Ro3.FBX.meta 2.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495
  1. fileFormatVersion: 2
  2. guid: 4b4fce03811b72842af24c573de852ed
  3. ModelImporter:
  4. serializedVersion: 26
  5. internalIDToNameTable: []
  6. externalObjects: {}
  7. materials:
  8. importMaterials: 1
  9. materialName: 0
  10. materialSearch: 1
  11. materialLocation: 1
  12. animations:
  13. legacyGenerateAnimations: 4
  14. bakeSimulation: 0
  15. resampleCurves: 1
  16. optimizeGameObjects: 0
  17. motionNodeName:
  18. rigImportErrors:
  19. rigImportWarnings:
  20. animationImportErrors:
  21. animationImportWarnings:
  22. animationRetargetingWarnings:
  23. animationDoRetargetingWarnings: 0
  24. importAnimatedCustomProperties: 0
  25. importConstraints: 0
  26. animationCompression: 1
  27. animationRotationError: 0.5
  28. animationPositionError: 0.5
  29. animationScaleError: 0.5
  30. animationWrapMode: 0
  31. extraExposedTransformPaths: []
  32. extraUserProperties: []
  33. clipAnimations: []
  34. isReadable: 0
  35. meshes:
  36. lODScreenPercentages: []
  37. globalScale: 1
  38. meshCompression: 0
  39. addColliders: 0
  40. useSRGBMaterialColor: 1
  41. sortHierarchyByName: 1
  42. importVisibility: 1
  43. importBlendShapes: 1
  44. importCameras: 1
  45. importLights: 1
  46. swapUVChannels: 0
  47. generateSecondaryUV: 0
  48. useFileUnits: 1
  49. keepQuads: 0
  50. weldVertices: 1
  51. preserveHierarchy: 0
  52. skinWeightsMode: 0
  53. maxBonesPerVertex: 4
  54. minBoneWeight: 0.001
  55. meshOptimizationFlags: -1
  56. indexFormat: 0
  57. secondaryUVAngleDistortion: 8
  58. secondaryUVAreaDistortion: 15.000001
  59. secondaryUVHardAngle: 88
  60. secondaryUVPackMargin: 4
  61. useFileScale: 1
  62. tangentSpace:
  63. normalSmoothAngle: 60
  64. normalImportMode: 0
  65. tangentImportMode: 3
  66. normalCalculationMode: 4
  67. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  68. blendShapeNormalImportMode: 1
  69. normalSmoothingSource: 0
  70. referencedClips: []
  71. importAnimation: 1
  72. copyAvatar: 0
  73. humanDescription:
  74. serializedVersion: 3
  75. human: []
  76. skeleton: []
  77. armTwist: 0.5
  78. foreArmTwist: 0.5
  79. upperLegTwist: 0.5
  80. legTwist: 0.5
  81. armStretch: 0.05
  82. legStretch: 0.05
  83. feetSpacing: 0
  84. globalScale: 1
  85. rootMotionBoneName:
  86. hasTranslationDoF: 0
  87. hasExtraRoot: 0
  88. skeletonHasParents: 1
  89. lastHumanDescriptionAvatarSource: {instanceID: 0}
  90. animationType: 0
  91. humanoidOversampling: 1
  92. additionalBone: 0
  93. userData:
  94. assetBundleName:
  95. assetBundleVariant: