GraphicsSettings.asset 3.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!30 &1
  4. GraphicsSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 14
  7. m_Deferred:
  8. m_Mode: 1
  9. m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
  10. m_DeferredReflections:
  11. m_Mode: 1
  12. m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
  13. m_ScreenSpaceShadows:
  14. m_Mode: 1
  15. m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
  16. m_LegacyDeferred:
  17. m_Mode: 1
  18. m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
  19. m_DepthNormals:
  20. m_Mode: 1
  21. m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
  22. m_MotionVectors:
  23. m_Mode: 1
  24. m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
  25. m_LightHalo:
  26. m_Mode: 1
  27. m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
  28. m_LensFlare:
  29. m_Mode: 1
  30. m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
  31. m_VideoShadersIncludeMode: 2
  32. m_AlwaysIncludedShaders:
  33. - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
  34. - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
  35. - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
  36. - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
  37. - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
  38. - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
  39. - {fileID: 10704, guid: 0000000000000000f000000000000000, type: 0}
  40. - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
  41. - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
  42. - {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
  43. - {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
  44. - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
  45. - {fileID: 4800000, guid: caf15d259038dce419a391a94b6e2b45, type: 3}
  46. - {fileID: 4800000, guid: 8221c33c78749284c9d041deb1eb8958, type: 3}
  47. - {fileID: 4800000, guid: 7e3110c1b613ebe46a329c0f707f759a, type: 3}
  48. - {fileID: 4800000, guid: 7681d1ef189b6ef4eb745eb8c2730cc3, type: 3}
  49. - {fileID: 4800000, guid: 2972bc19842ab604dbd7585221769cc2, type: 3}
  50. m_PreloadedShaders: []
  51. m_PreloadShadersBatchTimeLimit: -1
  52. m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
  53. type: 0}
  54. m_CustomRenderPipeline: {fileID: 0}
  55. m_TransparencySortMode: 0
  56. m_TransparencySortAxis: {x: 0, y: 0, z: 1}
  57. m_DefaultRenderingPath: 1
  58. m_DefaultMobileRenderingPath: 1
  59. m_TierSettings: []
  60. m_LightmapStripping: 0
  61. m_FogStripping: 0
  62. m_InstancingStripping: 0
  63. m_LightmapKeepPlain: 1
  64. m_LightmapKeepDirCombined: 1
  65. m_LightmapKeepDynamicPlain: 1
  66. m_LightmapKeepDynamicDirCombined: 1
  67. m_LightmapKeepShadowMask: 1
  68. m_LightmapKeepSubtractive: 1
  69. m_FogKeepLinear: 1
  70. m_FogKeepExp: 1
  71. m_FogKeepExp2: 1
  72. m_AlbedoSwatchInfos: []
  73. m_LightsUseLinearIntensity: 0
  74. m_LightsUseColorTemperature: 0
  75. m_DefaultRenderingLayerMask: 1
  76. m_LogWhenShaderIsCompiled: 0
  77. m_SRPDefaultSettings: {}