12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465 |
- using Blue;
- using Immersal.AR;
- using LitJson;
- using Newtonsoft.Json;
- using OpenCVForUnity.CoreModule;
- using OpenCVForUnity.ImgcodecsModule;
- using OpenCVForUnity.ImgprocModule;
- using OpenCVForUnity.UnityUtils;
- using SC.XR.Unity;
- using SC.XR.Unity.Module_InputSystem;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Threading;
- using TriLibCore;
- using Unity.VisualScripting;
- using UnityEngine;
- using UnityEngine.UI;
- using XRTool.Util;
- public class GameManager : MonoSingleton<GameManager>
- {
- public LoadReference loadref;
- public GameObject armapObj;
- public ARMap armap;
- public Text text;
- public GameObject Map;
-
-
-
- [SerializeField, Tooltip("景点对应的物体及景点下的素材")]
- private Dictionary<int, ObjectValue> ObjectValues = new Dictionary<int, ObjectValue>();
- public List<ObjectValue> ColliderObjectValues = new List<ObjectValue>();
- [Header("Spoit")]
- [Tooltip("景点对应的显示物体")]
- public List<Transform> ListShowObjs;
- [Tooltip("景点对应的显示物体,本地添加物体")]
- public List<Transform> ListLocalShowObjs;
- public bool isShowLoacalShowObjs = false;
- [Tooltip("景点对应的物体触发范围")]
- public List<Transform> ListColliderBoxs;
- private List<MeshRenderer> ListColiderBoxs_Mesh;
- public Dictionary<int, Vector3> spoitposDic = new Dictionary<int, Vector3>();
- public Dictionary<int, GameObject> spoitposObjDic = new Dictionary<int, GameObject>();
- [Tooltip("景点对应的水晶点")]
- public List<Transform> ListCrystals;
- [Tooltip("景点对应的显示物体父物体")]
- public Transform ObjsParent;
- [Tooltip("触发器父物体")]
- public Transform CollidersParent;
- [Tooltip("水晶点父物体")]
- public Transform CrystalsParent;
- [Tooltip("锚点父物体")]
- public Transform AnchorsParent;
- public GameObject ColliderItem;
- public GameObject CrystalItem;
- [Space(20)]
- [Tooltip("是否显示路径")]
- public bool IsShowLuJIng = true;
- [Tooltip("是否为编辑模式")]
- public bool IsEditor = true;
- [Tooltip("是否是全自动显示景点")]
- public bool IsAuto = true;
- [SerializeField, Tooltip("路径控制器")]
- private RouteCtr RouteCtr;
- [SerializeField, Tooltip("素材编辑器")]
- private EditorPanel m_EditorPanel;
- [SerializeField, Tooltip("计算人物在地图上的位置")]
- [Header("MinMap")]
- private CalMap m_CalMap;
- [SerializeField, Tooltip("小地图信息")]
- private MinMap m_MinMap;
- [Header("Setting")]
- [SerializeField, Tooltip("设置面板")]
- private SettingPanel m_SettingPanel;
- [SerializeField, Tooltip("编辑器面板")]
- private Transform m_EditorCanvas;
- [SerializeField, Tooltip("设置按钮")]
- private Transform m_SetBtn;
- [Header("地图比例")]
- public Transform PointA;
- public Transform PointB;
- public Transform PointC;
- public Transform PointD;
- public bool isStart;
- public Vector2 WebMapSize;
- public Vector2 MapSize;
- public Vector2 MinMapSize = new Vector2(320, 135);
- public string MapPicUrl;
- [Header("展厅")]
- public GameObject MRZhanTing;
- public bool isPlayMRZhanTing;
- public IrobotMove m_IroBot;
- [Header("Player")]
- public PlayerTrigger Player;
- [Header("Head")]
- public Transform m_head;
- [Header("虚拟导游")]
- public List<IrobotMove> Irobots;
-
-
-
- private bool m_IsTriggerExiting;
-
-
-
-
- public GameObject arcamre;
- public GameObject immser;
- public bool IsTriggerExiting
- {
- get { return m_IsTriggerExiting; }
- set { m_IsTriggerExiting = value; }
- }
-
-
-
- private bool m_IsStartEditor;
-
-
-
- public bool IsStartEditor
- {
- get { return m_IsStartEditor; }
- set { m_IsStartEditor = value; }
- }
-
-
-
- public bool m_IsRuning;
-
-
-
- public bool IsRuning
- {
- get { return m_IsRuning; }
- set { m_IsRuning = value; }
- }
-
-
-
- private int m_SpoitIndex;
-
-
-
- public int SpoitIndex
- {
- get { return m_SpoitIndex; }
- set { m_SpoitIndex = value; }
- }
-
-
-
- public UserSceneItem m_scene;
-
-
-
- public SceneValue m_SceneValue;
-
-
-
- public SceneValue SceneValue
- {
- get { return m_SceneValue; }
- set { m_SceneValue = value; }
- }
-
-
-
- private List<SpoitValue> m_SpoitValues;
-
-
-
- public List<SpoitValue> SpoitValues
- {
- get { return m_SpoitValues; }
- set { m_SpoitValues = value; }
- }
-
-
-
- private Dictionary<int, SpoitValueDetail> m_SpoitsValueDetail;
-
-
-
- public Dictionary<int, SpoitValueDetail> SpoitsValueDetail
- {
- get { return m_SpoitsValueDetail; }
- set { m_SpoitsValueDetail = value; }
- }
- public UIAnchorsPanel m_UIAnchorsPanel;
- private Dictionary<Anchor, MeshRenderer> m_AnchorValue;
- public Dictionary<Anchor, MeshRenderer> AnchorValue
- {
- get { return m_AnchorValue; }
- set { m_AnchorValue = value; }
- }
- private Dictionary<Anchor, GameObject> m_AnchorChild;
- public Dictionary<Anchor,GameObject> AnchorChild
- {
- get { return m_AnchorChild; }
- set { m_AnchorChild = value; }
- }
- public Toggle EditorToggle;
- private void Awake()
- {
-
- }
- public Dictionary<string, Dictionary<string, Dictionary<string, PosRotScalePatch>>> allOldobjs = new Dictionary<string, Dictionary<string, Dictionary<string, PosRotScalePatch>>>();
- public Dictionary<string, Dictionary<string, Dictionary<string, GameObject>>> allobjs = new Dictionary<string, Dictionary<string, Dictionary<string, GameObject>>>();
- public Thread thread;
- private ThreadStart tstart;
- public Dictionary<long, GameObject> textureThread = new Dictionary<long, GameObject>();
- public Queue<Dictionary<string, Action>> TheadAcitons = new Queue<Dictionary<string, Action>>();
- public Queue<long> TheadAcitonsId = new Queue<long>();
- public Queue<Action> TheadBackAcitons = new Queue<Action>();
- List<long> removeLong = new List<long>();
- bool isBack;
- public long theadID;
- public long AddThead(Action a, Action b)
- {
- theadID++;
- Dictionary<string, Action> dic = new Dictionary<string, Action>();
- dic.Add("Thead", a);
- dic.Add("callBack", b);
- TheadAcitons.Enqueue(dic);
- TheadAcitonsId.Enqueue(theadID);
- return theadID;
- }
- private void subThread()
- {
- Dictionary<string, Action> dic;
- long id;
- while (true)
- {
- Thread.Sleep(100);
- try
- {
- if (TheadAcitons.Count > 0 && !isBack)
- {
- dic = TheadAcitons.Dequeue();
- id = TheadAcitonsId.Dequeue();
- if (!removeLong.Contains(id))
- {
- dic["Thead"].Invoke();
- if (dic["callBack"] != null && !removeLong.Contains(id))
- {
- isBack = true;
- TheadBackAcitons.Enqueue(dic["callBack"]);
- }
- }
- }
- else if (TheadAcitons.Count <= 0)
- {
- if (removeLong.Count > 0)
- removeLong = new List<long>();
- if (textureThread.Count > 0)
- textureThread = new Dictionary<long, GameObject>();
- }
- }
- catch
- {
- isBack = false;
- Debug.Log("22222222222");
- }
- }
- }
- public Text t;
- public void foundmap()
- {
- t.text = "发现地图";
- }
- public void lostmap()
- {
- t.text = "地图丢失";
- }
- public void destroyGo(UnityEngine.Object go)
- {
- if(go)
- {
- Debug.Log("destroyGo===>" + go.name);
- Destroy(go);
- }
- }
- public GameObject go20exit;
- public GameObject go21exit;
- public void show20exitpop(bool isshow)
- {
- go20exit.SetActive(isshow);
- }
- public void show21exitpop(bool isshow)
- {
- go21exit.SetActive(isshow);
- }
- public void exitscene2()
- {
- GameScene.Instance.o20.SetActive(false);
-
- destroyGo(LoadManager.Instance.datFileObj);
- destroyGo(LoadManager.Instance.xmlFileDownObj);
- MsgHandler.ClearAllListeners();
- UserSceneManager.Instance.SceneList[UserSceneManager.Instance.nowId].Clear();
- GameScene.Instance.ShowScenes();
- UserSceneUI.Instance.obj.GetComponent<UserChooseScene>().st.SetActive(false);
- UserSceneUI.Instance.obj.GetComponent<UserChooseScene>().cs.SetActive(true);
- }
- public List<SceneValue> sucessvalues;
- public void exitscene()
- {
- Destroy(loadref.goRefrence);
- loadref.goRefrence = null;
- armapObj.transform.parent.position = Vector3.zero;
- armapObj.transform.parent.eulerAngles = Vector3.zero;
- t.text = "退出场景后";
- MoveChange.isCx = false;
- SetLocalTime.isFind = true;
- ARSpace.isFind=false;
- allobjs.Clear();
- ARSpace.transformToSpace.Clear();
- ARSpace.spaceToTransform.Clear();
- ARSpace.mapIdToOffset.Clear();
- ARSpace.mapIdToMap.Clear();
-
- armap.FreeMap();
- Destroy(armap);
- armap = armapObj.AddComponent<ARMap>();
- armap.OnFirstLocalization = new MapLocalizedEvent();
- armap.OnFirstLocalization.AddListener(firstfound);
- XRLocalizer.Instance.Reset();
- m_IroBot.gameObject.SetActive(false);
- RouteCtr.CurrentPoints.Clear();
- m_SetBtn.gameObject.SetActive(false);
-
- m_MinMap.gameObject.SetActive(false);
- for (int i = 0; i < RouteCtr.list_route.Count; i++)
- {
- Destroy(RouteCtr.list_route[i].gameObject);
- }
- RouteCtr.list_route.Clear();
- for (int i = 0; i < m_MinMap.listAllPoint.Count; i++)
- {
- Destroy(m_MinMap.listAllPoint[i].gameObject);
- }
- m_MinMap.listAllPoint.Clear();
- for (int i = 0; i < m_MinMap.list_route.Count; i++)
- {
- Destroy(m_MinMap.list_route[i].gameObject);
- }
- m_MinMap.list_route.Clear();
- GameManager.Instance.IsRuning = false;
- ObjectValues.Clear();
- ColliderObjectValues.Clear();
- for (int i = 0; i < ListShowObjs.Count; i++)
- {
- Destroy(ListShowObjs[i].gameObject);
- }
- ListShowObjs.Clear();
- for (int i = 0; i < ListLocalShowObjs.Count; i++)
- {
- Destroy(ListLocalShowObjs[i].gameObject);
- }
- ListLocalShowObjs.Clear();
- for (int i = 0; i < ListColliderBoxs.Count; i++)
- {
- Destroy(ListColliderBoxs[i].gameObject);
- }
- ListColliderBoxs.Clear();
- for (int i = 0; i < ListColiderBoxs_Mesh.Count; i++)
- {
- Destroy(ListColiderBoxs_Mesh[i]);
- }
- ListColiderBoxs_Mesh.Clear();
- for (int i = 0; i < ListCrystals.Count; i++)
- {
- Destroy(ListCrystals[i].gameObject);
- }
- ListCrystals.Clear();
- for (int i = 0; i < UIAddMaterialPanel.pfablist.Count ; i++)
- {
- Destroy(UIAddMaterialPanel.pfablist[i]);
- }
- spoitposDic.Clear();
- foreach(var i in spoitposObjDic.Values)
- {
- Destroy(i);
- }
- spoitposObjDic.Clear();
- UIAddMaterialPanel.pfablist.Clear();
- UIManager.Instance.ShowUI(UINameConfig.SceneChoose, typeof(SceneChoose), sucessvalues);
- }
- public void firstfound(int arg0)
- {
- t.text = "第一次发现_"+ arg0;
- }
- public bool isShowDownTip;
- private void Start()
- {
- ARSpace.transformToSpace.Clear();
- ARSpace.spaceToTransform.Clear();
- ARSpace.mapIdToOffset.Clear();
- ARSpace.mapIdToMap.Clear();
- armap = armapObj.AddComponent<ARMap>();
- armap.OnFirstLocalization = new MapLocalizedEvent();
- armap.OnFirstLocalization.AddListener(firstfound);
- armapObj.transform.parent.position = Vector3.zero;
- armapObj.transform.parent.eulerAngles = Vector3.zero;
-
- #if UNITY_EDITOR
- ArchitectureInitiator.Initiate();
- #endif
-
- try
- {
- Texture2D texture2D = Resources.Load("touxiang") as Texture2D;
- Mat imgMat = new Mat(texture2D.height, texture2D.width, CvType.CV_8UC4);
- Utils.texture2DToMat(texture2D, imgMat);
-
- imgMat.release();
- }
- catch { }
- this.gameObject.AddComponent<TimerMgr>();
-
- isStart = false;
- m_SpoitsValueDetail = new Dictionary<int, SpoitValueDetail>();
- m_AnchorValue = new Dictionary<Anchor, MeshRenderer>();
- m_AnchorChild = new Dictionary<Anchor, GameObject>();
- SceneValue = null;
- m_IsStartEditor = false;
- m_IsRuning = false;
- m_SetBtn.gameObject.SetActive(false);
-
- SpoitIndex = -1;
- SpoitValues = new List<SpoitValue>();
- if (m_EditorPanel == null)
- {
- m_EditorPanel = GameObject.FindObjectOfType<EditorPanel>();
- }
-
- if (!IsAuto)
- {
-
-
- }
- else
- {
- ListShowObjs = new List<Transform>();
- ListColliderBoxs = new List<Transform>();
- ListColiderBoxs_Mesh = new List<MeshRenderer>();
- ListCrystals = new List<Transform>();
-
- }
- m_MinMap.gameObject.SetActive(false);
- Map.SetActive(false);
- var t = TimerMgr.Instance.CreateTimer(()=> {
- if(isShowDownTip)
- {
- Debug.Log("HJJ 判断正在下载");
- if (downLoadCount == 0)
- {
- downLoadCount = COSDownLoad.showDownEndLoadCount;
- Debug.Log("HJJ 判断正在下载downLoadCount==0");
- }
- if (COSDownLoad.showDownLoadCount > COSDownLoad.showDownEndLoadCount)
- {
- Debug.Log("HJJ 判断正在下载COSDownLoad.showDownLoadCount > COSDownLoad.showDownEndLoadCount");
- string str = string.Format("{0}/{1}正在下载,{2}%", (COSDownLoad.showDownEndLoadCount - downLoadCount), COSDownLoad.showDownLoadCount - downLoadCount, COSDownLoad.showDownLoadPre.ToString("F2"));
- UIManager.Instance.ShowUI(UINameConfig.LoadingPanel, typeof(LoadingPanel), (int)ELoadState.download);
- ((LoadingPanel)UIManager.Instance.GetUI(UINameConfig.LoadingPanel)).TextStr = str;
- }
- else
- {
- Debug.Log("HJJ 判断正在下载downLoadCount != 0");
- TimerMgr.Instance.CreateTimer(()=> {
- if (COSDownLoad.showDownLoadCount > COSDownLoad.showDownEndLoadCount)
- {
- }else
- {
-
- downLoadCount = 0;
- DownloadResManager.Instance.Save();
- isShowDownTip = false;
- }
- },1f);
- }
- if(COSDownLoad.showDownLoadCount==0&& downLoadCount ==0)
- {
- Debug.Log("HJJ 判断正在下载COSDownLoad.showDownLoadCount==0&& downLoadCount ==0");
- Debug.Log("DGJ updateEnd ");
-
- isShowDownTip = false;
- }
- }
- },1,-1);
- tstart = new ThreadStart(subThread);
- thread = new Thread(tstart);
- thread.Start();
- StartCoroutine(startSendPos());
- }
- IEnumerator startSendPos()
- {
- while(true)
- {
- if (Player != null && GameManager.Instance.isStart)
- {
- float rot = Player.transform.localEulerAngles.y - 180;
- var pos = new Vector3(GameManager.Instance.MinMapSize.x - Math.Abs(Player.transform.localPosition.x) / GameManager.Instance.MapSize.x * GameManager.Instance.MinMapSize.x, -Math.Abs(Player.transform.localPosition.z) / GameManager.Instance.MapSize.y * GameManager.Instance.MinMapSize.y, 0);
- JsonData data = new JsonData();
- data["sn"] = SendSN.GetSN();
- data["position"] = new JsonData();
- data["position"]["x"] = 1-(pos.x / GameManager.Instance.MinMapSize.x);
- data["position"]["y"] = 1+(pos.y / GameManager.Instance.MinMapSize.y);
-
- ;
- MQTTClient.Instance.PublicPosScene(SceneChoose.Sid.ToString(), data.ToJson());
- }
- yield return new WaitForSeconds(3f);
- }
- }
- int downLoadCount = 0;
- private void LateUpdate()
- {
- if (TheadBackAcitons != null && TheadBackAcitons.Count > 0)
- {
- try
- {
- TheadBackAcitons.Dequeue().Invoke();
- }
- catch
- {
- }
- isBack = false;
- }
-
-
-
-
-
-
-
-
- if (avplayer && !avplayer.IsPlaying()&& !TemplateVideo.isPlayLock)
- {
- Debug.Log("HJJVideo 创建锁解开 并且播放完毕");
- TemplateVideo.isPlaying = false;
- avplayer = null;
- }
- if (TemplateVideo.temQueue.Count>0&&!TemplateVideo.isPlaying &&!TemplateVideo.isPlayLock)
- {
- Debug.Log("HJJVideo 开始播放");
- TemplateVideo.isPlaying = true;
- TimerMgr.Instance.CreateTimer(()=> {
- Debug.Log("HJJVideo 播放的创建锁 创建锁解开");
- TemplateVideo.isPlayLock = false;
- },3);
- TemplateVideo video = TemplateVideo.temQueue.Dequeue();
- #if !UNITY_EDITOR
- if (!video.localSavePath.Contains("file"))
- video.m_Video.SetUrl("file://" + video.localSavePath);
- #endif
- video.m_Video.transform.GetComponent<VideoPlayBtn>().m_IsPlaying = false;
- video.m_Video.transform.GetComponent<VideoPlayBtn>().PlayVideoAuto();
- avplayer = video.m_Video;
- }
- if(ModelItem.loadAB.Count>0&&!ModelItem.isLoad)
- {
- ModelItem mi = ModelItem.loadAB.Dequeue();
- if (IsAB(mi))
- {
- ModelItem.isLoad = true;
- AssetBundle assetBundle = AssetBundle.LoadFromMemory(mi.abByte);
- Debug.Log(mi.abByte.Length);
- mi.prefabModel.GetComponent<TemplateModel>().LoadModel(assetBundle);
- }else
- {
- Debug.Log("HJJ fileName==2=>" + mi.DownloadPath);
- mi.prefabModel.GetComponent<TemplateModel>().TriLibModel();
- }
- }
- }
- public bool IsAB(ModelItem mi)
- {
- bool finish = false;
- Debug.Log("HJJ fileName===>" + mi.DownloadPath);
- if (mi.DownloadPath.Contains(".ghb") || !mi.DownloadPath.Contains("."))
- {
- finish = true;
- }
- return finish;
- }
- float lockTime = 0;
- public AVProVideoPlayer avplayer;
- public void Init()
- {
- }
- private void InitCrystals()
- {
- for (int i = 0; i < ListCrystals.Count; i++)
- {
- ListCrystals[i].gameObject.SetActive(true);
- }
- }
- private void InitBoxColliders()
- {
- for (int i = 0; i < ListColliderBoxs.Count; i++)
- {
- ListColliderBoxs[i].gameObject.SetActive(true);
- }
- }
- public void IntoScene()
- {
- Map.SetActive(true);
-
-
-
-
- StartCoroutine(StartScene(isPlayMRZhanTing));
- HttpSocket.Instance.SendIpToElectric();
- if(!UserInfo.Instance.is20)
- MQTTClient.Instance.StartSendCameraPos();
- }
- public void saveOldData()
- {
- allOldobjs = new Dictionary<string, Dictionary<string, Dictionary<string, PosRotScalePatch>>>();
- foreach (var i in allobjs.Keys)
- {
- allOldobjs.Add(i, new Dictionary<string, Dictionary<string, PosRotScalePatch>>());
- foreach (var j in allobjs[i].Keys)
- {
- allOldobjs[i].Add(j, new Dictionary<string, PosRotScalePatch>());
- foreach (var k in allobjs[i][j].Keys)
- {
- PosRotScalePatch p = new PosRotScalePatch();
- p.PosPatch = allobjs[i][j][k].transform.localPosition;
- p.RotPatch = allobjs[i][j][k].transform.localEulerAngles;
- p.ScalePatch = allobjs[i][j][k].transform.localScale;
- allOldobjs[i][j].Add(k, p);
- }
- }
- }
- }
- public void refOldData()
- {
- foreach (var i in allobjs.Keys)
- {
- foreach (var j in allobjs[i].Keys)
- {
- foreach (var k in allobjs[i][j].Keys)
- {
- allobjs[i][j][k].transform.localPosition = allOldobjs[i][j][k].PosPatch;
- allobjs[i][j][k].transform.localEulerAngles = allOldobjs[i][j][k].RotPatch;
- allobjs[i][j][k].transform.localScale = allOldobjs[i][j][k].ScalePatch;
- }
- }
- }
- }
- IEnumerator StartScene( bool isPlayMRZhanTing)
- {
- yield return new WaitForSeconds(0.5f);
- if(isPlayMRZhanTing)
- {
-
-
-
- MRZhanTing.gameObject.SetActive(true);
- MRZhanTing.transform.position = API_GSXR_Slam.GSXR_Get_Head().position + API_GSXR_Slam.GSXR_Get_Head().forward + new Vector3(0, -0.7f, 0);
- MRZhanTing.transform.localEulerAngles = new Vector3(0, API_GSXR_Slam.GSXR_Get_Head().eulerAngles.y, 0);
- yield return new WaitForSeconds(18f);
- MRZhanTing.gameObject.SetActive(false);
-
- }
- m_SettingPanel.gameObject.SetActive(true);
- m_EditorPanel.Init();
- m_SettingPanel.Init();
- if (RouteCtr.CurrentPoints.Count > 0)
- {
- Player.MovePoints = RouteCtr.CurrentPoints;
-
-
-
-
-
- m_IroBot.gameObject.SetActive(true);
- m_IroBot.Points = RouteCtr.CurrentPoints;
- yield return new WaitForSeconds(5f);
-
- }
- IsRuning = true;
- m_SetBtn.gameObject.SetActive(true);
- InitCrystals();
- InitBoxColliders();
- }
- private int ChooseIroBot()
- {
- int id = 3;
- var navlines = DataManager.Instance.CurrentScene.navLines;
- if (navlines.Count > 0)
- {
- id = navlines[0].guideMod;
- }
- return id;
- }
-
-
-
- private void GetObjectValue()
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- #region 设置功能
- public bool needSavePosRotScale = true;
- public void OnEditorBtnValueChanged(bool ison)
- {
- m_EditorCanvas.gameObject.SetActive(ison);
- m_IsStartEditor = ison;
- for (int i = 0; i < ListColiderBoxs_Mesh.Count; i++)
- {
- ListColiderBoxs_Mesh[i].enabled = ison;
- }
- if (ison)
- {
- if (needSavePosRotScale)
- {
- GetPosRotScale();
- needSavePosRotScale = false;
- }
- m_EditorCanvas.position = OpenXRCamera.Instance.head.position + Player.transform.forward + new Vector3(0, 0.5f, 0);
- m_EditorCanvas.eulerAngles = new Vector3(0, OpenXRCamera.Instance.head.eulerAngles.y, 0);
- CommandSystem.Instance.Send( new EditorSettingCommand(true){ } );
- CommandSystem.Instance.Send( new Patch_VideoCommand(true){ } );
- }
- else
- {
- m_EditorCanvas.position = OpenXRCamera.Instance.head.position + new Vector3(0, 100, 0);
- if (SpoitIndex >= 0 && !IsTriggerExiting)
- {
- ListShowObjs[SpoitIndex].gameObject.SetActive(false);
- if (isShowLoacalShowObjs)
- ListLocalShowObjs[SpoitIndex].gameObject.SetActive(false);
- ListCrystals[SpoitIndex].gameObject.SetActive(true);
- m_EditorPanel.ClosePanel();
- SpoitIndex = -1;
- }
- CommandSystem.Instance.Send( new EditorSettingCommand(false){ } );
- CommandSystem.Instance.Send( new Patch_VideoCommand(false){ } );
- }
- }
- public SCToggleSwitch3D sc3D20zuJD;
- public SCToggleSwitch3D sc3D20zuEditor;
- public SCToggleSwitch3D sc3Dopen20zu;
- public static bool m_IsStartEditorJD;
- public void open20zuJD(bool ison)
- {
- m_IsStartEditorJD = ison;
- if (!ison)
- {
-
- }else
- {
- sc3D20zuEditor.isOn = false;
- sc3Dopen20zu.isOn = false;
- }
- SaveButton.SetActive(ison);
- }
- public static bool m_IsStartEditorzu;
- public void open20zu(bool ison)
- {
- m_IsStartEditorzu = ison;
- if (!ison)
- {
-
- }
- else
- {
- sc3D20zuJD.isOn = false;
- sc3D20zuEditor.isOn = false;
- }
- SaveButton.SetActive(ison);
- }
- public static bool m_IsStart20Editor;
-
- public void open20Editor(bool ison)
- {
- m_IsStart20Editor = ison;
- if(!ison)
- {
-
- }
- else
- {
-
-
- }
- SaveButton.SetActive(ison);
- }
- public GameObject SaveButton;
- public void save20All()
- {
-
-
- List<SendSaveDataNew> saveData = new List<SendSaveDataNew>();
- foreach (var i in UserSceneManager.Instance.SceneList[UserSceneManager.Instance.nowId].SpotsList.Keys)
- {
- SpotsItem sp = UserSceneManager.Instance.SceneList[UserSceneManager.Instance.nowId].SpotsList[i.ToString()];
- SendSaveDataNew data = new SendSaveDataNew();
- data.position = sp.position;
- data.triggerImageId = sp.triggerImageId;
- data.id = int.Parse(sp.id);
- data.name = sp.name;
- data.projectId = int.Parse(UserSceneManager.Instance.SceneList[UserSceneManager.Instance.nowId].id);
- List<MaterialOblNew> MaterialObllsit = new List<MaterialOblNew>();
- foreach (var z in sp.modelList.Keys)
- {
- ObjectTransform objt2 = new ObjectTransform();
- if(sp.isInitModel)
- {
- objt2.nowPos = sp.modelList[z].Model.transform.localPosition;
- objt2.nowRot = sp.modelList[z].Model.transform.localEulerAngles;
- objt2.nowScale = sp.modelList[z].Model.transform.localScale;
- }else
- {
- objt2 = sp.modelList[z].objectTransform;
- }
- sp.modelList[z].objectTransform = objt2;
- List<MaterialObjValueNew> materialList = new List<MaterialObjValueNew>();
- for (int j = 0; j < sp.modelList[z].materialList.Count; j++)
- {
- ObjectTransform objt3 = new ObjectTransform();
- if (sp.isInitModel)
- {
- objt3.nowPos = sp.modelList[z].materialList[j].prefabModel.transform.localPosition;
- objt3.nowRot = sp.modelList[z].materialList[j].prefabModel.transform.localEulerAngles;
- objt3.nowScale = sp.modelList[z].materialList[j].prefabModel.transform.localScale;
- }
- else
- {
- objt3 = sp.modelList[z].materialList[j].objectTransform;
- }
- sp.modelList[z].materialList[j].objectTransform = objt3;
- MaterialObjValueNew mov = new MaterialObjValueNew();
- mov.uid = sp.modelList[z].materialList[j].uid;
- mov.id = sp.modelList[z].materialList[j].id;
- mov.fileId = sp.modelList[z].materialList[j].fileId;
- mov.type = sp.modelList[z].materialList[j].type;
- mov.textContent = sp.modelList[z].materialList[j].textContent.ToString();
- mov.textPosition = sp.modelList[z].materialList[j].textPosition.ToString();
- mov.textBJ = sp.modelList[z].materialList[j].TextBJ.ToString();
- mov.downloadPath = sp.modelList[z].materialList[j].DownloadPath.ToString();
- mov.localSavePath = sp.modelList[z].materialList[j].localSavePath.ToString();
- mov.name = sp.modelList[z].materialList[j].name;
- mov.template = sp.modelList[z].materialList[j].template;
- mov.objectTransform = sp.modelList[z].materialList[j].objectTransform;
- materialList.Add(mov);
- }
- MaterialOblNew obj = new MaterialOblNew();
- obj.id = sp.modelList[z].id;
- obj.name = sp.modelList[z].name;
- obj.objectTransform = sp.modelList[z].objectTransform;
- obj.describe = sp.modelList[z].describe;
- obj.select = true;
- obj.type = sp.modelList[z].type;
- obj.materialList = materialList;
- MaterialObllsit.Add(obj);
- }
- data.material = MaterialObllsit;
- ObjectTransform objt = new ObjectTransform();
- objt.nowPos = sp.SpotsObj.transform.localPosition;
- objt.nowRot = sp.SpotsObj.transform.localEulerAngles;
- objt.nowScale = sp.SpotsObj.transform.localScale;
- data.spoittf = objt;
-
- saveData.Add(data);
- }
- string sendData = JsonConvert.SerializeObject(saveData);
-
- Debug.Log("更新景点数据: " + sendData);
- HttpTool.Instance.PostTest(HttpAction.viewpoint_update, sendData, (string str) => {
- JsonData jd = JsonMapper.ToObject(str);
- if(jd["message"].ToString()=="success")
- {
- InstantiateCommand Command = new InstantiateCommand(
- InstantiateSystem.Instance.BlueObject.WarningPopUp,
- InstantiateSystem.Instance.BlueObject.SuccessText);
- CommandSystem.Instance.Send(Command);
- }else
- {
- InstantiateCommand Command = new InstantiateCommand(
- InstantiateSystem.Instance.BlueObject.WarningPopUp,
- InstantiateSystem.Instance.BlueObject.NetErrorText);
- CommandSystem.Instance.Send(Command);
- }
- Debug.Log("保存回调===》" + str);
- });
-
- }
- public void OnSettingBtnValueChanged(bool ison)
- {
- m_SettingPanel.gameObject.SetActive(ison);
- if (ison)
- {
- Debug.Log(OpenXRCamera.Instance.head.forward);
- m_SettingPanel.transform.position = OpenXRCamera.Instance.head.position + Player.transform.forward;
- m_SettingPanel.transform.eulerAngles = new Vector3(0, OpenXRCamera.Instance.head.eulerAngles.y, 0);
- }
- }
- public void OnAnchorBtnValueChanged(bool ison)
- {
- foreach (var item in m_AnchorValue)
- {
- item.Value.enabled = ison;
- }
-
-
-
-
- if(ison)
- {
- m_UIAnchorsPanel.transform.position = OpenXRCamera.Instance.head.position + Player.transform.forward + new Vector3(0, 0.5f, 0);
- m_UIAnchorsPanel.transform.eulerAngles = new Vector3(0, OpenXRCamera.Instance.head.eulerAngles.y, 0);
- }
- else
- {
- m_UIAnchorsPanel.transform.position = OpenXRCamera.Instance.head.position + new Vector3(0, 100, 0);
- }
- }
- public void GetPosRotScale()
- {
- saveOldData();
- return;
- PosRotScale.PosRotScalePatchList.Clear();
- for (int i = 0; i < GameManager.Instance.ObjsParent.childCount; i++)
- {
- if (i != 0)
- {
- for (int j = 0; j < GameManager.Instance.ObjsParent.GetChild(i).childCount; j++)
- {
- for (int k = 0; k < GameManager.Instance.ObjsParent.GetChild(i).GetChild(j).childCount; k++)
- {
- PosRotScalePatch PosRotScalePatch = new PosRotScalePatch();
- PosRotScalePatch.PosPatch = GameManager.Instance.ObjsParent.GetChild(i).GetChild(j).GetChild(k).localPosition;
- PosRotScalePatch.RotPatch = GameManager.Instance.ObjsParent.GetChild(i).GetChild(j).GetChild(k).localEulerAngles;
- PosRotScalePatch.ScalePatch = GameManager.Instance.ObjsParent.GetChild(i).GetChild(j).GetChild(k).localScale;
- PosRotScale.PosRotScalePatchList.Add(PosRotScalePatch);
- }
- }
- }
- }
- }
- #endregion
- #region 获取景点信息--素材编辑模式下
-
-
-
-
-
- public ObjectValue GetSpoitObjs(int spoitID)
- {
- if (ObjectValues.ContainsKey(spoitID))
- {
- return ObjectValues[spoitID];
- }
- else
- {
- return null;
- }
- }
-
-
-
-
-
- public void InitSpoitObjs()
- {
- m_EditorPanel.InitObjTransForm();
- }
-
-
-
-
-
- public void SaveSpoitObjs()
- {
- m_EditorPanel.SaveObjTransForm();
- }
- public void SaveAnchorObjs( string name)
- {
- foreach (var item in AnchorValue)
- {
- item.Key.objectTransform.SavePos(item.Value.transform.localPosition, item.Value.transform.localEulerAngles, item.Value.transform.localScale);
- }
-
- m_UIAnchorsPanel.SaveAnchors(name);
- }
- #endregion
- #region 创建水晶点、触发器范围、显示物体
- public IEnumerator CreateScene(SceneValue scene)
- {
- SceneValue = scene;
- if (m_MinMap.Map.sprite == null)
- {
- UIManager.Instance.ShowUI(UINameConfig.LoadingPanel, typeof(LoadingPanel), "正在获取地图信息");
- GetMinMap(scene ,null);
- }
- else
- {
- yield return StartCoroutine(StartCreateScene(scene));
- }
- yield return new WaitForSeconds(1f);
- MoveScenePatch();
- }
- private void MoveScenePatch()
- {
- Vector3 temp = ObjsParent.parent.localPosition;
- temp.z += MapSize.y;
- ObjsParent.parent.localPosition = temp;
- }
- private IEnumerator StartCreateScene(SceneValue scene)
- {
- UIManager.Instance.ShowUI(UINameConfig.LoadingPanel, typeof(LoadingPanel), "正在初始化景点");
- if (scene.navLines != null && scene.navLines.Count > 0)
- SetRouteValue(scene.navLines);
- else
- Debug.LogError(" 当前场景未设置路径");
- Debug.Log("DGJ ====> " + JsonConvert.SerializeObject(scene));
- if (scene.listSpoit != null && scene.listSpoit.Count > 0)
- yield return StartCoroutine(SetSpoitValue(scene.listSpoit));
- else
- Debug.LogError(" 当前场景未创建景点");
- if (scene.listPicture != null && scene.listPicture.Count > 0)
- SetAnchor(scene.listPicture);
- else
- Debug.LogError(" 当前场景未创建锚点");
-
-
- yield return null;
-
-
-
- UIManager.Instance.HideUI(UINameConfig.LoadingPanel);
- IntoScene();
- }
- Action<bool> GetMinMapBack;
-
-
-
- public void GetMinMap( SceneValue scene ,Action<bool> getBack)
- {
- GetMinMapBack = getBack;
-
-
-
-
-
-
-
- if(scene.width>0 &&scene.length>0)
- {
- Debug.Log("playerPos===>" + isStart);
-
- isStart = true;
- PointB.position = Vector3.zero;
- PointB.eulerAngles = Vector3.zero;
- PointA.position = PointB.position + new Vector3(0, 0, scene.width);
- PointA.eulerAngles = Vector3.zero;
- PointC.position = PointB.position + new Vector3(scene.length, 0, 0);
- PointC.eulerAngles = Vector3.zero;
- PointD.position = PointB.position + new Vector3(scene.length, 0, scene.width);
- PointD.eulerAngles = Vector3.zero;
- m_CalMap.SettingMapPoint(ListCrystals);
- }
- DownLoadMaterial downLoadMaterial = new DownLoadMaterial();
- downLoadMaterial.downLoadPath = MapPicUrl;
- downLoadMaterial.localLoadPath = Application.persistentDataPath + "/Material/" + MapPicUrl;
- downLoadMaterial.updataTime = scene.updateTime;
- downLoadMaterial.type = "-1";
- Debug.Log("Hjj 开始获取地图大小==》");
- MsgHandler.AddListener(downLoadMaterial.downLoadPath, HandleMsg);
- DownloadResManager.Instance.DownLoad(downLoadMaterial);
- UIManager.Instance.ShowUI(UINameConfig.LoadingPanel, typeof(LoadingPanel), "准备下载素材");
- GameManager.Instance.isShowDownTip = true;
- DownloadResManager.Instance.StartDownLoad();
- }
- public static MatOfByte filePathToMatByte(byte[] bytes)
- {
- Debug.Log("加載完成2222");
- MatOfByte matOfByte = new MatOfByte(bytes);
- Debug.Log("加載完成3333");
-
- return matOfByte;
- }
-
-
-
-
-
-
- public static Mat zoomByteByOpenCV(byte[] path)
- {
- Debug.Log("加載完成2222");
- MatOfByte matbytes = filePathToMatByte(path);
- Debug.Log("加載完成3333");
- Mat mat = Imgcodecs.imdecode(matbytes, -1);
- Debug.Log("加載完成4444");
- float zoom = 1;
- float sint = 2048f;
- if (mat.cols() > sint)
- {
- zoom = (float)(sint / mat.cols());
- }
- if (mat.rows() * zoom > sint)
- {
- zoom = (float)(sint / (float)(mat.rows() * zoom));
- }
- Debug.Log("加載完成3333");
-
-
-
- Size size = new Size(mat.cols() * zoom, mat.rows() * zoom);
- Mat zoomMat = new Mat(size, CvType.CV_8UC4);
- Imgproc.resize(mat, zoomMat, size);
-
- Mat imgRGBMat = new Mat(zoomMat.cols(), zoomMat.rows(), CvType.CV_8UC4);
- Imgproc.cvtColor(zoomMat, imgRGBMat, Imgproc.COLOR_BGR2RGB);
-
- zoomMat.release();
- mat.release();
- matbytes.release();
- Debug.Log("加載完成444");
- return imgRGBMat;
-
- }
- public static Texture2D TextureByMat(Mat imgRGBMat)
- {
-
-
- Texture2D _tex = new Texture2D(imgRGBMat.cols(), imgRGBMat.rows(), TextureFormat.RGB24, false);
- Utils.fastMatToTexture2D(imgRGBMat, _tex);
- return _tex;
- }
- private void HandleMsg(Msg msg)
- {
- Debug.Log("Hjj 获取地图大小==》");
-
- if(msg.Value!=null)
- {
- Texture2D tex = new Texture2D(1, 1);
- OpenCVForUnity.CoreModule.Mat _mat = null;
- Loom.RunAsync(() =>
- {
- Debug.Log("加載完成222222222222222222");
- _mat = zoomByteByOpenCV((byte[])msg.Value);
- Debug.Log("1111111");
- Loom.QueueOnMainThread(() =>
- {
- Debug.Log("加載完成111111111111");
- tex = TextureByMat(_mat);
-
- Sprite sprite = Sprite.Create(tex, new UnityEngine.Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
- m_MinMap.Map.sprite = sprite;
-
- float width = tex.width;
- float height = tex.height;
- if (width > height)
- {
- width = width / height;
- height = 1;
- }
- else
- {
- height = height / width;
- width = 1;
- }
- MinMapSize = new Vector2(width * 150, height * 150);
- CalMapSize();
- m_MinMap.Map.GetComponent<RectTransform>().sizeDelta = new Vector2(width * 150, height * 150);
-
- WebMapSize = new Vector2((float)tex.width, (float)tex.height);
- if (SceneValue != null)
- {
-
- }
- Debug.Log("playerPos===>GetMinMapBack");
- GetMinMapBack?.Invoke(true);
- });
- });
-
- }else
- {
- GetMinMapBack?.Invoke(false);
- }
- }
-
-
-
-
- public IEnumerator SetSpoitValue(List<SpoitValue> spoits)
- {
-
- SpoitValue spoitValue;
- for (int i = 0; i < spoits.Count-1; i++)
- {
- spoitValue = null;
- for (int j = 0; j < spoits.Count-1-i; j++)
- {
- if(spoits[j].id>spoits[j+1].id)
- {
- spoitValue = spoits[j];
- spoits[j] = spoits[j+1];
- spoits[j+1] = spoitValue;
- }
- }
- }
- SpoitValues.Clear();
- for (int i = 0; i < spoits.Count; i++)
- {
- var spoit = spoits[i];
- SpoitValue spoit1 = spoit;
- CreateCrystalAndTrigger(spoit);
- yield return StartCoroutine(CreateMaterial(spoit));
- spoits[i] = SV;
- }
- for (int i = 0; i < ListColiderBoxs_Mesh.Count; i++)
- {
- ListColiderBoxs_Mesh[i].enabled = false;
- }
- SpoitValues.AddRange(spoits);
- SceneValue.listSpoit = SpoitValues;
- DataManager.Instance.Spoits = SpoitValues;
- }
-
-
-
- private void CreateCrystalAndTrigger(SpoitValue spoit)
- {
- var spoitPos = Vector3.zero;
- if (spoit.SpoitTransform!=null&&spoit.SpoitTransform.Count > 0)
- {
- Debug.LogFormat("{0}{1}", spoit.name, " DGJ ===> 景点存在");
- SpoitPos trans = spoit.SpoitTransform[0];
-
- spoitPos = new Vector3((float)trans.pointRelativeX / WebMapSize.x * MapSize.x, -1f, MapSize.y - ((float)trans.pointRelativeY) / WebMapSize.y * MapSize.y);
-
- var obj = Instantiate(CrystalItem, CrystalsParent);
- CommandSystem.Instance.Send(
- new InstantiateGOCommand(InstantiateSystem.Instance.BlueObject.SpoitName, obj.gameObject)
- );
- obj.name = spoit.name;
- obj.transform.localPosition = spoitPos;
- ListCrystals.Add(obj.transform);
- var spoitobj = CreateSpoit(spoit, spoitPos);
- ListShowObjs.Add(spoitobj.transform);
- ObjectValue spoitvalue = new ObjectValue(spoit.id, -1, spoitobj.name, spoitobj);
- ObjectValues.Add(spoit.id, spoitvalue);
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- var tiggerpos = new Vector3((float)(trans.areaRelativeX + trans.areaRelativeW / 2) / WebMapSize.x * MapSize.x, -0.5f, MapSize.y - (float)(trans.areaRelativeY + trans.areaRelativeH / 2) / WebMapSize.y * MapSize.y);
- var tiggerRange = new Vector3((float)trans.areaRelativeW / WebMapSize.x * MapSize.x, 0.1f,(float)trans.areaRelativeH / WebMapSize.y * MapSize.y);
- Debug.LogError($"名称:{spoit.name}+宽:{trans.areaRelativeW},长:{trans.areaRelativeH}");
- var triggerobj = Instantiate(ColliderItem, CollidersParent);
- triggerobj.name = spoit.name;
- triggerobj.transform.localPosition = tiggerpos;
- triggerobj.transform.localScale = tiggerRange;
-
- ObjectValue boxvalue = new ObjectValue(spoit.id, -1, triggerobj.name, triggerobj);
- ColliderObjectValues.Add(boxvalue);
- ListColliderBoxs.Add(triggerobj.transform);
- ListColiderBoxs_Mesh.Add(triggerobj.GetComponent<MeshRenderer>());
- }
- else
- {
- Debug.LogFormat("{0}{1}", spoit.name, "景点不存在");
- }
- }
- public float wutiH=1.5f;
- private GameObject CreateSpoit(SpoitValue spoit, Vector3 spoitPos)
- {
-
- GameObject spoitObj = new GameObject(spoit.name);
- spoitObj.transform.SetParent(ObjsParent.transform);
- spoitObj.AddComponent<EditorEventHandler>().IsClickEditor = false;
- spoitposObjDic.Add(spoit.id, spoitObj);
-
- spoitposDic.Add(spoit.id, new Vector3(spoitPos.x, wutiH, spoitPos.z));
- spoitObj.transform.localPosition = new Vector3(spoitPos.x, wutiH, spoitPos.z)+ spoit.spoitTf.nowPos;
- Debug.Log("最新保存====》獲取的POS" + new Vector3(spoitPos.x, wutiH, spoitPos.z));
- Debug.Log("最新保存====》獲取的偏移POS" + spoit.spoitTf.nowPos);
- Debug.Log("最新保存====》獲取的物體Pos" + spoitObj.transform.localPosition);
- spoitObj.transform.localRotation = Quaternion.identity;
- spoitObj.transform.localEulerAngles = spoit.spoitTf.nowRot;
- spoitObj.transform.localScale = new Vector3(1, 1, 1);
- if(spoit.spoitTf.nowScale!=Vector3.zero)
- {
- spoitObj.transform.localScale = spoit.spoitTf.nowScale;
- }
- spoit.spoitTf.SetStartValue(spoitObj.transform.localPosition, spoitObj.transform.localEulerAngles, spoitObj.transform.localScale);
-
- return spoitObj;
- }
- SpoitValue SV;
-
-
-
-
- private IEnumerator CreateMaterial(SpoitValue spoit)
- {
- MsgHandler.ClearAllListeners();
- if (!ObjectValues.ContainsKey(spoit.id))
- {
- SV = new SpoitValue();
- }
- else
- {
- var spoitValues = ObjectValues[spoit.id];
- var spoitObj = spoitValues.Object;
- Debug.Log("DGJ ===> 创建整体素材 "+ spoit.material.Count);
- SyncSpoit syncSpoit = new SyncSpoit();
- syncSpoit.spoitId = spoit.name;
- syncSpoit.spoitObj = spoitObj;
- if (MultiPlayerManager.Instance.dicSpoitValue.ContainsKey(spoit.name))
- {
- MultiPlayerManager.Instance.dicSpoitValue[spoit.name] =syncSpoit;
- }
- else
- MultiPlayerManager.Instance.dicSpoitValue.Add(spoit.name, syncSpoit);
- if(!UserInfo.Instance.is20)
-
- for (int i = 0; i < spoit.material.Count; i++)
- {
-
- MaterialObl material = spoit.material[i];
-
-
- GameObject matObj = new GameObject(material.name);
- matObj.transform.SetParent(spoitValues.Object.transform);
- matObj.transform.localPosition = Vector3.zero;
- matObj.transform.localEulerAngles = Vector3.zero;
- matObj.transform.localScale = new Vector3(1, 1, 1);
- material.objectTransform.SetStartValue(matObj.transform.localPosition, matObj.transform.localEulerAngles, matObj.transform.localScale);
-
- ObjectValue spoitValue = new ObjectValue(i, spoit.id, material.name, matObj);
-
- List<ObjectValue> objsvalue = null;
- MaterialObl newmaterial = material;
-
- switch (material.type)
- {
- case (int)MaterialType.None:
- break;
- case (int)MaterialType.Image:
- case (int)MaterialType.Video:
- case (int)MaterialType.Model:
- case (int)MaterialType.Text:
- case (int)MaterialType.LocaImage:
- Debug.Log("DGJ ===> LocalImage " + material.name);
- objsvalue = CreateSuCaiObj(spoit,material, matObj, out newmaterial);
- break;
- case (int)MaterialType.Image_Video_Text:
- Debug.Log("DGJ ===> Image_Video_Text " + material.name);
- objsvalue = CreateImage_Video_Text(spoit,material, matObj, out newmaterial);
- break;
- case (int)MaterialType.Model_Text:
- Debug.Log("DGJ ===> Model_Text " + material.name);
- objsvalue = CreateModel_Text(spoit,material, matObj, out newmaterial);
- break;
- default:
- break;
- }
-
- spoit.material[i] = newmaterial;
- spoitValue.ChildrenObj.AddRange(objsvalue);
- spoitValues.ChildrenObj.Add(spoitValue);
- Debug.Log("DGJ ===> 创建整体素材 " + spoitValues.ChildrenObj.Count);
- }
- SV = spoit;
- if (ObjectValues.ContainsKey(spoit.id))
- {
- ObjectValues[spoit.id] = spoitValues;
- }
- else
- {
- ObjectValues.Add(spoit.id, spoitValues);
- }
- spoitObj.gameObject.SetActive(false);
- }
- yield return null;
- }
-
-
-
-
- public void AddMaterial(MaterialObl material)
- {
- if (SpoitIndex < 0)
- {
- return;
- }
- MaterialObl newmaterial = new MaterialObl();
- newmaterial = material;
- var spoit = SpoitValues[SpoitIndex];
- var spoitValues = ObjectValues[spoit.id];
- var spoitObj = spoitValues.Object;
-
- GameObject matObj = new GameObject(newmaterial.name + "-" + spoit.material.Count.ToString());
- newmaterial.name = matObj.name;
- matObj.transform.SetParent(spoitValues.Object.transform);
- if (!material.select)
- {
- matObj.transform.localPosition = Vector3.zero;
- matObj.transform.localEulerAngles = Vector3.zero;
- matObj.transform.localScale = new Vector3(1, 1, 1);
- newmaterial.objectTransform.SetStartValue(matObj.transform.localPosition, matObj.transform.localEulerAngles, matObj.transform.localScale);
- }
- else
- {
- matObj.transform.localPosition = newmaterial.objectTransform.nowPos;
- matObj.transform.localEulerAngles = newmaterial.objectTransform.nowRot;
- matObj.transform.localScale = newmaterial.objectTransform.nowScale;
- }
-
- ObjectValue spoitValue = new ObjectValue(spoit.material.Count, spoit.id, newmaterial.name, matObj);
-
- List<ObjectValue> objsvalue = null;
-
- switch (material.type)
- {
- case (int)MaterialType.None:
- break;
- case (int)MaterialType.Image:
- case (int)MaterialType.Video:
- case (int)MaterialType.Model:
- case (int)MaterialType.Text:
- case (int)MaterialType.LocaImage:
- objsvalue = CreateSuCaiObj(spoit, newmaterial, matObj, out newmaterial);
- break;
- case (int)MaterialType.Image_Video_Text:
- objsvalue = CreateImage_Video_Text(spoit,newmaterial, matObj, out newmaterial);
- break;
- case (int)MaterialType.Model_Text:
- objsvalue = CreateModel_Text(spoit, newmaterial, matObj, out newmaterial);
- break;
- default:
- break;
- }
- newmaterial.select = true;
- spoit.material.Add(newmaterial);
- spoitValue.ChildrenObj.AddRange(objsvalue);
- spoitValues.ChildrenObj.Add(spoitValue);
- if (ObjectValues.ContainsKey(spoit.id))
- {
- ObjectValues[spoit.id] = spoitValues;
- }
- else
- {
- ObjectValues.Add(spoit.id, spoitValues);
- }
- SpoitValues[SpoitIndex] = spoit;
-
- UpdateEditorUI();
- }
-
-
-
-
-
-
-
-
- private List<ObjectValue> CreateSuCaiObj(SpoitValue spoitjd, MaterialObl material, GameObject spoit, out MaterialObl newmaterial)
- {
- List<ObjectValue> objects = new List<ObjectValue>();
- List<MaterialObjValue> objs = material.materialList;
- newmaterial = material;
-
-
-
-
- for (int i = 0; i < objs.Count; i++)
- {
- var mat = objs[i];
- GameObject go = null;
- switch (mat.type)
- {
- case (int)MaterialType.None:
- break;
- case (int)MaterialType.Image:
- var pImage = ResMgr.Instance.Load<GameObject>("Image");
- go = Instantiate(pImage, spoit.transform);
- var imageitem = go.AddComponent<TemplateImage>();
- go.SetActive(true);
- imageitem.SetData(mat, material.updateTime);
- break;
- case (int)MaterialType.Video:
- var pVideo = ResMgr.Instance.Load<GameObject>("Video");
- go = Instantiate(pVideo, spoit.transform);
- var videoitem = go.AddComponent<TemplateVideo>();
- videoitem.autoplay = material.autoplay;
- go.SetActive(true);
- videoitem.SetData(mat, material.updateTime);
-
- break;
- case (int)MaterialType.Model:
- var pModel = ResMgr.Instance.Load<GameObject>("Model");
- go = Instantiate(pModel, spoit.transform);
- var modelitem = go.AddComponent<TemplateModel>();
- go.SetActive(true);
- modelitem.SetData(mat, material.updateTime);
- Debug.Log(modelitem.Data.localLoadPath);
- break;
- case (int)MaterialType.Text:
- var pText = ResMgr.Instance.Load<GameObject>("Text");
- go = Instantiate(pText, spoit.transform);
- var textitem = go.AddComponent<TemplateText>();
- go.SetActive(true);
- textitem.SetData(mat, material.updateTime);
- break;
- case (int)MaterialType.LocaImage:
- var pLocaImage = ResMgr.Instance.Load<GameObject>("Image");
- go = Instantiate(pLocaImage, spoit.transform);
- var locaImageitem = go.AddComponent<TemplateImage>();
- go.SetActive(true);
- locaImageitem.SetLocaImageData(mat);
- break;
- default:
- break;
- }
- if (go != null)
- {
- if (!GameManager.Instance.allobjs.ContainsKey(spoitjd.id.ToString()))
- {
- GameManager.Instance.allobjs.Add(spoitjd.id.ToString(), new Dictionary<string, Dictionary<string, GameObject>>());
- }
- if (!GameManager.Instance.allobjs[spoitjd.id.ToString()].ContainsKey(material.id.ToString()))
- {
- GameManager.Instance.allobjs[spoitjd.id.ToString()].Add(material.id.ToString(), new Dictionary<string, GameObject>());
- }
- if (!GameManager.Instance.allobjs[spoitjd.id.ToString()][material.id.ToString()].ContainsKey(mat.id.ToString()))
- {
- GameManager.Instance.allobjs[spoitjd.id.ToString()][material.id.ToString()].Add(mat.id.ToString(), go);
- }
- else
- {
- GameManager.Instance.allobjs[spoitjd.id.ToString()][material.id.ToString()][mat.id.ToString()] = go;
- }
- go.name = string.IsNullOrWhiteSpace(mat.name) ? spoit.name + "-" + i.ToString() : mat.name;
- mat.name = go.name;
- go.AddComponent<EditorEventHandler>().Type = (MaterialType)(mat.type);
- if (material.select)
- {
- go.transform.localPosition = mat.ObjectTransform.nowPos;
- go.transform.localEulerAngles = mat.ObjectTransform.nowRot;
- go.transform.localScale = mat.ObjectTransform.nowScale;
- }
- else
- {
- go.transform.localEulerAngles = Vector3.zero;
- go.transform.localScale = new Vector3(1, 1, 1);
- if (mat.type != (int)MaterialType.Text)
- {
- go.transform.localPosition = Vector3.zero;
- }
- else
- {
-
- if (mat.textPosition == "top")
- {
- go.transform.localPosition = new Vector3(0, 0.3f, 0);
- }
- else if (mat.textPosition == "bottom")
- {
- go.transform.localPosition = new Vector3(0, -0.3f, 0);
- }
- }
- mat.ObjectTransform.SetStartValue(go.transform.localPosition, go.transform.localEulerAngles, go.transform.localScale);
- }
- ObjectValue objectValue = new ObjectValue(i, material.id, mat.name, go);
- objects.Add(objectValue);
- }
- newmaterial.materialList[i] = mat;
- }
- return objects;
- }
-
-
-
-
-
-
- private List<ObjectValue> CreateModel_Text(SpoitValue spoitjd, MaterialObl material, GameObject spoit, out MaterialObl newmaterial)
- {
- List<ObjectValue> objects = new List<ObjectValue>();
- List<MaterialObjValue> objs = material.materialList;
- newmaterial = material;
- for (int i = 0; i < objs.Count; i++)
- {
- var mat = objs[i];
- GameObject go = null;
- switch (mat.type)
- {
- case (int)MaterialType.None:
- break;
- case (int)MaterialType.Model:
- var pModel = ResMgr.Instance.Load<GameObject>("Model");
- go = Instantiate(pModel, spoit.transform);
- var modelitem = go.AddComponent<TemplateModel>();
- go.SetActive(true);
- modelitem.SetData(mat, material.updateTime);
- break;
- case (int)MaterialType.Text:
- var pText = ResMgr.Instance.Load<GameObject>("Text");
- go = Instantiate(pText, spoit.transform);
- var textitem = go.AddComponent<TemplateText>();
- go.SetActive(true);
- textitem.SetData(mat, material.updateTime);
- break;
- default:
- break;
- }
- if (go != null)
- {
- if (!GameManager.Instance.allobjs.ContainsKey(spoitjd.id.ToString()))
- {
- GameManager.Instance.allobjs.Add(spoitjd.id.ToString(), new Dictionary<string, Dictionary<string, GameObject>>());
- }
- if (!GameManager.Instance.allobjs[spoitjd.id.ToString()].ContainsKey(material.id.ToString()))
- {
- GameManager.Instance.allobjs[spoitjd.id.ToString()].Add(material.id.ToString(), new Dictionary<string, GameObject>());
- }
- if (!GameManager.Instance.allobjs[spoitjd.id.ToString()][material.id.ToString()].ContainsKey(mat.id.ToString()))
- {
- GameManager.Instance.allobjs[spoitjd.id.ToString()][material.id.ToString()].Add(mat.id.ToString(), go);
- }
- else
- {
- GameManager.Instance.allobjs[spoitjd.id.ToString()][material.id.ToString()][mat.id.ToString()] = go;
- }
- go.name = string.IsNullOrWhiteSpace(mat.name) ? spoit.name + "-" + i.ToString() : mat.name;
- go.AddComponent<EditorEventHandler>().Type = (MaterialType)(mat.type);
- if (material.select)
- {
- go.transform.localPosition = mat.ObjectTransform.nowPos;
- go.transform.localEulerAngles = mat.ObjectTransform.nowRot;
- go.transform.localScale = mat.ObjectTransform.nowScale;
- }
- else
- {
- go.transform.localEulerAngles = Vector3.zero;
- go.transform.localScale = new Vector3(1, 1, 1);
- if (mat.type != (int)MaterialType.Text)
- {
- go.transform.localPosition = Vector3.zero;
- }
- else
- {
-
- if (mat.textPosition == "top")
- {
- go.transform.localPosition = new Vector3(0, 0.3f, 0);
- }
- else if (mat.textPosition == "bottom")
- {
- go.transform.localPosition = new Vector3(0, -0.3f, 0);
- }
- else if (mat.textPosition == "left")
- {
- go.transform.localPosition = new Vector3(-0.3f, 0, 0);
- }
- else if (mat.textPosition == "right")
- {
- go.transform.localPosition = new Vector3(0.3f, 0f, 0);
- }
- Debug.LogError("Tyyyyyyyyyyyyyyyyyyt " + go.transform.localPosition);
- Debug.LogError("Tyyyyyyyyyyyyyyyyyyt " + mat.textContent);
- }
- mat.ObjectTransform.SetStartValue(go.transform.localPosition, go.transform.localEulerAngles, go.transform.localScale);
- }
- ObjectValue objectValue = CreateMatObjectValue(i, material.id, go, mat);
- objects.Add(objectValue);
- }
- newmaterial.materialList[i] = mat;
- }
- return objects;
- }
-
-
-
- private List<ObjectValue> CreateImage_Video_Text(SpoitValue spoitjd,MaterialObl material, GameObject spoit, out MaterialObl newmaterial)
- {
- Debug.LogError("HJJmaterialObls.select DRFanLayout.CreateImage_Video_Text ");
- newmaterial = material;
- List<ObjectValue> objects = new List<ObjectValue>();
- SRTitleLayout.CalLayout(spoitjd,material, spoit, out newmaterial);
- Debug.LogError("HJJmaterialObls.select DRFanLayout.CalLayout default ");
- return objects;
- }
-
-
-
-
-
-
-
-
- private ObjectValue CreateMatObjectValue(int id, int parentid, GameObject go, MaterialObjValue mat)
- {
- go.name = string.IsNullOrWhiteSpace(mat.name) ? go.name : mat.name;
- go.AddComponent<EditorEventHandler>().Type = (MaterialType)(mat.type);
- Debug.LogError("Tyyyyyyyyyyyyyyyyyyt " + mat.ObjectTransform.nowPos);
- if (mat.type != (int)MaterialType.Text)
- {
-
- if (mat.ObjectTransform != null)
- {
- go.transform.localPosition = mat.ObjectTransform.nowPos;
- go.transform.localEulerAngles = mat.ObjectTransform.nowRot;
- go.transform.localScale = mat.ObjectTransform.nowScale;
- }
- else
- {
- go.transform.localPosition = Vector3.zero;
- go.transform.localEulerAngles = Vector3.zero;
- go.transform.localScale = new Vector3(1, 1, 1);
- }
- }
- ObjectValue objectValue = new ObjectValue(id, parentid, mat.name, go, go.transform.localPosition, go.transform.localEulerAngles, go.transform.localScale);
- return objectValue;
- }
- #endregion
- #region 路径
-
-
-
-
- public void SetRouteValue(List<NavLinesItem> navLines)
- {
- if (navLines == null || navLines.Count <= 0)
- {
- Debug.Log("当前景点未绘制路线");
- return;
- }
- RouteCtr.SetRouteValue(navLines);
- }
- #endregion
- #region 锚点
-
-
-
-
- public void SetAnchor(List<Anchor> listAnchor)
- {
- if (listAnchor == null)
- return;
- Anchor anchor;
- for (int i = 0; i < listAnchor.Count - 1; i++)
- {
- for (int j = 0; j < listAnchor.Count - 1 - i; j++)
- {
- if (listAnchor[j].id > listAnchor[j + 1].id)
- {
- anchor = listAnchor[j];
- listAnchor[j] = listAnchor[j + 1];
- listAnchor[j + 1] = anchor;
- }
- }
- }
-
- for (int i = 0; i < listAnchor.Count; i++)
- {
-
-
- GameManager.Instance.AnchorValue.Add(listAnchor[i], CreateAnchor(listAnchor[i]));
- GameManager.Instance.AnchorChild.Add(listAnchor[i], AnchorValue[listAnchor[i]].transform.GetChild(0).gameObject);
- }
- m_UIAnchorsPanel.SetAnchor(AnchorValue);
- }
- private MeshRenderer CreateAnchor(Anchor anchor)
- {
-
- GameObject anchorObj = GameObject.Instantiate(Resources.Load<GameObject>("Template/Prefab/Anchor"),AnchorsParent);
- anchorObj.name = "Anchor" + anchor.id;
-
- var anchorPos = Vector3.zero;
- Debug.Log(anchor.picturePosition.pointRelativeX+" "+ WebMapSize.x);
- anchorPos = new Vector3((float)anchor.picturePosition.pointRelativeX / WebMapSize.x * MapSize.x, -1f, -(float)anchor.picturePosition.pointRelativeY / WebMapSize.y * MapSize.y);
- anchorObj.transform.localPosition = anchorPos;
- anchorObj.transform.GetChild(0).gameObject.SetActive(false);
- var mesh = anchorObj.GetComponent<MeshRenderer>();
- mesh.enabled = false;
-
-
-
-
-
- if(anchor.objectTransform!=null && anchor.objectTransform.nowScale!=Vector3.zero)
- {
- anchorObj.transform.localEulerAngles = anchor.objectTransform.nowRot;
- anchorObj.transform.localPosition = anchor.objectTransform.nowPos;
- }
- return mesh;
- }
- #endregion
- #region 触发器判定
-
-
-
- public void OnColliderTriggerEnter(Collider other)
- {
- IsTriggerExiting = true;
- for (int i = 0; i < ListColliderBoxs.Count; i++)
- {
- if (other.name == ListColliderBoxs[i].name)
- {
- ListShowObjs[i].gameObject.SetActive(true);
-
- MQTTClient.Instance.sendActiveSp(ListShowObjs[i].name, true);
- Debug.Log(i);
- if (isShowLoacalShowObjs)
- ListLocalShowObjs[i].gameObject.SetActive(true);
-
- for (int j = 0; j < SceneValue.listSpoit.Count; j++)
- {
- if(SceneValue.listSpoit[i].name == other.name)
- {
- HttpSocket.Instance.SendIpToPointTrigger(" ", SceneValue.listSpoit[i].id, CallBack);
- }
- }
- if (SpoitIndex == i)
- {
- return;
- }
-
- if (SpoitIndex >= 0 && IsStartEditor)
- {
- ListShowObjs[SpoitIndex].gameObject.SetActive(false);
- MQTTClient.Instance.sendActiveSp(ListShowObjs[SpoitIndex].name, false);
- if (isShowLoacalShowObjs)
- ListLocalShowObjs[SpoitIndex].gameObject.SetActive(false);
- ListCrystals[SpoitIndex].gameObject.SetActive(true);
- m_EditorPanel.ClosePanel();
- }
-
- SpoitIndex = i;
- ListCrystals[SpoitIndex].gameObject.SetActive(false);
- m_EditorPanel.SetSpoit(SpoitValues[i]);
- return;
- }
- }
- }
- public void SetPosRotScale()
- {
- refOldData();
- }
-
-
-
- public void OnColliderTriggerExit(Collider other)
- {
- IsTriggerExiting = false;
- if (IsStartEditor)
- {
- return;
- }
- else
- {
- ListShowObjs[SpoitIndex].gameObject.SetActive(false);
- MQTTClient.Instance.sendActiveSp(ListShowObjs[SpoitIndex].name, false);
- if (isShowLoacalShowObjs)
- ListLocalShowObjs[SpoitIndex].gameObject.SetActive(false);
- ListCrystals[SpoitIndex].gameObject.SetActive(true);
- m_EditorPanel.ClosePanel();
- SpoitIndex = -1;
- }
- }
-
-
-
- public void UpdateSpoitValue()
- {
- if(SpoitValues!=null&& SpoitValues.Count> SpoitIndex&& SpoitIndex!=-1)
- {
- Debug.Log("SpoitValues====>"+SpoitValues.Count+" _ "+ SpoitIndex);
- var spoit = SpoitValues[SpoitIndex];
- var objvalues = ObjectValues[spoit.id];
- spoit.spoitTf.SavePos(objvalues.nowPos, objvalues.nowRot, objvalues.nowScale);
-
- var collidervalue = ColliderObjectValues[SpoitIndex];
- var collider = collidervalue.Object;
- var pos = collidervalue.nowPos;
- var w = collidervalue.nowScale.x;
- var h = collidervalue.nowScale.z;
- var webpos = new Vector3(Math.Abs(pos.x) / MapSize.x * WebMapSize.x, 0, Math.Abs(pos.z) / MapSize.y * WebMapSize.y);
- var webw = w / MapSize.x * WebMapSize.x;
- var webh = h / MapSize.y * WebMapSize.y;
- spoit.SpoitTransform[0].areaRelativeX = webpos.x;
- spoit.SpoitTransform[0].areaRelativeY = webpos.z;
- spoit.SpoitTransform[0].areaRelativeW = webw;
- spoit.SpoitTransform[0].areaRelativeH = webh;
- spoit.spoitTf.SavePos(objvalues.nowPos, objvalues.nowRot, objvalues.nowScale);
- SpoitValues[SpoitIndex] = spoit;
- }
- return;
-
- }
- public void UpdateEditorUI()
- {
- m_EditorPanel.SetSpoit(SpoitValues[SpoitIndex]);
- }
-
- #endregion
- public ObjectValue GetCurrentColliderValue()
- {
- return ColliderObjectValues[SpoitIndex];
- }
- public void SaveSpoitObjectValue(ObjectValue value)
- {
- if (ObjectValues.ContainsKey(SpoitValues[SpoitIndex].id))
- {
- ObjectValues[SpoitValues[SpoitIndex].id] = value;
- }
- }
- public void RemoveSpoitObjectValue(int id)
- {
- if (ObjectValues.ContainsKey(id))
- {
- ObjectValues.Remove(id);
- }
- }
- public void SaveCurrentColliderValue(ObjectValue value)
- {
- if (ColliderObjectValues.Contains(value))
- {
- ColliderObjectValues[SpoitIndex] = value;
- }
- }
-
- public void CalMapSize()
- {
-
-
-
- var disX = Vector3.Distance(PointA.localPosition, PointD.localPosition);
- var disZ = Vector3.Distance(PointA.localPosition, PointB.localPosition);
- MapSize = new Vector2(disX, disZ);
-
-
-
-
- }
- public void CallBack(string message)
- {
- }
- }
- [Serializable]
- public class ObjectValue
- {
-
-
-
- [SerializeField]
- public int ID;
-
-
-
- [SerializeField]
- public string matName;
-
-
-
-
- [SerializeField]
- public int parentID;
-
-
-
- [SerializeField]
- public GameObject Object;
-
-
-
- [SerializeField]
- public List<ObjectValue> ChildrenObj;
- public Vector3 startPos { get; set; }
- public Vector3 startRot { get; set; }
- public Vector3 startScale { get; set; }
- public Vector3 nowPos { get; set; }
- public Vector3 nowRot { get; set; }
- public Vector3 nowScale { get; set; }
- public ObjectValue()
- {
- ChildrenObj = new List<ObjectValue>();
- parentID = -1;
- }
-
-
-
-
-
-
-
-
-
-
- public ObjectValue(int id, int parentid, string name, GameObject @object, Vector3 pos, Vector3 Rot, Vector3 Scale)
- {
- ID = id;
- parentID = parentid;
- matName = name;
- Object = @object;
- ChildrenObj = new List<ObjectValue>();
- startPos = pos;
- nowPos = pos;
- startRot = Rot;
- nowRot = Rot;
- startScale = Scale;
- nowScale = Scale;
- }
- public ObjectValue(int id, int parentid, string name, GameObject @object)
- {
- ID = id;
- parentID = parentid;
- matName = name;
- Object = @object;
- ChildrenObj = new List<ObjectValue>();
- startPos = @object.transform.localPosition;
- nowPos = startPos;
- startRot = @object.transform.localEulerAngles;
- nowRot = startRot;
- startScale = @object.transform.localScale;
- nowScale = startScale;
- }
-
-
-
-
- public void InitTransform()
- {
- if (Object != null)
- {
- startPos = Object.transform.localPosition;
- nowPos = Object.transform.localPosition;
- startRot = Object.transform.localEulerAngles;
- nowRot = Object.transform.localEulerAngles;
- startScale = Object.transform.localScale;
- nowScale = Object.transform.localScale;
- }
- }
-
-
-
- public void InitObjTransform()
- {
- Object.transform.localPosition = startPos;
- Object.transform.localEulerAngles = startRot;
- Object.transform.localScale = startScale;
- nowPos = startPos;
- nowRot = startRot;
- nowScale = startScale;
- }
-
-
-
- public void SaveObjTransfoem()
- {
- if (Object != null)
- {
- nowPos = Object.transform.localPosition;
- nowRot = Object.transform.localEulerAngles;
- nowScale = Object.transform.localScale;
- }
- }
- }
|