BlueTest.cs 280 B

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  1. using Blue;
  2. using UnityEngine;
  3. public class BlueTest : AbstractController
  4. {
  5. void Update()
  6. {
  7. if(Input.GetKeyDown(KeyCode.M))
  8. {
  9. this.SendCommand(new PointPosRotDownloadCommand(this.GetModel<ISceneModel>().sceneID));
  10. }
  11. }
  12. }