UserInfo.cs 469 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class UserInfo: Singleton<UserInfo>
  5. {
  6. public bool is20 = false;
  7. //用户令牌
  8. public string Token;
  9. //用户名字
  10. public string name;
  11. //用户名字
  12. public string Account;
  13. //用户名字
  14. public string Password;
  15. //用户拥有的场景
  16. public Dictionary<string, UserSceneItem> SceneList =new Dictionary<string, UserSceneItem>();
  17. }