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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class UserInfo: Singleton<UserInfo>
- {
- public bool is20 = false;
- //用户令牌
- public string Token;
- //用户名字
- public string name;
- //用户名字
- public string Account;
- //用户名字
- public string Password;
- //用户拥有的场景
- public Dictionary<string, UserSceneItem> SceneList =new Dictionary<string, UserSceneItem>();
- }
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