COSDownLoad.cs 18 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using COSXML;
  5. using COSXML.Auth;
  6. using COSXML.Model.Object;
  7. using COSXML.Model.Bucket;
  8. using COSXML.CosException;
  9. using System;
  10. using Newtonsoft.Json;
  11. using LitJson;
  12. using System.Threading.Tasks;
  13. using COSXML.Transfer;
  14. using System.IO;
  15. using COSXML.Model;
  16. using Newtonsoft.Json.Linq;
  17. public class COSDownLoad:MonoSingleton<COSDownLoad>
  18. {
  19. /*
  20. * 根据下载的类型 分为 -1 Scene Materail -2 vuforial
  21. *
  22. */
  23. public SuccessCOS materialSuccessCos;
  24. public SuccessCOS sceneSuccessCos;
  25. public SuccessCOS imageSuccessCos;
  26. public SuccessCOS publicSuccessCos;
  27. // QCloudCredentialProvider cosCredentialProvider;
  28. CosXml materialCosXml;
  29. CosXml sceneCosXml;
  30. CosXml imageCosXml;
  31. CosXml publicCosXml;
  32. // Start is called before the first frame update
  33. private void Start()
  34. {
  35. }
  36. public void Credential()
  37. {
  38. Credential credential = new Credential();
  39. credential.type = "material";
  40. string data = JsonConvert.SerializeObject(credential);
  41. Debug.Log(data);
  42. HttpTool.Instance.Post("/storage/credential/create", data, CredentialMaterialCallBack);
  43. Credential credential2 = new Credential();
  44. credential2.type = "scene";
  45. string data2 = JsonConvert.SerializeObject(credential2);
  46. HttpTool.Instance.Post("/storage/credential/create", data2, CredentialSceneCallBack);
  47. Credential credential3 = new Credential();
  48. credential3.type = "image";
  49. string data3 = JsonConvert.SerializeObject(credential3);
  50. HttpTool.Instance.Post("/storage/credential/create", data3, CredentialImageCallBack);
  51. // publicSuccessCos = JsonConvert.DeserializeObject<SuccessCOS>("{'credentials':{'tmpSecretId':'AKIDLyyDWYsUvRDzn - HqetC4XZ9pNMhOjDEYuSKBvlWcep8iVS1dFa87FyVartAR1 - E_','tmpSecretKey':'rTXSx44gpPR / fgrUaT1zvK0xZQZe2SplrpTkoGEsgN4 = ','sessionToken':'3WfLBVhQ7lK1jNbOBMfcKC0BkZEamXYa9b61b73db72c57039c9cd0b65b4e19a7_9 - RKlXQeKHOCLXyEJscL705yLZxSuPrVLA1c - ZCA4TZmW8RA8dp1dJ7k4VZhRrNQhQ2zheytiN2wAqxKElmycMTnbk97t_FuAAqGPdO9IAnuYNbvOSgDXICIpxMsVPSqWS6cXrHeDhVCLkpZUaHiM2Exk - xbvlCflv4VPjsr6gFYQynEa3RBrvL4mWjg0xrSn0Lpz4h_VmEUW7cT3i07bnNqhA9nsdvCbyxf3JL3fwz92m8ltm - x0NK6fCsdIwaWnkHkWfWHBqwTqxMoID4vlGj84_FK4ZEc_HbXIqruZLikSM - 8u16ks78fODGILOt36EX_2_IRz5JGAX2kNj5BvkVUjIV - 6eB - qbJDkQce2sB_dDaA0cfNsrlfYFMQCWizcv5kDDbgkg4uengC0GbTZQUPm9Jyj9QuLsI9N2V7UuIUL41sN0LLWPSxrpZ4nUxjRJykleSnQ0_WnZaBIa2bFJAxdxOvJXuGIDqIhcTVsPmJkN_O7VUMFPousM9bAVQJjYeSh2a39eVcUJnvWIpiLSNtbgOZFOuXsofS4FYD8aNX3GWrzEyQXoAGBwasRFvjj7aiSgURVM7ue11i_Wz56RiFo2bNihu5cgGsx271ts'},'startTime':1694402249,'expiredTime':1694402549,'bucket':'fat - store - 10001 - 1317557471','path':' / personal / image / 156','region':'ap - shanghai'}");
  52. // CosXmlConfig config = new CosXmlConfig.Builder()
  53. // .IsHttps(true)
  54. // .SetRegion(publicSuccessCos.region)
  55. // .SetDebugLog(true)
  56. // .Build();
  57. // Debug.Log("" + publicSuccessCos.credentials);
  58. // QCloudCredentialProvider cosCredentialProvider = new DefaultSessionQCloudCredentialProvider(
  59. //publicSuccessCos.credentials.tmpSecretId, publicSuccessCos.credentials.tmpSecretKey, publicSuccessCos.expiredTime, publicSuccessCos.credentials.sessionToken);
  60. // publicCosXml = new CosXmlServer(config, cosCredentialProvider);
  61. // TestDownloadObject("default/c39352b7-0ecf-402b-8693-ca8dee01cc0e.dat", Application.persistentDataPath + "/");
  62. }
  63. private void InitMaterialCos()
  64. {
  65. CosXmlConfig config = new CosXmlConfig.Builder()
  66. .IsHttps(true)
  67. .SetRegion(materialSuccessCos.region)
  68. .SetDebugLog(true)
  69. .Build();
  70. QCloudCredentialProvider cosCredentialProvider = new DefaultSessionQCloudCredentialProvider(
  71. materialSuccessCos.credentials.tmpSecretId, materialSuccessCos.credentials.tmpSecretKey, materialSuccessCos.expiredTime, materialSuccessCos.credentials.sessionToken);
  72. materialCosXml = new CosXmlServer(config, cosCredentialProvider);
  73. }
  74. private void InitImageCos()
  75. {
  76. CosXmlConfig config = new CosXmlConfig.Builder()
  77. .IsHttps(true)
  78. .SetRegion(imageSuccessCos.region)
  79. .SetDebugLog(true)
  80. .Build();
  81. QCloudCredentialProvider cosCredentialProvider = new DefaultSessionQCloudCredentialProvider(
  82. imageSuccessCos.credentials.tmpSecretId, imageSuccessCos.credentials.tmpSecretKey, imageSuccessCos.expiredTime, imageSuccessCos.credentials.sessionToken);
  83. imageCosXml = new CosXmlServer(config, cosCredentialProvider);
  84. }
  85. private void InitSceneCos()
  86. {
  87. CosXmlConfig config = new CosXmlConfig.Builder()
  88. .IsHttps(true)
  89. .SetRegion(sceneSuccessCos.region)
  90. .SetDebugLog(true)
  91. .Build();
  92. QCloudCredentialProvider cosCredentialProvider = new DefaultSessionQCloudCredentialProvider(
  93. sceneSuccessCos.credentials.tmpSecretId, sceneSuccessCos.credentials.tmpSecretKey, sceneSuccessCos.expiredTime, sceneSuccessCos.credentials.sessionToken);
  94. sceneCosXml = new CosXmlServer(config, cosCredentialProvider);
  95. }
  96. private void CredentialMaterialCallBack( string msg)
  97. {
  98. Debug.Log(msg);
  99. JObject jObject = JObject.Parse(msg);
  100. if (jObject["code"].ToString() == "200")
  101. {
  102. materialSuccessCos = JsonConvert.DeserializeObject<SuccessCOS>(jObject["data"].ToString());
  103. InitMaterialCos();
  104. }
  105. else
  106. {
  107. Debug.LogError(msg);
  108. }
  109. }
  110. private void CredentialSceneCallBack(string msg)
  111. {
  112. Debug.Log(msg);
  113. JObject jObject = JObject.Parse(msg);
  114. if (jObject["code"].ToString() == "200")
  115. {
  116. sceneSuccessCos = JsonConvert.DeserializeObject<SuccessCOS>(jObject["data"].ToString());
  117. InitSceneCos();
  118. }
  119. else
  120. {
  121. Debug.LogError(msg);
  122. }
  123. }
  124. private void CredentialImageCallBack(string msg)
  125. {
  126. Debug.Log(msg);
  127. JObject jObject = JObject.Parse(msg);
  128. if (jObject["code"].ToString() == "200")
  129. {
  130. imageSuccessCos = JsonConvert.DeserializeObject<SuccessCOS>(jObject["data"].ToString());
  131. InitImageCos();
  132. }
  133. else
  134. {
  135. Debug.LogError(msg);
  136. }
  137. }
  138. public static int showDownLoadCount;
  139. public static int showDownEndLoadCount;
  140. public static float showDownLoadPre;
  141. public async void TestDownloadObject( string downloadPath,string localDir)
  142. {
  143. TransferConfig transferConfig = new TransferConfig();
  144. TransferManager transferManager; // 初始化 TransferManager
  145. String bucket; //存储桶,格式:BucketName-APPID
  146. transferManager = new TransferManager(publicCosXml, transferConfig);
  147. bucket = publicSuccessCos.bucket;
  148. string localFileName = Path.GetFileName(downloadPath);
  149. // localDir = downloadMaterial.localLoadPath.Substring(0, downloadMaterial.localLoadPath.Length - localFileName.Length);
  150. // 下载对象
  151. COSXMLDownloadTask downloadTask = new COSXMLDownloadTask(bucket, downloadPath,
  152. localDir, localFileName);
  153. // 手动设置高级下载接口的并发数 (默认为5), 从5.4.26版本开始支持!
  154. //downloadTask.SetMaxTasks(10);
  155. downloadTask.progressCallback = delegate (long completed, long total)
  156. {
  157. // Debug.Log(String.Format("Hjj download"+downloadMaterial.downLoadPath+"progress = {0:##.##}%", completed * 100.0 / total));
  158. // showDownLoadPre = completed * 100.0f / total;
  159. };
  160. Debug.Log(downloadPath + "||||||||| DGJ");
  161. // downloadTask.onState += OnState;
  162. // listDownLoadTask.Add(downloadTask);
  163. try
  164. {
  165. COSXML.Transfer.COSXMLDownloadTask.DownloadTaskResult result = await
  166. transferManager.DownloadAsync(downloadTask);
  167. Console.WriteLine(result.GetResultInfo());
  168. string eTag = result.eTag;
  169. }
  170. catch (COSXML.CosException.CosClientException clientEx)
  171. {
  172. //请求失败
  173. Debug.LogError(downloadPath + " CosClientException: " + clientEx);
  174. DownloadResManager.Instance.DownLoadFaild(downloadTask.localFileName);
  175. }
  176. catch (COSXML.CosException.CosServerException serverEx)
  177. {
  178. //请求失败
  179. Debug.LogError(downloadPath + " CosServerException: " + serverEx.GetInfo());
  180. DownloadResManager.Instance.DownLoadFaild(downloadTask.localFileName);
  181. }
  182. }
  183. /// <summary>
  184. /// 高级接口下载对象
  185. /// </summary>
  186. /// <param name="cosPath"> 下载地址 </param>
  187. /// <param name="localDir"> 本地保存文件夹</param>
  188. /// <param name="localFileName"> 本地保存文件名</param>
  189. /// <returns></returns>
  190. public async void TransferDownloadObject(DownLoadMaterial downloadMaterial, string localDir)
  191. {
  192. // 初始化 TransferConfig
  193. TransferConfig transferConfig = new TransferConfig();
  194. // 手动设置高级下载接口的分块阈值为 20MB(默认为20MB), 从5.4.26版本开始支持!
  195. //transferConfig.DivisionForDownload = 20 * 1024 * 1024;
  196. // 手动设置高级下载接口的分块大小为 10MB(默认为5MB),不建议此处设置过小的分块值,可能导致频繁重试或下载速度不合预期
  197. //transferConfig.SliceSizeForDownload = 10 * 1024 * 1024;
  198. TransferManager transferManager; // 初始化 TransferManager
  199. String bucket; //存储桶,格式:BucketName-APPID
  200. Debug.Log("Hjj TransferDownloadObject===>"+ downloadMaterial.type);
  201. switch (downloadMaterial.type)
  202. {
  203. case "-1":
  204. transferManager = new TransferManager(sceneCosXml, transferConfig);
  205. bucket = sceneSuccessCos.bucket;
  206. break;
  207. case "-2":
  208. transferManager = new TransferManager(imageCosXml, transferConfig);
  209. bucket = imageSuccessCos.bucket;
  210. break;
  211. default:
  212. transferManager = new TransferManager(materialCosXml, transferConfig);
  213. bucket = materialSuccessCos.bucket;
  214. break;
  215. }
  216. /// if()
  217. // String cosPath = "exampleobject"; //对象在存储桶中的位置标识符,即称对象键
  218. // string localDir = System.IO.Path.GetTempPath();//本地文件夹
  219. // string localFileName = "my-local-temp-file"; //指定本地保存的文件名
  220. string localFileName = Path.GetFileName(downloadMaterial.downLoadPath);
  221. localDir = downloadMaterial.localLoadPath.Substring(0, downloadMaterial.localLoadPath.Length - localFileName.Length);
  222. // 下载对象
  223. COSXMLDownloadTask downloadTask = new COSXMLDownloadTask(bucket, downloadMaterial.downLoadPath,
  224. localDir, localFileName);
  225. // 手动设置高级下载接口的并发数 (默认为5), 从5.4.26版本开始支持!
  226. //downloadTask.SetMaxTasks(10);
  227. downloadTask.progressCallback = delegate (long completed, long total)
  228. {
  229. // Debug.Log(String.Format("Hjj download"+downloadMaterial.downLoadPath+"progress = {0:##.##}%", completed * 100.0 / total));
  230. showDownLoadPre = completed * 100.0f / total;
  231. };
  232. Debug.Log(downloadMaterial.downLoadPath +"||||||||| DGJ");
  233. downloadTask.onState += OnState;
  234. listDownLoadTask.Add(downloadTask);
  235. try
  236. {
  237. COSXML.Transfer.COSXMLDownloadTask.DownloadTaskResult result = await
  238. transferManager.DownloadAsync(downloadTask);
  239. Console.WriteLine(result.GetResultInfo());
  240. string eTag = result.eTag;
  241. }
  242. catch (COSXML.CosException.CosClientException clientEx)
  243. {
  244. //请求失败
  245. Debug.LogError(downloadMaterial.downLoadPath + " CosClientException: " + clientEx);
  246. DownloadResManager.Instance.DownLoadFaild(downloadTask.localFileName);
  247. listDownLoadTask.Remove(downloadTask);
  248. showDownEndLoadCount++;
  249. }
  250. catch (COSXML.CosException.CosServerException serverEx)
  251. {
  252. //请求失败
  253. Debug.LogError(downloadMaterial.downLoadPath+ " CosServerException: " + serverEx.GetInfo());
  254. DownloadResManager.Instance.DownLoadFaild(downloadTask.localFileName);
  255. listDownLoadTask.Remove(downloadTask);
  256. showDownEndLoadCount++;
  257. }
  258. }
  259. private List<COSXML.Transfer.COSXMLDownloadTask.DownloadTaskResult> listResult = new List<COSXMLDownloadTask.DownloadTaskResult>();
  260. private List<COSXMLDownloadTask> listDownLoadTask = new List<COSXMLDownloadTask>();
  261. /// <summary>
  262. /// 批量下载
  263. /// </summary>
  264. /// <param name="listDLMaterial">素材列表 </param>
  265. /// <param name="localDir"> 本地下载文件夹 </param>
  266. public async void TransferBatchDownloadObjects( List<DownLoadMaterial> listDLMaterial , string localDir)
  267. {
  268. if (listDLMaterial.Count == 0 || listDLMaterial == null)
  269. return;
  270. //.cssg-snippet-body-start:[transfer-batch-download-objects]
  271. TransferConfig transferConfig = new TransferConfig();
  272. // 初始化 TransferManager
  273. TransferManager transferManager = new TransferManager(materialCosXml, transferConfig);
  274. // 存储桶名称,此处填入格式必须为 bucketname-APPID, 其中 APPID 获取参考 https://console.cloud.tencent.com/developer
  275. string bucket = materialSuccessCos.bucket;
  276. //string localDir = System.IO.Path.GetTempPath();//本地文件夹
  277. Debug.Log(listDLMaterial.Count);
  278. for (int i = 0; i < listDLMaterial.Count; i++)
  279. {
  280. string cosPath = listDLMaterial[i].downLoadPath;
  281. Debug.Log(cosPath);
  282. if(cosPath==null||cosPath=="")
  283. {
  284. DownloadResManager.Instance.DownLoadFaild(listDLMaterial[i].localLoadPath);
  285. continue;
  286. }
  287. string localFileName = Path.GetFileName(listDLMaterial[i].localLoadPath);
  288. Debug.Log(cosPath + " " + localDir + localFileName);
  289. COSXMLDownloadTask downloadTask = new COSXMLDownloadTask(bucket, cosPath,
  290. localDir, localFileName);
  291. downloadTask.failCallback = delegate (CosClientException clientException, CosServerException serverException)
  292. {
  293. Debug.LogError("clientException.errorCode : " + clientException.errorCode + " serverException.errorCode: " + serverException.errorCode +
  294. " serverException.errorMessage : " + serverException.errorMessage);
  295. };
  296. downloadTask.onState += OnState;
  297. try
  298. {
  299. await transferManager.DownloadAsync(downloadTask);
  300. }
  301. catch (COSXML.CosException.CosClientException clientEx)
  302. {
  303. //请求失败
  304. Debug.LogError("CosClientException: " + clientEx);
  305. DownloadResManager.Instance.DownLoadFaild(downloadTask.localFileName);
  306. listDownLoadTask.RemoveAt(0);
  307. }
  308. catch (COSXML.CosException.CosServerException serverEx)
  309. {
  310. //请求失败
  311. Debug.LogError("CosServerException: " + serverEx.GetInfo());
  312. DownloadResManager.Instance.DownLoadFaild(downloadTask.localFileName);
  313. listDownLoadTask.RemoveAt(0);
  314. }
  315. listDownLoadTask.Add(downloadTask);
  316. }
  317. }
  318. public Queue<TaskState> taskQueue = new Queue<TaskState>();
  319. private void OnState(TaskState state)
  320. {
  321. taskQueue.Enqueue(state);
  322. }
  323. private void Update()
  324. {
  325. if(taskQueue.Count>0)
  326. {
  327. var state = taskQueue.Dequeue();
  328. if (state == TaskState.Completed || state == TaskState.Failed)
  329. {
  330. int ct = listDownLoadTask.Count - 1;
  331. for (int i = ct; i >= 0; i--)
  332. {
  333. if (listDownLoadTask[i].State() == TaskState.Completed)
  334. {
  335. showDownEndLoadCount++;
  336. Debug.Log(listDownLoadTask.Count + " " + listDownLoadTask[i].State() + " " + listDownLoadTask[i].localFileName);
  337. DownloadResManager.Instance.DownLoadCompleted(listDownLoadTask[i].localFileName);
  338. listDownLoadTask.RemoveAt(i);
  339. }else if (listDownLoadTask[i].State() == TaskState.Failed)
  340. {
  341. showDownEndLoadCount++;
  342. Debug.Log(listDownLoadTask.Count + " " + listDownLoadTask[i].State() + " " + listDownLoadTask[i].localFileName);
  343. DownloadResManager.Instance.DownLoadFaild(listDownLoadTask[i].localFileName);
  344. listDownLoadTask.RemoveAt(i);
  345. }
  346. }
  347. }
  348. }
  349. }
  350. }
  351. public class Credential
  352. {
  353. public string type { get; set; }
  354. }
  355. public class SuccessCOS
  356. {
  357. public CredentialsCos credentials { get; set; }
  358. public long startTime { get; set; }
  359. public long expiredTime { get; set; }
  360. public string bucket { get; set; }
  361. public string path { get; set; }
  362. public string region { get; set; }
  363. }
  364. public class CredentialsCos
  365. {
  366. public string tmpSecretId { get; set; }
  367. public string tmpSecretKey { get; set; }
  368. public string sessionToken { get; set; }
  369. }