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- using System;
- namespace UnityEngine.PostProcessing
- {
- public class PostProcessingProfile : ScriptableObject
- {
- #pragma warning disable 0169 // "field x is never used"
- public BuiltinDebugViewsModel debugViews = new BuiltinDebugViewsModel();
- public FogModel fog = new FogModel();
- public AntialiasingModel antialiasing = new AntialiasingModel();
- public AmbientOcclusionModel ambientOcclusion = new AmbientOcclusionModel();
- public ScreenSpaceReflectionModel screenSpaceReflection = new ScreenSpaceReflectionModel();
- public DepthOfFieldModel depthOfField = new DepthOfFieldModel();
- public MotionBlurModel motionBlur = new MotionBlurModel();
- public EyeAdaptationModel eyeAdaptation = new EyeAdaptationModel();
- public BloomModel bloom = new BloomModel();
- public ColorGradingModel colorGrading = new ColorGradingModel();
- public UserLutModel userLut = new UserLutModel();
- public ChromaticAberrationModel chromaticAberration = new ChromaticAberrationModel();
- public GrainModel grain = new GrainModel();
- public VignetteModel vignette = new VignetteModel();
- public DitheringModel dithering = new DitheringModel();
- #if UNITY_EDITOR
- // Monitor settings
- [Serializable]
- public class MonitorSettings
- {
- // Callback used in the editor to grab the rendered frame and sent it to monitors
- public Action<RenderTexture> onFrameEndEditorOnly;
- // Global
- public int currentMonitorID = 0;
- public bool refreshOnPlay = false;
- // Histogram
- public enum HistogramMode
- {
- Red = 0,
- Green = 1,
- Blue = 2,
- Luminance = 3,
- RGBMerged,
- RGBSplit
- }
- public HistogramMode histogramMode = HistogramMode.Luminance;
- // Waveform
- public float waveformExposure = 0.12f;
- public bool waveformY = false;
- public bool waveformR = true;
- public bool waveformG = true;
- public bool waveformB = true;
- // Parade
- public float paradeExposure = 0.12f;
- // Vectorscope
- public float vectorscopeExposure = 0.12f;
- public bool vectorscopeShowBackground = true;
- }
- public MonitorSettings monitors = new MonitorSettings();
- #endif
- }
- }
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