- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class UINameConfig
- {
- public const string LoginPanel = "LoginPanel";
- public const string SceneChoose = "SceneChoose";
- public const string TemplatePanel = "TemplatePanel";
- public const string EditorPanel = "EditorPanel";
- public const string LoadingPanel = "LoadingPanel";
- public const string WarningUI = "WarningUI";
- }
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