ARSpace.cs 10 KB

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  1. /*===============================================================================
  2. Copyright (C) 2022 Immersal - Part of Hexagon. All Rights Reserved.
  3. This file is part of the Immersal SDK.
  4. The Immersal SDK cannot be copied, distributed, or made available to
  5. third-parties for commercial purposes without written permission of Immersal Ltd.
  6. Contact sdk@immersal.com for licensing requests.
  7. ===============================================================================*/
  8. using UnityEngine;
  9. using System.Collections.Generic;
  10. using System.Threading.Tasks;
  11. using Immersal.REST;
  12. namespace Immersal.AR
  13. {
  14. public class SpaceContainer
  15. {
  16. public int mapCount = 0;
  17. public Vector3 targetPosition = Vector3.zero;
  18. public Quaternion targetRotation = Quaternion.identity;
  19. public PoseFilter filter = new PoseFilter();
  20. }
  21. public class MapOffset
  22. {
  23. public Vector3 position;
  24. public Quaternion rotation;
  25. public Vector3 scale;
  26. public SpaceContainer space;
  27. }
  28. public class ARSpace : MonoBehaviour
  29. {
  30. public static Dictionary<Transform, SpaceContainer> transformToSpace = new Dictionary<Transform, SpaceContainer>();
  31. public static Dictionary<SpaceContainer, Transform> spaceToTransform = new Dictionary<SpaceContainer, Transform>();
  32. public static Dictionary<int, MapOffset> mapIdToOffset = new Dictionary<int, MapOffset>();
  33. public static Dictionary<int, ARMap> mapIdToMap = new Dictionary<int, ARMap>();
  34. private Matrix4x4 m_InitialOffset = Matrix4x4.identity;
  35. public Matrix4x4 initialOffset
  36. {
  37. get { return m_InitialOffset; }
  38. }
  39. public GameObject go;
  40. void Awake()
  41. {
  42. Vector3 pos = transform.position;
  43. Quaternion rot = transform.rotation;
  44. Matrix4x4 offset = Matrix4x4.TRS(pos, rot, Vector3.one);
  45. m_InitialOffset = offset;
  46. // Invoke("openCamera",2f);
  47. }
  48. void openCamera()
  49. {
  50. // go.SetActive(true);
  51. }
  52. public void OnDestroy()
  53. {
  54. transformToSpace.Clear();
  55. spaceToTransform.Clear();
  56. mapIdToOffset.Clear();
  57. mapIdToMap.Clear();
  58. }
  59. public Pose ToCloudSpace(Vector3 camPos, Quaternion camRot)
  60. {
  61. Matrix4x4 trackerSpace = Matrix4x4.TRS(camPos, camRot, Vector3.one);
  62. Matrix4x4 trackerToCloudSpace = Matrix4x4.TRS(transform.position, transform.rotation, Vector3.one);
  63. Matrix4x4 cloudSpace = trackerToCloudSpace.inverse * trackerSpace;
  64. return new Pose(cloudSpace.GetColumn(3), cloudSpace.rotation);
  65. }
  66. public Pose FromCloudSpace(Vector3 camPos, Quaternion camRot)
  67. {
  68. Matrix4x4 cloudSpace = Matrix4x4.TRS(transform.position, transform.rotation, Vector3.one);
  69. Matrix4x4 trackerSpace = Matrix4x4.TRS(camPos, camRot, Vector3.one);
  70. Matrix4x4 m = trackerSpace * (cloudSpace.inverse);
  71. return new Pose(m.GetColumn(3), m.rotation);
  72. }
  73. public static async Task<ARMap> LoadAndInstantiateARMap(Transform root, SDKMapResult map, ARMap.RenderMode renderMode = ARMap.RenderMode.DoNotRender, Color pointCloudColor = default, bool applyAlignment = false)
  74. {
  75. GameObject go = new GameObject(string.Format("AR Map {0}-{1}", map.metadata.id, map.metadata.name));
  76. if (root != null)
  77. {
  78. go.transform.SetParent(root, false);
  79. }
  80. if (applyAlignment)
  81. {
  82. Matrix4x4 b = Matrix4x4.TRS(new Vector3((float)map.metadata.tx, (float)map.metadata.ty, (float)map.metadata.tz),
  83. new Quaternion((float)map.metadata.qx, (float)map.metadata.qy, (float)map.metadata.qz, (float)map.metadata.qw),
  84. new Vector3((float)map.metadata.scale, (float)map.metadata.scale, (float)map.metadata.scale)
  85. );
  86. Matrix4x4 a = ARHelper.SwitchHandedness(b);
  87. go.transform.localPosition = a.GetColumn(3);
  88. go.transform.localRotation = a.rotation;
  89. go.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f);
  90. }
  91. ARMap arMap = go.AddComponent<ARMap>();
  92. arMap.mapName = map.metadata.name;
  93. arMap.privacy = map.metadata.privacy;
  94. arMap.mapAlignment.tx = map.metadata.tx;
  95. arMap.mapAlignment.ty = map.metadata.ty;
  96. arMap.mapAlignment.tz = map.metadata.tz;
  97. arMap.mapAlignment.qx = map.metadata.qx;
  98. arMap.mapAlignment.qy = map.metadata.qy;
  99. arMap.mapAlignment.qz = map.metadata.qz;
  100. arMap.mapAlignment.qw = map.metadata.qw;
  101. // TODO: Scale support
  102. arMap.mapAlignment.scale = 1.0;
  103. arMap.wgs84.latitude = map.metadata.latitude;
  104. arMap.wgs84.longitude = map.metadata.longitude;
  105. arMap.wgs84.altitude = map.metadata.altitude;
  106. arMap.pointColor = pointCloudColor;
  107. arMap.renderMode = renderMode;
  108. await arMap.LoadMap(map.mapData, map.metadata.id);
  109. return arMap;
  110. }
  111. public static async Task<ARMap> LoadAndInstantiateARMap(Transform root, SDKJob map, byte[] mapData = null, ARMap.RenderMode renderMode = ARMap.RenderMode.DoNotRender, Color pointCloudColor = default, bool applyAlignment = false)
  112. {
  113. GameObject go = new GameObject(string.Format("AR Map {0}-{1}", map.id, map.name));
  114. if (root != null)
  115. {
  116. go.transform.SetParent(root, false);
  117. }
  118. ARMap arMap = go.AddComponent<ARMap>();
  119. arMap.mapName = map.name;
  120. arMap.privacy = map.privacy;
  121. arMap.pointColor = pointCloudColor;
  122. arMap.renderMode = renderMode;
  123. JobMapMetadataGetAsync j = new JobMapMetadataGetAsync();
  124. j.id = map.id;
  125. j.token = map.privacy == 0 ? ImmersalSDK.Instance.developerToken : "";
  126. j.OnResult += (SDKMapMetadataGetResult metadata) =>
  127. {
  128. if (metadata.error == "none")
  129. {
  130. arMap.mapAlignment.tx = metadata.tx;
  131. arMap.mapAlignment.ty = metadata.ty;
  132. arMap.mapAlignment.tz = metadata.tz;
  133. arMap.mapAlignment.qx = metadata.qx;
  134. arMap.mapAlignment.qy = metadata.qy;
  135. arMap.mapAlignment.qz = metadata.qz;
  136. arMap.mapAlignment.qw = metadata.qw;
  137. // TODO: Scale support
  138. arMap.mapAlignment.scale = 1.0;
  139. arMap.wgs84.latitude = metadata.latitude;
  140. arMap.wgs84.longitude = metadata.longitude;
  141. arMap.wgs84.altitude = metadata.altitude;
  142. if (applyAlignment)
  143. {
  144. Matrix4x4 b = Matrix4x4.TRS(new Vector3((float)metadata.tx, (float)metadata.ty, (float)metadata.tz),
  145. new Quaternion((float)metadata.qx, (float)metadata.qy, (float)metadata.qz, (float)metadata.qw),
  146. new Vector3((float)metadata.scale, (float)metadata.scale, (float)metadata.scale)
  147. );
  148. Matrix4x4 a = ARHelper.SwitchHandedness(b);
  149. go.transform.localPosition = a.GetColumn(3);
  150. go.transform.localRotation = a.rotation;
  151. go.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f);
  152. }
  153. }
  154. };
  155. await j.RunJobAsync();
  156. await arMap.LoadMap(mapData, map.id);
  157. return arMap;
  158. }
  159. public static void RegisterSpace(Transform tr, ARMap map, Vector3 offsetPosition, Quaternion offsetRotation, Vector3 offsetScale)
  160. {
  161. if (tr == null)
  162. return;
  163. SpaceContainer sc;
  164. if (!transformToSpace.ContainsKey(tr))
  165. {
  166. sc = new SpaceContainer();
  167. transformToSpace[tr] = sc;
  168. }
  169. else
  170. {
  171. sc = transformToSpace[tr];
  172. }
  173. spaceToTransform[sc] = tr;
  174. sc.mapCount++;
  175. MapOffset mo = new MapOffset();
  176. mo.position = offsetPosition;
  177. mo.rotation = offsetRotation;
  178. mo.scale = offsetScale;
  179. mo.space = sc;
  180. mapIdToOffset[map.mapId] = mo;
  181. mapIdToMap[map.mapId] = map;
  182. }
  183. public static void RegisterSpace(Transform tr, ARMap map)
  184. {
  185. RegisterSpace(tr, map, Vector3.zero, Quaternion.identity, Vector3.one);
  186. }
  187. public static void UnregisterSpace(Transform tr, int mapId)
  188. {
  189. if (tr == null)
  190. return;
  191. if (transformToSpace.ContainsKey(tr))
  192. {
  193. SpaceContainer sc = transformToSpace[tr];
  194. if (--sc.mapCount == 0)
  195. {
  196. transformToSpace.Remove(tr);
  197. spaceToTransform.Remove(sc);
  198. }
  199. if (mapIdToOffset.ContainsKey(mapId))
  200. mapIdToOffset.Remove(mapId);
  201. if (mapIdToMap.ContainsKey(mapId))
  202. mapIdToMap.Remove(mapId);
  203. }
  204. }
  205. public static bool isFind;
  206. public static void UpdateSpace(SpaceContainer space, Vector3 pos, Quaternion rot)
  207. {
  208. if(pos!=Vector3.zero)
  209. {
  210. isFind = true;
  211. }
  212. if (space == null)
  213. return;
  214. if (spaceToTransform.ContainsKey(space))
  215. {
  216. Transform tr = spaceToTransform[space];
  217. tr.SetPositionAndRotation(pos, rot);
  218. tr.eulerAngles = new Vector3(0,tr.eulerAngles.y,0);
  219. if(tr.position.y>0.5f)
  220. {
  221. tr.position = new Vector3(tr.position.x, 0.5f, tr.position.z);
  222. }else
  223. {
  224. }
  225. if (DeviceType.type == "A01" || DeviceType.type == "Rhinox")
  226. {
  227. if (DeviceType.type == "Rhinox")
  228. {
  229. tr.position = new Vector3(tr.position.x, tr.position.y + 1.5f, tr.position.z);
  230. }
  231. else
  232. {
  233. tr.position = new Vector3(tr.position.x, tr.position.y + 0.2f, tr.position.z);
  234. }
  235. }
  236. }
  237. }
  238. }
  239. }