if (!string.IsNullOrEmpty(msg))
- {
- WriteLogToFile(msg, stream);
- }
- }
- /// <summary>
- /// 将日志写入到文件中
- /// </summary>
- /// <param name="log"></param>
- /// <param name="logType"></param>
- public static void WriteLogToFile(string log, FileStream stream)
- {
- if (stream != null)
- {
- ///UTF8的编码格式转化成byte字节流
- byte[] buttf = Encoding.Default.GetBytes(log);
- stream.Write(buttf, 0, log.Length);
- }
- }
- public static void ClearAllLog()
- {
- ReleaseLog();
- if (Directory.Exists(LogPath))
- {
- Directory.Delete(LogPath, true);
- }
- Directory.CreateDirectory(LogPath);
- //InitLog(FileMode.Create);
- }
- }
- }
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