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- using Immersal.REST;
- using NRKernal;
- using System;
- using System.Threading.Tasks;
- using Unity.Collections.LowLevel.Unsafe;
- using UnityEngine;
- using XRTool.Util;
- /*===============================================================================
- Copyright (C) 2022 Immersal - Part of Hexagon. All Rights Reserved.
- This file is part of the Immersal SDK.
- The Immersal SDK cannot be copied, distributed, or made available to
- third-parties for commercial purposes without written permission of Immersal Ltd.
- Contact sdk@immersal.com for licensing requests.
- ===============================================================================*/
- namespace Immersal.AR.Nreal
- {
- public class NRLocalizer : LocalizerBase
- {
- [Tooltip("Disable if you want to use RGB video capture while localizing. Also disable Multithreaded Rendering.")]
- [SerializeField]
- private bool m_UseYUV;
- private static NRLocalizer instance = null;
- private CameraModelView CamTexture { get; set; }
- public static NRLocalizer Instance
- {
- get
- {
- #if UNITY_EDITOR
- if (instance == null && !Application.isPlaying)
- {
- instance = UnityEngine.Object.FindObjectOfType<NRLocalizer>();
- }
- #endif
- if (instance == null)
- {
- Debug.LogError("No NRLocalizer instance found. Ensure one exists in the scene.");
- }
- return instance;
- }
- }
- void Awake()
- {
- if (instance == null)
- {
- instance = this;
- }
- if (instance != this)
- {
- Debug.LogError("There must be only one NRLocalizer object in a scene.");
- UnityEngine.Object.DestroyImmediate(this);
- return;
- }
- }
- public override void Start()
- {
- base.Start();
- m_Sdk.RegisterLocalizer(instance);
- if (m_UseYUV)
- {
- CamTexture = new NRRGBCamTextureYUV();
- (CamTexture as NRRGBCamTextureYUV).OnUpdate += OnYUVCaptureUpdate;
- }
- else
- {
- CamTexture = new NRRGBCamTexture();
- (CamTexture as NRRGBCamTexture).OnUpdate += OnRGBCaptureUpdate;
- }
- if (autoStart)
- {
- CamTexture.Play();
- }
- }
- public override void StartLocalizing()
- {
- CamTexture.Play();
- base.StartLocalizing();
- }
- public override void StopLocalizing()
- {
- base.StopLocalizing();
- CamTexture.Stop();
- }
- public override void Pause()
- {
- base.Pause();
- CamTexture.Pause();
- }
- protected override void Update()
- {
- isTracking = NRFrame.SessionStatus == SessionState.Running;
- base.Update();
- }
- public override void OnDestroy()
- {
- CamTexture.Stop();
- if (m_UseYUV)
- {
- (CamTexture as NRRGBCamTextureYUV).OnUpdate -= OnYUVCaptureUpdate;
- }
- else
- {
- (CamTexture as NRRGBCamTexture).OnUpdate -= OnRGBCaptureUpdate;
- }
- base.OnDestroy();
- }
- public override async void Localize()
- {
- while (!CamTexture.DidUpdateThisFrame)
- {
- await Task.Yield();
- }
- if (m_PixelBuffer != IntPtr.Zero)
- {
- stats.localizationAttemptCount++;
- Vector4 intrinsics;
- Pose headPose = NRFrame.HeadPose;
- Pose rgbCameraFromEyePose = NRFrame.EyePoseFromHead.RGBEyePose;
- Vector3 camPos = headPose.position + rgbCameraFromEyePose.position;
- Quaternion camRot = headPose.rotation * rgbCameraFromEyePose.rotation;
- int width = CamTexture.Width;
- int height = CamTexture.Height;
- Vector3 pos = Vector3.zero;
- Quaternion rot = Quaternion.identity;
- GetIntrinsics(out intrinsics);
- float startTime = Time.realtimeSinceStartup;
- Task<int> t = Task.Run(() =>
- {
- return Immersal.Core.LocalizeImage(out pos, out rot, width, height, ref intrinsics, m_PixelBuffer);
- });
- await t;
- int mapHandle = t.Result;
- int mapId = ARMap.MapHandleToId(mapHandle);
- float elapsedTime = Time.realtimeSinceStartup - startTime;
- if (mapId > 0 && ARSpace.mapIdToMap.ContainsKey(mapId))
- {
- Debug.Log(string.Format("Relocalized in {0} seconds", elapsedTime));
- stats.localizationSuccessCount++;
- ARMap map = ARSpace.mapIdToMap[mapId];
- if (mapId != lastLocalizedMapId)
- {
- if (resetOnMapChange)
- {
- Reset();
- }
- lastLocalizedMapId = mapId;
- OnMapChanged?.Invoke(mapId);
- }
- rot *= Quaternion.Euler(0f, 0f, 180.0f);
- pos = ARHelper.SwitchHandedness(pos);
- rot = ARHelper.SwitchHandedness(rot);
- MapOffset mo = ARSpace.mapIdToOffset[mapId];
- Matrix4x4 offsetNoScale = Matrix4x4.TRS(mo.position, mo.rotation, Vector3.one);
- Vector3 scaledPos = Vector3.Scale(pos, mo.scale);
- Matrix4x4 cloudSpace = offsetNoScale * Matrix4x4.TRS(scaledPos, rot, Vector3.one);
- Matrix4x4 trackerSpace = Matrix4x4.TRS(camPos, camRot, Vector3.one);
- Matrix4x4 m = trackerSpace * (cloudSpace.inverse);
- if (useFiltering)
- mo.space.filter.RefinePose(m);
- else
- ARSpace.UpdateSpace(mo.space, m.GetColumn(3), m.rotation);
- Vector3 p = m.GetColumn(3);
- Vector3 euler = m.rotation.eulerAngles;
- GetLocalizerPose(out lastLocalizedPose, mapId, pos, rot, m.inverse);
- map.NotifySuccessfulLocalization(mapId);
- OnPoseFound?.Invoke(lastLocalizedPose);
- }
- else
- {
- Debug.Log(string.Format("Localization attempt failed after {0} seconds", elapsedTime));
- }
- }
- else
- {
- Debug.LogError("No camera pixel buffer");
- }
- base.Localize();
- }
- public override async void LocalizeServer(SDKMapId[] mapIds)
- {
- while (!CamTexture.DidUpdateThisFrame)
- {
- await Task.Yield();
- }
- if (m_PixelBuffer != IntPtr.Zero)
- {
- stats.localizationAttemptCount++;
- JobLocalizeServerAsync j = new JobLocalizeServerAsync();
- Vector4 intrinsics;
- Pose headPose = NRFrame.HeadPose;
- Pose rgbCameraFromEyePose = NRFrame.EyePoseFromHead.RGBEyePose;
- Vector3 camPos = headPose.position + rgbCameraFromEyePose.position;
- Quaternion camRot = headPose.rotation * rgbCameraFromEyePose.rotation;
- int channels = 1;
- int width = CamTexture.Width;
- int height = CamTexture.Height;
- byte[] pixels = m_UseYUV ? (CamTexture as NRRGBCamTextureYUV).GetTexture().YBuf : GetYBufFromTexture((CamTexture as NRRGBCamTexture).GetTexture());
- GetIntrinsics(out intrinsics);
- float startTime = Time.realtimeSinceStartup;
- Task<(byte[], icvCaptureInfo)> t = Task.Run(() =>
- {
- byte[] capture = new byte[channels * width * height + 8192];
- icvCaptureInfo info = Immersal.Core.CaptureImage(capture, capture.Length, pixels, width, height, channels);
- Array.Resize(ref capture, info.captureSize);
- return (capture, info);
- });
- await t;
- j.image = t.Result.Item1;
- j.intrinsics = intrinsics;
- j.mapIds = mapIds;
- j.OnResult += (SDKLocalizeResult result) =>
- {
- float elapsedTime = Time.realtimeSinceStartup - startTime;
- if (result.success)
- {
- Debug.Log("*************************** On-Server Localization Succeeded ***************************");
- Debug.Log(string.Format("Relocalized in {0} seconds", elapsedTime));
- int mapId = result.map;
- if (mapId > 0 && ARSpace.mapIdToMap.ContainsKey(mapId))
- {
- ARMap map = ARSpace.mapIdToMap[mapId];
- if (mapId != lastLocalizedMapId)
- {
- if (resetOnMapChange)
- {
- Reset();
- }
- lastLocalizedMapId = mapId;
- OnMapChanged?.Invoke(mapId);
- }
- MapOffset mo = ARSpace.mapIdToOffset[mapId];
- stats.localizationSuccessCount++;
- Matrix4x4 responseMatrix = Matrix4x4.identity;
- responseMatrix.m00 = result.r00; responseMatrix.m01 = result.r01; responseMatrix.m02 = result.r02; responseMatrix.m03 = result.px;
- responseMatrix.m10 = result.r10; responseMatrix.m11 = result.r11; responseMatrix.m12 = result.r12; responseMatrix.m13 = result.py;
- responseMatrix.m20 = result.r20; responseMatrix.m21 = result.r21; responseMatrix.m22 = result.r22; responseMatrix.m23 = result.pz;
- Vector3 pos = responseMatrix.GetColumn(3);
- Quaternion rot = responseMatrix.rotation;
- rot *= Quaternion.Euler(0f, 0f, 180.0f);
- pos = ARHelper.SwitchHandedness(pos);
- rot = ARHelper.SwitchHandedness(rot);
- Matrix4x4 offsetNoScale = Matrix4x4.TRS(mo.position, mo.rotation, Vector3.one);
- Vector3 scaledPos = Vector3.Scale(pos, mo.scale);
- Matrix4x4 cloudSpace = offsetNoScale * Matrix4x4.TRS(scaledPos, rot, Vector3.one);
- Matrix4x4 trackerSpace = Matrix4x4.TRS(camPos, camRot, Vector3.one);
- Matrix4x4 m = trackerSpace * (cloudSpace.inverse);
- if (useFiltering)
- mo.space.filter.RefinePose(m);
- else
- ARSpace.UpdateSpace(mo.space, m.GetColumn(3), m.rotation);
- double[] ecef = map.MapToEcefGet();
- LocalizerBase.GetLocalizerPose(out lastLocalizedPose, mapId, pos, rot, m.inverse, ecef);
- map.NotifySuccessfulLocalization(mapId);
- OnPoseFound?.Invoke(lastLocalizedPose);
- }
- }
- else
- {
- Debug.Log("*************************** On-Server Localization Failed ***************************");
- Debug.Log(string.Format("Localization attempt failed after {0} seconds", elapsedTime));
- }
- };
- await j.RunJobAsync();
- }
- else
- {
- Debug.LogError("No camera pixel buffer");
- }
- base.LocalizeServer(mapIds);
- }
- public override async void LocalizeGeoPose(SDKMapId[] mapIds)
- {
- while (!CamTexture.DidUpdateThisFrame)
- {
- await Task.Yield();
- }
- if (m_PixelBuffer != IntPtr.Zero)
- {
- stats.localizationAttemptCount++;
- JobGeoPoseAsync j = new JobGeoPoseAsync();
- Vector4 intrinsics;
- Pose headPose = NRFrame.HeadPose;
- Pose rgbCameraFromEyePose = NRFrame.EyePoseFromHead.RGBEyePose;
- Vector3 camPos = headPose.position + rgbCameraFromEyePose.position;
- Quaternion camRot = headPose.rotation * rgbCameraFromEyePose.rotation;
- int channels = 1;
- int width = CamTexture.Width;
- int height = CamTexture.Height;
- byte[] pixels = m_UseYUV ? (CamTexture as NRRGBCamTextureYUV).GetTexture().YBuf : GetYBufFromTexture((CamTexture as NRRGBCamTexture).GetTexture());
- GetIntrinsics(out intrinsics);
- float startTime = Time.realtimeSinceStartup;
- Task<(byte[], icvCaptureInfo)> t = Task.Run(() =>
- {
- byte[] capture = new byte[channels * width * height + 8192];
- icvCaptureInfo info = Immersal.Core.CaptureImage(capture, capture.Length, pixels, width, height, channels);
- Array.Resize(ref capture, info.captureSize);
- return (capture, info);
- });
- await t;
- j.image = t.Result.Item1;
- j.intrinsics = intrinsics;
- j.mapIds = mapIds;
- j.OnResult += (SDKGeoPoseResult result) =>
- {
- float elapsedTime = Time.realtimeSinceStartup - startTime;
- if (result.success)
- {
- Debug.Log("*************************** GeoPose Localization Succeeded ***************************");
- Debug.Log(string.Format("Relocalized in {0} seconds", elapsedTime));
- int mapId = result.map;
- double latitude = result.latitude;
- double longitude = result.longitude;
- double ellipsoidHeight = result.ellipsoidHeight;
- Quaternion rot = new Quaternion(result.quaternion[1], result.quaternion[2], result.quaternion[3], result.quaternion[0]);
- Debug.Log(string.Format("GeoPose returned latitude: {0}, longitude: {1}, ellipsoidHeight: {2}, quaternion: {3}", latitude, longitude, ellipsoidHeight, rot));
- double[] ecef = new double[3];
- double[] wgs84 = new double[3] { latitude, longitude, ellipsoidHeight };
- Core.PosWgs84ToEcef(ecef, wgs84);
- if (ARSpace.mapIdToMap.ContainsKey(mapId))
- {
- ARMap map = ARSpace.mapIdToMap[mapId];
- if (mapId != lastLocalizedMapId)
- {
- if (resetOnMapChange)
- {
- Reset();
- }
- lastLocalizedMapId = mapId;
- OnMapChanged?.Invoke(mapId);
- }
- MapOffset mo = ARSpace.mapIdToOffset[mapId];
- stats.localizationSuccessCount++;
- double[] mapToEcef = map.MapToEcefGet();
- Vector3 mapPos;
- Quaternion mapRot;
- Core.PosEcefToMap(out mapPos, ecef, mapToEcef);
- Core.RotEcefToMap(out mapRot, rot, mapToEcef);
- Matrix4x4 offsetNoScale = Matrix4x4.TRS(mo.position, mo.rotation, Vector3.one);
- Vector3 scaledPos = Vector3.Scale(mapPos, mo.scale);
- Matrix4x4 cloudSpace = offsetNoScale * Matrix4x4.TRS(scaledPos, mapRot, Vector3.one);
- Matrix4x4 trackerSpace = Matrix4x4.TRS(camPos, camRot, Vector3.one);
- Matrix4x4 m = trackerSpace * (cloudSpace.inverse);
- if (useFiltering)
- mo.space.filter.RefinePose(m);
- else
- ARSpace.UpdateSpace(mo.space, m.GetColumn(3), m.rotation);
- LocalizerBase.GetLocalizerPose(out lastLocalizedPose, mapId, cloudSpace.GetColumn(3), cloudSpace.rotation, m.inverse, mapToEcef);
- map.NotifySuccessfulLocalization(mapId);
- OnPoseFound?.Invoke(lastLocalizedPose);
- }
- }
- else
- {
- Debug.Log("*************************** GeoPose Localization Failed ***************************");
- Debug.Log(string.Format("GeoPose localization attempt failed after {0} seconds", elapsedTime));
- }
- };
- await j.RunJobAsync();
- }
- else
- {
- Debug.LogError("No camera pixel buffer");
- }
- base.LocalizeGeoPose(mapIds);
- }
- private void OnRGBCaptureUpdate(CameraTextureFrame frame)
- {
- byte[] pixels = GetYBufFromTexture((Texture2D)frame.texture);
- unsafe
- {
- ulong handle;
- byte* ptr = (byte*)UnsafeUtility.PinGCArrayAndGetDataAddress(pixels, out handle);
- m_PixelBuffer = (IntPtr)ptr;
- UnsafeUtility.ReleaseGCObject(handle);
- }
- }
- private void OnYUVCaptureUpdate(NRRGBCamTextureYUV.YUVTextureFrame frame)
- {
- if (m_PixelBuffer == IntPtr.Zero)
- {
- unsafe
- {
- ulong handle;
- byte* ptr = (byte*)UnsafeUtility.PinGCArrayAndGetDataAddress(frame.YBuf, out handle);
- m_PixelBuffer = (IntPtr)ptr;
- UnsafeUtility.ReleaseGCObject(handle);
- }
- }
- }
- private byte[] GetYBufFromTexture(Texture2D tex)
- {
- Color32[] rgbArray = tex.GetPixels32();
- byte[] pixels = new byte[rgbArray.Length];
- for (int i = 0; i < rgbArray.Length; i++)
- {
- pixels[i] = rgbArray[i].g;
- }
- return pixels;
- }
- private void GetIntrinsics(out Vector4 intrinsics)
- {
- intrinsics = Vector4.zero;
- NativeMat3f m = NRFrame.GetRGBCameraIntrinsicMatrix();
- intrinsics.x = m.column0.X;
- intrinsics.y = m.column1.Y;
- intrinsics.z = m.column2.X;
- intrinsics.w = m.column2.Y;
- }
- }
- }
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