- using System.Collections;
- using UnityEngine;
- public static class CoroutineUtility
- {
- public static void StartCoroutine(IEnumerator coroutine)
- {
- CoroutineSystem.Instance.Start_Coroutine(coroutine);
- }
- public static void StopCoroutine(Coroutine coroutine)
- {
- CoroutineSystem.Instance.Stop_Coroutine(coroutine);
- }
- }
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