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- using SC.XR.Unity.Module_InputSystem;
- using UnityEngine;
- public class MoveChange : MonoBehaviour
- {
- [SerializeField] private GameObject moveGame;
- [SerializeField] private Transform parent;
- private bool isDown;
- private float y;
- void Start()
- {
- moveGame = GameObject.Find("ARSpaceForAll/mesh_test");
- parent = GameObject.Find("ARSpaceForAll").transform;
- y = moveGame.transform.position.y;
- DispatcherBase.KeyDownDelegateRegister(keyDownEventDelegate);
- DispatcherBase.KeyUpDelegateRegister(keyUpEventDelegate);
- }
- private void keyUpEventDelegate(InputKeyCode keyCode, InputDevicePartBase part)
- {
- if (keyCode != InputKeyCode.Enter)
- {
- return;
- }
- Debug.Log("keyDownEventDelegate===>" + keyCode);
- moveGame.transform.parent = parent;
- isDown = false;
- }
- private void keyDownEventDelegate(InputKeyCode keyCode, InputDevicePartBase part)
- {
- if(keyCode != InputKeyCode.Enter)
- {
- return;
- }
- if (!SetSceneActive.active)
- return;
- Debug.Log("keyUpEventDelegate===>" + keyCode);
- #if UNITY_EDITOR
- moveGame.transform.parent = OpenXRCamera.Instance.head;
- #else
- switch (DeviceType.type)
- {
- case "Nreal":
- moveGame.transform.parent = API_GSXR_Module_InputSystem_KS.GSXR_KSRight.transform;// OpenXRCamera.Instance.head;
- break;
- case "A01":
- moveGame.transform.parent = OpenXRCamera.Instance.head;
- break;
- case "Phone":
- moveGame.transform.parent = OpenXRCamera.Instance.head;
- break;
- case "Rhinox":
- moveGame.transform.parent = API_GSXR_Module_InputSystem_KS.GSXR_KSRight.inputDeviceKSPartUI.transform;
- break;
- default:
- moveGame.transform.parent = API_GSXR_Module_InputSystem_KS.GSXR_KSRight.transform;// OpenXRCamera.Instance.head;
- break;
- }
- #endif
- isDown = true;
- }
- void Update()
- {
- if (isDown && SetSceneActive.active)
- {
- moveGame.transform.eulerAngles = new Vector3(0, moveGame.transform.eulerAngles.y, 0);
- moveGame.transform.position = new Vector3(moveGame.transform.position.x, y, moveGame.transform.position.z);
- }
- }
- }
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