12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- using System;
- namespace UnityEngine.PostProcessing
- {
- [Serializable]
- public class ChromaticAberrationModel : PostProcessingModel
- {
- [Serializable]
- public struct Settings
- {
- [Tooltip("Shift the hue of chromatic aberrations.")]
- public Texture2D spectralTexture;
- [Range(0f, 1f), Tooltip("Amount of tangential distortion.")]
- public float intensity;
- public static Settings defaultSettings
- {
- get
- {
- return new Settings
- {
- spectralTexture = null,
- intensity = 0.1f
- };
- }
- }
- }
- [SerializeField]
- Settings m_Settings = Settings.defaultSettings;
- public Settings settings
- {
- get { return m_Settings; }
- set { m_Settings = value; }
- }
- public override void Reset()
- {
- m_Settings = Settings.defaultSettings;
- }
- }
- }
|