This is a sample of bi-directional(send/receive) each other's video.
It works with Unity-Unity or Unity-Browser combination.
[!NOTE] If no codec is available on both sender and receiver, the video can not stream. Please note that the compatibility of codecs is different corresponding to platforms and graphics API.
1) Launch the signaling server using private mode. Please refer to this link for launching.
[!NOTE] This sample does not work on signaling server in public mode.
2) Build an app in Unity Editor, and launch an application.
3) Click Bidirectional
button on the app.
4) Build and run application. Select video/audio devices and click StartVideo/Mic
button. Then click SetUp
button. (ConnectionID is autofill.)
[!NOTE] When building application for iOS platform, you need set
Camera Usage Description
on Player Settings. If not set this, your application exits. (refer this page)
5) Enter same ConnectionID on the application in Unity Editor.
6) Press the SetUp
button in Unity Editor.
7) You can see streaming video each other's. (Of course, it also works with Unity applications.)
1.~3. steps same as Unity-Unity Procedure.
4) Open your web browser and access http://localhost
. You can see the top page. Click a Bidirectional Sample
link.
5) Enter same ConnectionID on the Unity Application to Browser text area.
6) Click StartVideo
button, after that click SetUp
button in Browser.
7) You can see streaming video each other's.