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- using System.Collections.Generic;
- using Blue;
- using Newtonsoft.Json;
- using UnityEngine;
- public class BlueTest : AbstractController
- {
- void Update()
- {
- if(Input.GetKeyDown(KeyCode.L))
- {
- List<ScenePosRotInfo> list = new List<ScenePosRotInfo>();
- ScenePosRotInfo pos = new ScenePosRotInfo();
- ScenePosRotInfo rot = new ScenePosRotInfo();
- pos.x = 1;pos.y = 1;pos.z = 1;
- rot.x = 2;rot.y = 2;;rot.z = 2;
- list.Add(pos);list.Add(rot);
- string jsonString = JsonConvert.SerializeObject(list);
- string url = "https://api-fat1.ghz-tech.com/mr-navigator/v1/project/position/396";
- //HttpTool.Instance.UploadScenePosRot(url,jsonString,CallBack);
- //this.SendCommand(new UploadCommand(url, HttpTool.Instance.RequestHeader, HttpTool.Instance.Token, jsonString));
- }
- }
- private void CallBack(string e)
- {
- Debug.LogError(e);
- }
- }
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