InstantiateSystem.cs 319 B

12345678910111213
  1. using Blue;
  2. using UnityEngine;
  3. public class InstantiateSystem : SingletonMonobehaviour<InstantiateSystem>
  4. {
  5. [SerializeField] private BlueObject blueObject;
  6. public BlueObject BlueObject => blueObject;
  7. public void InstantiatePrefab(GameObject prefab)
  8. {
  9. Instantiate(prefab);
  10. }
  11. }